Slave Girls of Orion V: The Wrath of the Orion Slave GirlsStoryline:“The Governor's transmission code has been cracked, captain. We will have intelligible audio only in just a moment.”
“Track the telemetry. I want to know exactly where these two ends are. The moment you have one or the other or both, let me know immediately.” Captain Mike Jerard noticed his breathing getting faster. He took a few deep breaths to calm himself. This moment was a long time in coming and the sacrifice had so far been considerable. He could feel the excitement and the trepidation. He wondered if he was being too greedy going for two at the same time.
“Aye captain, computing the telemetry transmission data now.”
Captain Jerard punched a button on his armchair panel. “Captain to transporter room. Sergeant, prepare your marines for assault.”
“Standing by for your orders captain,” came a quick reply from the marine commander.
Mr. Sinclair, the comms officer, turned toward his captain and flipped a switch. “Backing it up to the start … 10 second delay, sir. Speakers on.”
Crackly static popped through the speakers then gave way to a heated conversation between a man and the sultry seductive sounding voice of a woman.
“… when they fall in line. So don’t take me for a fool, Governor Ankhbar. You know as well as I that you have NO ground to stand on here.” She laughed. “Well, at least you do at the moment.”"You are a fool, Jadis and crazy too. Your plan is insane and doomed to failure. You have another thing coming if you expect the cartels to fall in line behind this insidious idea. They won’t ever follow the likes of you and your kind and you still won’t be taken seriously, I mean, how could you? And then you will be hunted down by every cartel and bounty hunter in known space. Oh, the things they would do to you… Death would the kindest fate you could possibly beg for.”“Shut your mouth you worm! You try my patience! Do you think I don’t know what it is you are trying to do here? I will not debate this with you and give your soldiers time to board this ship. If you won’t give me the access codes to the warp drive, then you leave me with no alternative. We have come too far to be stopped by a lickspittle like you. Your indignant refusal to cooperate in any way is in stark contrast to your usual groveling demeanor. Even I am surprised. So this is what you think of us. It is people like you who drive us to ends like this. Last warning. Give me the access codes or…”[/list]
“Captain, we have the 1st end, it’s on the planet near the terminator, southern continent. Appears to be a heavily reinforced underground blast bunker.”
“That’s Ankhbar. Transmit those coordiantes to the transporter room.”
“Transporter room, this is the captain. Coordinates for the 1st end are inbound. It’s a reinforced blast bunker. Locate and detain Ankhbar. You will beam out on my command, good luck and standby. Prepare the second team.”
“Copy that, captain, coordinates received, standing by. Team Two preparing.”
“…if you kill me, you won’t get the warp drive access codes and then what will you do? Where will you go? You’ll be stuck in this system in a poorly armed interplanetary freighter. Think about that. So perhaps we can work out some other arrangement for you? I am a reasonable man. Return my ship and surrender now and we can discuss this in my private chambers. Laughter…”
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“Mr. Sinclair, where is the second end,” the captain asked the comms officer?
Mr. Sinclair responded, “Looks like Jadis’ ship is on the other side of the planet. There are at least two comsat hops between her and the Governors bunker. We need to get line of sight to pinpoint her.”
“…and I’m not in the least surprised you haven’t sent a distress signal. I mean, why would you? Obviously you don’t believe me enough to take me seriously. And you couldn’t stomach the embarrassment of needing help to deal with a woman. Savor your refusal to give me the codes and transmit my list of demands to the cartels as your last hollow victory.”“No, my victory will be your capture and then I’ll auction you off to the highest bidder, but not before I have my fun with you! Laughter…”[/list]
Turning to the helmsman the captain said, “Red Alert! Commence Operation Spring Chicken. Pop the can, Mr. Moto and let’s light the fire.” Whatever ship Jadis is in, she can’t go to warp, Jarard thought. That means there is no where for her to go and I can get Ankhbar first and Jadis next. What a plan.
“Affirmative, sir. Popping the can.”
High in orbit above Sindar IV, a small sparsely populated Korgath Cartel-controlled planet in the neutral zone between Klingon and Mirak space, the interplanetary freighter ‘Silver Falcon’ literally fell apart. Side, top, front and rear, the exterior of the craft blew outward with explosive bolts and compressed gas. A few moments later, once cleverly hidden in its place, a Prime Cartel commando frigate, the ‘PCF Panther’, began to power up.
