Topic: AoTK II Rules!!  (Read 18756 times)

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Offline KAT Chuut-Ritt

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Re: AoTK II Rules!!
« Reply #60 on: July 21, 2005, 12:26:54 pm »
Thanks for the reply, will wait for the final version, but either way I'm fine.

Your first explanation makes perfect sense, the second one.....well who cares its fun!

Offline KAT J'inn

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Re: AoTK II Rules!!
« Reply #61 on: July 21, 2005, 12:46:55 pm »
Changing my mind on the second one and adding it to the rules.  While at lunch I realized that without the rule certain sneaky bastards,  and you know who you are, could take advantage of a situation where no players of a certain race were logged on to prevent you from deepstriking away a whole planet.   Having to build a path first at least gives them a hope of a warning.

Offline KAT Chuut-Ritt

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Re: AoTK II Rules!!
« Reply #62 on: July 21, 2005, 01:02:04 pm »
Changing my mind on the second one and adding it to the rules.  While at lunch I realized that without the rule certain sneaky bastards,  and you know who you are, could take advantage of a situation where no players of a certain race were logged on to prevent you from deepstriking away a whole planet.   Having to build a path first at least gives them a hope of a warning.

What if we annouce it first and post screenshots of our progress?   ;D

Offline Braxton_RIP

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Re: AoTK II Rules!!
« Reply #63 on: July 21, 2005, 01:03:07 pm »
Changing my mind on the second one and adding it to the rules.  While at lunch I realized that without the rule certain sneaky bastards,  and you know who you are, could take advantage of a situation where no players of a certain race were logged on to prevent you from deepstriking away a whole planet.   Having to build a path first at least gives them a hope of a warning.

*Throws away about 40 sheet of plans that involved sending DH and 762 to the Mirak Homeworld.*
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Offline KAT J'inn

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Re: AoTK II Rules!!
« Reply #64 on: July 21, 2005, 01:07:37 pm »
Changing my mind on the second one and adding it to the rules.  While at lunch I realized that without the rule certain sneaky bastards,  and you know who you are, could take advantage of a situation where no players of a certain race were logged on to prevent you from deepstriking away a whole planet.   Having to build a path first at least gives them a hope of a warning.

*Throws away about 40 sheet of plans that involved sending DH and 762 to the Mirak Homeworld.*

Umm Braxton . . .  let me help you out buddy . . .       forget 40 sheets.  Heck forget print.    You'll need to use easy to understand pictures for those two.   Trust me here.


Offline Braxton_RIP

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Re: AoTK II Rules!!
« Reply #65 on: July 21, 2005, 01:16:00 pm »
Changing my mind on the second one and adding it to the rules.  While at lunch I realized that without the rule certain sneaky bastards,  and you know who you are, could take advantage of a situation where no players of a certain race were logged on to prevent you from deepstriking away a whole planet.   Having to build a path first at least gives them a hope of a warning.

*Throws away about 40 sheet of plans that involved sending DH and 762 to the Mirak Homeworld.*

Umm Braxton . . .  let me help you out buddy . . .       forget 40 sheets.  Heck forget print.    You'll need to use easy to understand pictures for those two.   Trust me here.



Why do you think it took 40 sheets? LOL
Braxton,
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Typical Fleet:
F-DNL, F-CB, F-CLC
Braxton's Fleet:
F-CVTCR, F-BTR, F-BTL+

Offline KAT Chuut-Ritt

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Re: AoTK II Rules!!
« Reply #66 on: July 21, 2005, 02:00:19 pm »
Damn it took me 40 sheets to convince some of our guys to not go take Earth with the rest of us.  I thinkthe Klingons gave up after 80.  ;D   

Offline Braxton_RIP

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Re: AoTK II Rules!!
« Reply #67 on: July 21, 2005, 02:05:28 pm »
Damn it took me 40 sheets to convince some of our guys to not go take Earth with the rest of us.  I thinkthe Klingons gave up after 80.  ;D   

The more reason to but ADD Bo..... SkyFlyer on Border b**** duty  :flame:
Braxton,
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Typical Fleet:
F-DNL, F-CB, F-CLC
Braxton's Fleet:
F-CVTCR, F-BTR, F-BTL+

