OK -- I came across something while reading some of my SFB manuals that could be transferred to the game, and could make fleeting a bit more interesting.
At the same time it would cut down on the problem of tiny player ff's leading 2 other ai DN's into battle.
SFB had a "ship command rating" (dunno if I have the term right or not)
What it was was a limit on how many other ships could be in the fleet if that particular ship was the lead element/flagship. Command cruisers and dreadnoughts had the highest ratings, but "leader" variants and scouts also had a higher rating.
Why not make the ability to have a wingman a "command option" that needs to be installed in spacedock?
IE by default an FF can fleet up with ONE ship of it's size class or smaller.
Just like a computer or a cloak, if you bought a bigger command/communation module, you could eventually have the ability to fleet up with larger ships than yourself if you are the fleet leader. The better command modules shouldn't take any more mass (doesn't make sense) but should cost more, and the best ones should only be available on CA's and better.
This would encourage the larger ships to have 2 smaller ships as escorts, ie a CL with 2 FF's. A DN with 2 CL's, etc.
So even if a starting FF couldn't LEAD a large (ie 2 DN wingman) fleet, there is nothing to stop it from joining a fleet where the leader CA does have the capability of having more/larger wingmates.
Obviously there would need to be details to be hammered out, but I haven't seen anything like it mentioned already on the board (that I can remember), so I thought I'd voice this.
Comments?