"kar_" scripts are EEK missions written by the Frog Dark Lord el-Karnak, spewer of PPD venom, atagonizer of the gender-challenged Gorns, beller of the fatty Kzins, leash holder of the foul-mouthed Feds, patent holder of the eternal ESG loop buzz, nose tweaker of the Dizzy Klingons, patent holder of the fart ignition Hydran cannons, double-dealer to the Tal Shiar, etc., etc., etc., etc.
aka crazy pseudo-Gungan SWG thing.
You can find the Mission Specifications here:
http://www.bellsouthpwp.net/r/u/ruyger/Missions.htm
I believe D.net has the mission pack in their downloads section
Many ThanX el-Karnak!!!!
The specifications were very interesting reads, though the EEK-OP221.exe file doesn't seem to be in the downloads section of this site anymore:( Perhaps u could upload it again?
I'm a novice server/host and am still learning new things (remembering in some instances) and it's been fun. I must say, my curiosity about scripting missions is growing, though I've not attempted any yet. I've only 1 resource "Nukedocs" which I haven't investigated too far.
Dumb question about storing scripts. The client needs these - and the server validates their existence on the client machine, but if the client has other missions (from other mods let's say) that won't prohibit running on "The Forge". I'm just curious how people manage their mods so they can fly on multiple servers. Is the mod-chooser something a lot of folks use?
Sorry to sneak in extra questions
Bartok