The news has always reported (in that "bad japanese translation english") that race x has been placed a base in sector x,y
The destructable base thing was an option added to the serverkit after one too many "base escalaton" wars, where we'd wind up with 20 bases in 15 hexes... :rolleyes:
The thing is, nobody bothered to link the 2 together. The news screen works the same as it always did, and the base destruction switch works like it was designed to...
Gotta love quick-fixes, eh?
(By the way, I was starting to think that a base-showing webmap would be necessary the way these base issues keep cropping up. Give the addy to either just the RMs, or a third party, for the purpose of monitoring the base situations...