“Word will spread soon enough and then our demands will be fully known and respected. I’m sorry, Ankhbar, but there will be no other arrangements. Oh, and you are out of time.”[/list]
“Captain, systems online. We have full power.”
“Excellent, Mr. Moto. Transporter room, this is the captain. Beam down. Go, go, go! Second team prepare for boarding action.”
“What are you going to do now, Jadis? Blow up my planet? Laughter…“ “That is precisely what I’m going to do.”“Laughter”[/list]
The captain hung on those last words for a moment and turning to the Comms officer, he asked, “We are on a 10 second transmission delay?”
“Yes sir.”
“Transporter room! Beam them back up NOW! Get them back!” The captain yelled. Just to be safe...
“Captain, you don’t really think that she can bl…” The comms officer was cut off in mid sentence. At that very moment, the viewscreen filled the bridge with blinding white light. Several moments later, everyone was knocked to the deck by a sudden shockwave and the lights flickered.
“Everyone ok?” The captain asked getting back to his feet. Looking around the room, he saw the bridge crew nodding and returning to their stations. “Status?”
“Lucky we were in high orbit and had gone to red alert, captain, or this would be operation roasted chicken. The shields held. Some sensors and cameras are offline and we will need a new paint job that much is certain. The rest is superficial. I’m maneuvering us through the debris field now.”
“Transporter room, do I want to know?”
“Uhhh, no sir, you don’t. I’m sorry.”
“Understood…” The captain spun around in his chair and slammed his fist down on the bridge rails, his face full of fury and anger. He just lost part of his best commando team and his bounty on Ankhbar. “Damnit, how could she have? No one can blow up a whole planet! Damn her all to hell.” He wasn’t going to lose his bounty on Jadis too. After all this, she'd sure be worth a fortune. Maybe even enough to hire a new crack commando team and get his ship fixed. He jumped over to the helm station and looked at the viewscreen. Searing white hot plasma and burning chunks of molten rock were all that was left of Sindar IV. “Helm, bring us around the planet, er debris field and lay in an intercept course for Jadis’ ship. She will pay. Oh yes, she will pay.”
On board the warp disabled freighter ‘Gillespie’, Jadis’ second in command spoke. “Jadis, a Prime Cartel commando frigate approaches. Shall we prepare to fire?”
“The crew, scan them. Are they human males?”
“Scanning… Affirmative.”
“Then no. Let them come. Lower the shields and let them board us. Once we are taken prisoner, we will then take the ship from them and use their warp drive to leave this system and set in motion the second part of our plan.”
“Jadis,” her Second asked, “Taken prisoner, is this wise?”
“Of course!” She said seductively while unzipping her corset to her belly button. “After all, no human male can resist us…”
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AllianceVs:[/list]
CoalitionFeatures:15 day server coming sooner or later.
2267 yr start to 2285 end.
Live interactive webmap.
4 minute economy and shipyard.
Web Based shipyard purchasing where the ship you want is ALWAYS available.
Web based battle reporting system complete with player stats, rankings, etc.
Coalition: Roms, Klinks, Lyrans and ISC vs Alliance: Feds, Gorn, Mirak, and Hydrans.
PF's and Ftrs for almost every race.
FS 4.0 type shiplist similar to past servers.
Mision pack similar to past servers.
Some ftrs and PF's will have new models.
One click do-it-all install/uninstaller.
Program menu shortcuts for PF/Ftr info lists, webmap, server info/rules, web based battle reports, etc.
Number of ships allowed = 1
Multiple accounts ok.
Map:[/list]
Map has neutral Starbase hexes which are not destructible located thoughout friendly space. These may be flipped any color so a race may operate far from home.
Hexes start off at 10 and may be raised to 20.
Before the start of the server, each side has 200 DV's they may put down in groups of 5 anywhere in friendly space to raise the hex DV up to 20. Each side will be allowed 1 BATS per race they may put anywhere in friendly space.
