Topic: Gorns (updated 10/26)  (Read 11116 times)

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Offline MajorRacal

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Re: Gorns
« Reply #20 on: August 05, 2005, 04:06:14 pm »
And you got your hull illluminations too - excellent.

Offline Mr_Tricorder

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Re: Gorns
« Reply #21 on: August 05, 2005, 06:40:58 pm »
... More like El Kabong's guitar up side my head! (Does anyone here know who "El Kabong" is?)...

:rofl: My girlfriend made an El Kabong reference the other day, and I had no idea what she was talking about.  She explained it and I had one of those "oh yeah... now I remember" moments.

Offline Rogue

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Re: Gorns
« Reply #22 on: August 05, 2005, 06:43:23 pm »
I've been keeping tabs on your progress with these and I wanted to compliment you taking these on.

I approve the texture work on the hull and wouldn't change a thing with the Gorn aztec patterns for the hull plating. I wouldn't worry too much about the color of the illuminations your going to release as it's such an easy thing to alter to one's taste.

The only thing I think that isn't working very well is the emblems on the nacelles and, to a lesser extent, the insignia on the saucer. To offer an opinion I think it might work better if the level of color was reduced. Perhaps start with the pattern on the base hull textures then bring in the reddish-orange to make it contrast with the hull plating. Or rather than looking like it was painted on that it was a tint of the hull plating, instead. Make sense?

Anyway, these look like they will be a lot of fun to use. Take your time and have fun with it.

PS. El Kabong... refers to Quickdraw McGraw of Hanna Barbara cartoon fame?

Offline Rod ONeal

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Re: Gorns
« Reply #23 on: August 08, 2005, 08:56:59 am »
Thanks, Rogue. Something looked wrong with the "decals" to me, as well, but I didn't know what it was. That's probably it though, especially on the warp decals. Maybe if I try to drop the opacity a bit (90% or so) and possibly add some sort of mild "crinkle" texture/pattern to them to make them appear a bit weathered? Maybe that'll help.
If Romulans aren't cowards, then why do they taste like chicken?

Offline ModelsPlease

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Re: Gorns
« Reply #24 on: August 09, 2005, 01:51:35 pm »
El Kabong = Quickdraw McGraw's alter ego. Quickdraw is an old Hanna and Barbera cartoon who's sidekick was Baba Looey




And EL Kabong himself.



There ya go.
-MP

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Offline OlBuzzard

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Re: Gorns
« Reply #25 on: August 13, 2005, 06:17:40 pm »
The ship looks good bud ...

oh ..  and MP .. 

Ya know what bad ...  I remember when all of that was originally released !
If you aim at nothing:  you WILL hit it every time !

Offline Rod ONeal

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Re: Gorns
« Reply #26 on: October 12, 2005, 09:57:19 pm »
Hi, all. I've been working s-l-o-w-l-y on these. I posted this at DRS for Atolm to see. I wanted you to see them too.

After much comsideration and debate I've decided to stick to SFB original "paint scheme" which is grey hull, red warps (I also made the "deflector grid" red) and blue impulse. I hope that Atolm approves.

First up an Atolm original GCL

[/url]

I bashed an "anatomically correct" SFB CL from Atolm's CA that I showed previously.

[/url]

Also, an SFB CA bashed from the same model.

[/url]

Finally, (stop cheering :P) a Gorn PF. I shaved the CL from 2210 polies down to 676. Kept it looking pretty smooth too, if I do say so myself. that keeps a squadron of them under the self imposed 2750 poly limit that I set for the ships (2500 +/- 10%).

[/url]

The little pics are linked to full sized 1024x768 photoshop renders. Again, I hope ya like'em
If Romulans aren't cowards, then why do they taste like chicken?

Offline ModelsPlease

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Re: Gorns (updated 10/12)
« Reply #27 on: October 12, 2005, 11:17:22 pm »
Looking great Rod !!!!
-MP

ModelsPlease, resident "Model Junkie" recovering from a tragic crayon sharpener accident.

Offline Rhaz

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Re: Gorns (updated 10/12)
« Reply #28 on: October 13, 2005, 03:46:18 pm »
Looking great Rod !!!!
-MP

I concur.  I can't wait to fly them

Offline Rod ONeal

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Re: Gorns (updated 10/26)
« Reply #29 on: October 26, 2005, 12:58:45 am »
Here's the reworked DN and CVA variant (and some wee ships 8))

Doors open (CVA):

[/url]

Doors closed (DN):

[/url]

Fighter:

[/url]

Shuttle:

[/url]

You can have either open or closed rear hanger doors with either variant by swapping out one texture, depending on your preference.
These are all ready except for brk.mods. Once I can get those I'll post them for DL. Sorry for the delay.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Rhaz

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Re: Gorns (updated 10/26)
« Reply #30 on: October 26, 2005, 08:45:01 am »
Well done and well worth the wait.  I really like the open / closed options on the hanger bay doors.

Offline Jaeih t`Radaik

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Re: Gorns (updated 10/26)
« Reply #31 on: December 12, 2005, 01:15:33 pm »
Newcomer here, and I know this might be old news to some, but I just had to say that I love these "TMPed" Gorn ships! They are very true to the orginal SFB shape but just modified enough to look modern, exactly like the Enterprise was from TOS to TMP.

Excellent work, truly stellar. Now, where canI DL them? Are they at Battleclinic?
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Offline Rod ONeal

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Re: Gorns (updated 10/26)
« Reply #32 on: December 12, 2005, 10:45:51 pm »
There's download links posted here:
http://www.dynaverse.net/forum/index.php/topic,163362454.0.html

If nightsoft is offline, be patient. It'll come back up. I'm glad you like them.

If Romulans aren't cowards, then why do they taste like chicken?

Offline Jaeih t`Radaik

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Re: Gorns (updated 10/26)
« Reply #33 on: January 19, 2006, 03:43:53 pm »
Most definitely. I'll be DLing them tomorrow for all my Gorn "+" refit ships.

Thanks Rod. :thumbsup:
"I'm just observing. You know, making observations."
"Great. We'll stick a telescope in your head and put a dome over it, and we can call you an observatory."
Paris and Rory, from "The Gilmore Girls."


Offline Red_Green

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Re: Gorns (updated 10/26)
« Reply #34 on: March 16, 2006, 05:45:42 pm »
Very nice Rod. Great light maps. I like em all.


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