Topic: Enemy ships as AI ally bug it AOTK2  (Read 2673 times)

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Offline KAT J'inn

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #20 on: July 26, 2005, 12:57:59 pm »
Grrrr.  Pesky Kzinti.

Speaking of which, when is your flea-ridden hide goig to make an appearance?   You have  CVA to save up for  :P

I was on the first day.  Maybe some more tonight.

el-Karnak

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #21 on: July 26, 2005, 01:04:33 pm »
ANNOUNCEMENT:


The AoTK II Admin team has discovered a way to include rogue factions and tactical diplomacy in game!!   YES YOU HEARD THAT RIGHT!!   IN GAME!!!   OH BOY OH BOY!!!.   

Yup the richness and depth of D2 just doubled.  Hell, tripled.    You may get rouge enemies helping you.  Small scale civil wars.  Traitors.  Whatever.

Yes just another wonderful feature from those folks at AoTK II Admin HQ.    Where Servers With Love is our motto.





Knocks the universal translator to see if it's working...Can you translate this into techie lingo, please. I really don't understand what you say???  ???

Offline KAT J'inn

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #22 on: July 26, 2005, 01:31:19 pm »
No Problemo . . .



Translating to Techie . . . .


BS.  BS. BS.   Call Microsoft it's their problem. BS. BS.  It's a feature.  BS. BS.  BS.


There ya go.

el-Karnak

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #23 on: July 26, 2005, 01:39:24 pm »
No Problemo . . .



Translating to Techie . . . .


BS.  BS. BS.   Call Microsoft it's their problem. BS. BS.  It's a feature.  BS. BS.  BS.


There ya go.


OK, got it, cool. ;D

Offline FPF-DieHard

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #24 on: July 26, 2005, 01:48:03 pm »
Scenario:  Hexx is your Wingman, somebody drops while the mission is loading and the alliances are not set.  You can now target and shot at Hexx.

Bug?   Now way!  ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

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Re: Enemy ships as AI ally bug it AOTK2
« Reply #25 on: July 26, 2005, 02:56:19 pm »
Enemies as Allies in ion storms and asteroid fields.........ahh the possibilities are intriging  :flame:


So how do we rip out the "Friend or Foe" designator in our starship anyway.    ::)

Fly close to any planet and it seems to disappear upon activation of your tractor beam  ;)