Terraforming: There will be 3 hex locations made know per side that is an empty hex. These empty hexes have a planet which is not on the map, but has the opportunity to be terraformed and if certain conditions are met, a Planet will be added to that hex. In order for this to happen, several hexes deep behind enemy lines will need to be flipped. No LoS is necessary. The flipping of these hexes will constitute a 'raid' that your side has conducted in order to get the last know secret terraforming technology that was in the enemy's possesion. Each side will have the same opportunity. The hex and surrounding hexes must be under your control and you may terraform only one of these 3 hexes.
Scorched Earth: If a former enemy Planet or Starbase (starbases are mission-indestructible) is surrounded and controled with a LoS, it may be bombarded and destroyed and wil be removed from the map.
CnC and Rules:
Penalty Box- If you lose one of the following ‘Special’ ship types, you may not fly another one of that class or higher for 24 hours. This applies to all of a person’s multiple accounts. The following ships below are considered ‘Special’: BB, DN, CVA, BC/V's.
- Max Special ships on at the same time: 16 points. The following ships are worth the following points:
BB: 11
CVA: 8
DN: 6
BC/V: 4
- No special ships are allowed to fly in a mission together. If they happen to by accident, one must immediately leave the battle without engaging the enemy.
PvP V.C.’s- Kills will be recorded via a simple web based battle report system located on a link at the Interactive Web Map. Once a kill has been made, go to the battle report (done by the server) and click a box and type your name to confirm the kill.
- Total PvP pts will be traded for map DV’s at the end of a VC period. Only the side with the higher point difference gets map DV's.
- That side picks friendly hexes with LoS and the map is reconfigured and play continues.
- Pts for ships are as above for special ships and 1 point for line ships.
PF CnC- Full Tenders with 3 or 4 PF’s may carry no more than 1 Leader, and 1 Special PF.
- Casual Tenders with only 2 PF’s may recover but not re-launch them because they have no repair capability per SFB and may not carry a leader or special PF.
Fighter CnCKlingons, Lyrans, Romulans, Mirak and Gorn- No CnC
ISC- Not more than 1 squad of HF ftrs.
- FDF and HF ftrs may not be carried at the same time.
Federation- F-14 ftrs can’t be used on ships except the CVS, BCV, CVA (2 squads max), DVL, and BB.
- F-15 ftrs can’t be used on ships except the CVS, F-BB.
Hydran- No more than 50% Hellbore ftrs, (ST-H).
- Ships with only one squad may use ST-H ftrs.
*Note* SFB Fighters with PlaD were converted to PhoF, "plasma mini-bolts", and a Ph3 360`.[/list]
Map VC’s - Planets = x pts.
- Bases = y pts.
- Special hexes = z pts.
- Must have an uninterrupted LoS to an allied HW.
Bases- BATS and BS's are destructible and will cost a lot. SB's are not destructible. (exception: See scorched Earth)
- May be placed anywhere with a LoS to a friendly base/planet as long as they are not adjacent to another base/planet.
Deepstrikes- If you draft or are drafted into a PvP in a hex that has no Allied or Neutral hexes adjacent to it at the time of the draft, then you may not disengage and must fight to the death.
- (Optional: Not decided) Exception: Romulan ships who disengage from PvP via cloak as long as at the time of the draft they are not in or adjacent to an enemy planet or base hex and they are fully cloaked before entering the red line and stay fully cloaked as they disengage without being tractored and T-bomb flashes don’t count.
Disengagement/Destruction Rule- If you are forced to Disengage in a PvP match, then you are banned from the hex you either took the mission in or were drafted in for 'x' number of turns. If your ship was destroyed then you are banned from that hex for 'y' number of turns. If this happens on a Planet or Base or any of the adjacent hexes, then you follow the above for the Planet or Base hex and all the adjacent hexes.
General Rules- If a mission causes all players to drop, then all those players must attempt to log back on and retry the mission allowing the slowest connection to draft. If this player is known to cause drops or lags, this player must not be on the front lines drafting, being drafted and causing connection issues. It isnt fair to anyone else. They need to do missions elsewhere.
- All other rules, same as past servers.
Wild Geese- 3-5 volunteer players will be the sole property of the admin. These players will start off with the side of their choosing and every 3 days, if one side has 'x' number more hexes controlled than the other, these players will switch sides.