Offline SkyFlyer

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Re: AoTK II Rules!!
« Reply #68 on: July 21, 2005, 04:44:06 pm »
Damn it took me 40 sheets to convince some of our guys to not go take Earth with the rest of us.  I thinkthe Klingons gave up after 80.  ;D   

The more reason to but ADD Bo..... SkyFlyer on Border b**** duty :flame:

They got hot females on the border. :) I don't have a problem with it.
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Offline KAT Chuut-Ritt

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Re: AoTK II Rules!!
« Reply #69 on: July 21, 2005, 09:03:28 pm »
Damn it took me 40 sheets to convince some of our guys to not go take Earth with the rest of us.  I thinkthe Klingons gave up after 80.  ;D   


The more reason to but ADD Bo..... SkyFlyer on Border b**** duty :flame:


They got hot females on the border. :) I don't have a problem with it.


I see it now,  Skyfler trying to pic up "Latina Klingon" women wearing pants that are 3 sizes to small for them on the border.


Offline SkyFlyer

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Re: AoTK II Rules!!
« Reply #70 on: July 21, 2005, 09:55:31 pm »
Damn it took me 40 sheets to convince some of our guys to not go take Earth with the rest of us.  I thinkthe Klingons gave up after 80.  ;D   


The more reason to but ADD Bo..... SkyFlyer on Border b**** duty :flame:


They got hot females on the border. :) I don't have a problem with it.


I see it now, Skyfler trying to pic up "Latina Klingon" women wearing pants that are 3 sizes to small for them on the border.




I'm talkin about the human chicks :P   And I'M NOT ASIAN.
Life is short... running makes it seem longer.

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Offline KAT J'inn

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Re: AoTK II Rules!!
« Reply #71 on: July 23, 2005, 01:56:32 pm »
NOTE:  Minor LOS rules clarifications!!!


Rules are final.


gl hf


Offline KBFLordKrueg

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Re: AoTK II Rules!!
« Reply #72 on: July 27, 2005, 04:27:44 pm »
I notice there are still no fighter CnC posted, nor is the listing of ships that will be considered "Capitol Ships" (as promised in the Rules).
We probably should get those done pretty soon, heh?
Already getting questions from players about those subjects, guess until they're posted anything goes...?  ;D
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Offline FPF-DieHard

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Re: AoTK II Rules!!
« Reply #73 on: July 27, 2005, 04:30:24 pm »
I notice there are still no fighter CnC posted, nor is the listing of ships that will be considered "Capitol Ships" (as promised in the Rules).
We probably should get those done pretty soon, heh?
Already getting questions from players about those subjects, guess until they're posted anything goes...?  ;D

J'inn has the Fighter CnC, he will edit it it when he can.

The Capital ships stuff is still under "review" which means I'm waiting for Fleabag and Lugage to reply to a few emails.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT J'inn

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Re: AoTK II Rules!!
« Reply #74 on: July 28, 2005, 10:42:26 am »
Okay, I've responded to every e-mail I have.   Let me know if it's all covered.

Also, the PF/fighter CnC Rule has been put in.


Offline FPF-DieHard

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Re: AoTK II Rules!!
« Reply #75 on: July 28, 2005, 12:41:37 pm »
Okay, I've responded to every e-mail I have.   Let me know if it's all covered.

Also, the PF/fighter CnC Rule has been put in.



Emai not received.   The title has an "X" in it.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT J'inn

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Re: AoTK II Rules!!
« Reply #76 on: July 28, 2005, 01:28:58 pm »
I never got that one.   Please resend

Offline Hexx

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Re: AoTK II Rules!!
« Reply #77 on: July 30, 2005, 12:52:10 pm »
Are the cap ships defintions coming anytime soon?
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Offline CaptJosh

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Re: AoTK II Rules!!
« Reply #78 on: July 30, 2005, 11:01:31 pm »
I'm fairly sure that's already been done. Read back through the topic, Hexx.
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Offline FPF-DieHard

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Re: AoTK II Rules!!
« Reply #79 on: July 31, 2005, 12:34:55 am »
Are the cap ships defintions coming anytime soon?

Done, submitted to J'inn and Kroma pending their approval
« Last Edit: July 31, 2005, 03:48:49 pm by FPF-DieHard »
Who'd thunk that Star-castling was the root of all evil . . .