Topic: Orion Dreadnought (PNDN) retexture: finished  (Read 1669 times)

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Offline Rod ONeal

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Orion Dreadnought (PNDN) retexture: finished
« on: June 25, 2005, 10:10:26 am »
She's up at battleclinic. http://www.battleclinic.com/docks/dock.php?id=2631

I hope you like her. :)

If Romulans aren't cowards, then why do they taste like chicken?

Offline E_Look

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #1 on: June 25, 2005, 10:51:50 am »
Wow!  Slick textures!

Offline Victory

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #2 on: June 25, 2005, 06:07:36 pm »
shveet
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Offline Magnum357

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #3 on: June 25, 2005, 06:15:19 pm »
Much better then the stock Orions.   ;)
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Offline Rod ONeal

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #4 on: June 25, 2005, 09:03:58 pm »
Thanks, as always guys. It's amazing to me how much better these models look when you strip out the B&W 256 textures and add some 1024's with some drawn in details and color. The meshes are so low poly, which was a necessary evil when for the stock game, that there's very little details on the actual models.
It's been a learning experience doing them. I'm working on the Neutral starbase that KF requested now, to complete the pirate mod.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Centurus

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #5 on: June 25, 2005, 11:32:12 pm »
Who would have thought that a crappy mesh could look so good with a new set of clothes?
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Offline OlBuzzard

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #6 on: June 26, 2005, 12:18:19 am »
I agree...

VERY nicely done !
If you aim at nothing:  you WILL hit it every time !

Offline Dizzy

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #7 on: June 26, 2005, 03:14:01 am »
That's pretty mean looking there, rod...  :thumbsup:

Offline Wicked Zombie

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #8 on: June 26, 2005, 04:16:16 am »
A model is only as good as the textures painted onto it. These (and the others in the series) certainly breath new life into old ships.
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Offline ModelsPlease

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #9 on: June 26, 2005, 11:25:56 am »
Outstanding work Rod, is that the Star of David on the ship ? Suddenly...."Jews in space" from History of the world just popped into my head  :P
-MP

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Offline Mr_Tricorder

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #10 on: June 26, 2005, 10:33:38 pm »
Outstanding work Rod, is that the Star of David on the ship ? Suddenly...."Jews in space" from History of the world just popped into my head  :P
-MP
Ya know, I've thought about making those Star-of-David ships from that Jews in Space segment at the end of History of the World Part One.

Offline Rod ONeal

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #11 on: June 26, 2005, 11:26:05 pm »
Outstanding work Rod, is that the Star of David on the ship ? Suddenly...."Jews in space" from History of the world just popped into my head  :P
-MP

MP, you kill me. ;D

Actually, that's the tractor array. Although, I can't blame anyone for not realising it.
I posted at The Ark asking if anyone knew what tractor emitters looked like. Schtupp said, according to FJ, that they were crystals on the end of retractable stalks. Since I couldn't quite texture that I decided to put crystals on the points of a star, for symmetry. 6x tractors = 6 pointed star.
If Romulans aren't cowards, then why do they taste like chicken?

Offline markyd

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #12 on: June 27, 2005, 12:18:42 pm »
Dude your work on these models is showing me that a model doesnt need to be high in poly count to look great.... awsome stuff  ;)

Offline J-O-K-E-R

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Re: Orion Dreadnought (PNDN) retexture: finished
« Reply #13 on: June 28, 2005, 06:23:23 am »
WOW!!!
Thats damn good graphic skills you have, Nice detail work  :thumbsup:

  

     

Not related to "The_Joker"  :)