3 things
#1 Kzin are cut off from allies by a swath of 50 DV hexes, but right beside the Hydran/Fed/Gorn. The Lyrans/ISC are grouped with the coalition races, while the Gorn/Romulans have a nice buffer between their empires.
#2 As you mentioned, Dizzy, tons of 50 DV hexes to get anywhere. 5-15 would be more appropriate. Otherwise it would be a bunch of silly trench warfare along a few hex paths with the rest of the map irrelevant. Not my cup of tea.
#3 Too many asteroid hexes, it would be boring as hell to spend 90% of the server fighting in only asteroid missions. I know there is a conceptual need for lots of asteroids in the center, but no need at all for every frickin hex there to be an asteroid one. Should be some assorted other hex types (open, blackhole, neb) thrown in for at least a little variety other than that found assaulting the planetoids. 3 hours of all asteroid missions would be pretty boring 3 weeks of it insane. The main action will be in the center no doubt, so we need alot more variety here. If I wanted to spend so much time in asteroids I'd have joined EVE by now
I hope these are all BETA aspects that wont be present on the live server.