Thanks, as always guys. It's amazing to me how much better these models look when you strip out the B&W 256 textures and add some 1024's with some drawn in details and color. The meshes are so low poly, which was a necessary evil when for the stock game, that there's very little details on the actual models.
It's been a learning experience doing them. I'm working on the Neutral starbase that KF requested now, to complete the pirate mod.