Topic: Hiding selections unused hardpoints and exporting models for OP  (Read 984 times)

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Offline Khalee1

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I am wondering in Max when you hide a selection;say a extra Heavy weapon mount you don't need,then when You export the rest of the model will that mount that you hid get exported along with it.

Also by the same deal do any unused hardpoints get exported as well.?

 Does the game even recognise these unused hard point on the model or does it ingnore them.?

Offline Wicked Zombie

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Re: Hiding selections unused hardpoints and exporting models for OP
« Reply #1 on: July 13, 2005, 08:09:38 pm »
Hiding a selection just hides it from the view so it doesn't get in the way while you're editing the rest of the ship. Once it's exported to .mod, it unhides automatically so if you were to re-import the ship, everything would be back. If you want to get rid of it, you should just delete it entirely (but keep a backup just in case).

The ship can have every HP number you can think of but only the ones in the UI will be used. Some UIs use a set of hardpoints while ignoring the rest. If you put a weapon on an unlisted HP that's on the model, it should still fire in-game. You won't be able to access or repair that particular one though.
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Offline Khalee1

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Re: Hiding selections unused hardpoints and exporting models for OP
« Reply #2 on: July 13, 2005, 09:52:47 pm »
Oh well guess its back to fixing things again then. Good thing I kept the base ship so it wont be too much of a hassle.