Topic: Building off of one of Hexx's Idea for Ship CnC  (Read 1835 times)

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Offline FPF-DieHard

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Building off of one of Hexx's Idea for Ship CnC
« on: May 26, 2005, 02:00:13 pm »
What do you guys think of this concept for controlling Cheese in the future:

 -  PvP kills count for a VC each but ONLY if the pilot is in a Line/Command ship (CCH or smaller, no Mech links)

This way you can leave specialty/capital ships availble for all but if you want your kills to count, you have to fly a Line/command ship.

Thoughts?
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-Paladin

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #1 on: May 26, 2005, 02:08:51 pm »
I like it; but I think I'm probably biased because I like line/command ships.  :P

The only problem I see with it is the possibility of it being completely bypassed by everyone being forced into large hulls simply because they are the few who aren't in one to survive.  (Imagine being in a CB always facing dreads and CVAs?)
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Offline KBFLordKrueg

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #2 on: May 26, 2005, 02:17:21 pm »
I like it; but I think I'm probably biased because I like line/command ships.  :P

The only problem I see with it is the possibility of it being completely bypassed by everyone being forced into large hulls simply because they are the few who aren't in one to survive.  (Imagine being in a CB always facing dreads and CVAs?)

I concur...
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Offline FPF-DieHard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #3 on: May 26, 2005, 02:27:37 pm »


The only problem I see with it is the possibility of it being completely bypassed by everyone being forced into large hulls simply because they are the few who aren't in one to survive.  (Imagine being in a CB always facing dreads and CVAs?)

Veryy good point, take capital ships out of the equation.

Is this good enough for Specialty ships?

EDIT:  What is being chased out of a hex doesn't count if you opponent is in a BCH/DN/BB for purposes of a disengagement rule?

Simply trolling for ideas that i can take credit/blame on hexx later.
« Last Edit: May 26, 2005, 02:59:43 pm by Darth Hertz »
Who'd thunk that Star-castling was the root of all evil . . .


Offline Barack Beard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #4 on: May 26, 2005, 03:03:25 pm »
want players to fly line ships then only allow VCs for line ships do disengage penalty for them either if they face an equal or larger hull class with even player numbers, and then only if enemy line ships only were involved.  Thus a carrier, commando, escort, or droner could never force a disengagement (likely due to having to resupply or report for assignments as these ships are scarce and can't be spared for simple patrol duties to keep an enemy out).

Offline FPF-DieHard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #5 on: May 26, 2005, 03:09:53 pm »
Thus a carrier, commando, escort, or droner could never force a disengagement (likely due to having to resupply or report for assignments as these ships are scarce and can't be spared for simple patrol duties to keep an enemy out).

We think of this at the exact same time?   ;D
Who'd thunk that Star-castling was the root of all evil . . .


Offline Marikar

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #6 on: May 27, 2005, 01:41:48 am »
control the DN CV by only allowing a few on at any one time and banning from a group of hexes if killed.  even if flown by another player?

Offline Corbomite

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #7 on: May 27, 2005, 10:20:57 am »
I like it; but I think I'm probably biased because I like line/command ships.  :P

The only problem I see with it is the possibility of it being completely bypassed by everyone being forced into large hulls simply because they are the few who aren't in one to survive.  (Imagine being in a CB always facing dreads and CVAs?)


It wouldn't be so bad. You could get off several savage remarks questioning the dimensions of their manhood right before disengaging every time. ;) ;D

762_XC

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #8 on: May 31, 2005, 07:58:46 pm »
OOB works. Use it.

Offline Barack Beard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #9 on: May 31, 2005, 11:28:34 pm »
Yes the OOB used for DNs and carrier on Mirror Mirror is par excellence, just a limit online at any time that is definately the way to go.  More fun and simple than the complex and no fun build point systems of the past.

Who would have thought that Hexx would lead us down the correct path?  :o  Of course I think it was Agave's idea origionally so I guess we don't have to credit Hexx   ;D

Offline benbean

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #10 on: June 01, 2005, 09:33:27 am »
This was already debated on this thread...http://www.dynaverse.net/forum/index.php/topic,163354687.30.html

April 6th I posted that limiting the numbers of ships online at any given time was the way to go, not that I take any credit for the idea, as I'm sure someone posted it before me.




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Offline FPF-DieHard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #11 on: June 01, 2005, 12:13:07 pm »
It's a D3 idea, they've been doing thayt for a ong time now
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Offline GDA-Agave

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #12 on: June 01, 2005, 01:46:06 pm »
Yes the OOB used for DNs and carrier on Mirror Mirror is par excellence, just a limit online at any time that is definately the way to go.  More fun and simple than the complex and no fun build point systems of the past.

Who would have thought that Hexx would lead us down the correct path?  :o  Of course I think it was Agave's idea origionally so I guess we don't have to credit Hexx   ;D

I like the on-line limits for DN/CV being used on Mirror, Mirror as well.   Let's have more servers which use this type of OOB.

I cannot take credit for the idea though.   I do believe Fluf is the originator of it, and it has been used on SFC3 for awhile, from what I've been told.




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762_XC

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #13 on: June 01, 2005, 09:23:00 pm »
Actually Fluf originated the full OOB (CA's and up, later pared down to BC's and up) that we first saw on LitterBox 4. That's what I was referring to moreso than the "X number of DN pilots at a time" rule, although I think each have their place.

Offline Barack Beard

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Re: Building off of one of Hexx's Idea for Ship CnC
« Reply #14 on: June 01, 2005, 10:37:43 pm »
Actually Fluf originated the full OOB (CA's and up, later pared down to BC's and up) that we first saw on LitterBox 4. That's what I was referring to moreso than the "X number of DN pilots at a time" rule, although I think each have their place.

Agreed, the Mirror Mirror has a place on the D2, the full OOB in the wastebasket  ;)

j/k and messing with t00l, but I doubt I will ever consider playing on a full OOB server again.