Topic: -majestic wip, Textures-  (Read 4960 times)

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Offline Rogue NineCH

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Re: -majestic wip, Textures-
« Reply #20 on: May 21, 2005, 09:37:29 pm »
Not to be critical Tus, you are doing a fabulous job.  However the impulse engines look a tad big, you should consider impulse engines maybe half that size and if there is unused space, add a shuttlebay.  A ship that size, it wouldn't be uncommon to ahve two shuttlebays.

Offline Tus-XC

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Re: -majestic wip, Textures-
« Reply #21 on: May 21, 2005, 10:34:40 pm »
eh, i like the big impulse engines (in reality they just have alot of surface area, from the back they are about the same height of anything else)  plus, its kinda late to change, they is modeled into the hull ;).  that and their size (if size means mo power ;)) would allow for it have mulple configurations w/ that foot print on the secondary hull w/out a lgreat lose in acceleration or top speed (and if the exhaust is a problem, well then i'm sure someone can come up w/ some technobabble to fix that problem ;))

Rob

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Offline Victory

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Re: -majestic wip, Textures-
« Reply #22 on: May 22, 2005, 01:57:24 am »
Ahhh.. shoot, they don't have the smiley with the jaw hitting the floor. I thought your Bloodwolf was nice, but DAMN boy you SMOKIN!
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Offline Mr_Tricorder

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Re: -majestic wip, Textures-
« Reply #23 on: May 22, 2005, 12:30:28 pm »
It looks amazing?  How large is it supposed to be compared to the Excelsior class?

Offline ModelsPlease

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Re: -majestic wip, Textures-
« Reply #24 on: May 22, 2005, 12:52:03 pm »
It looks amazing?  How large is it supposed to be compared to the Excelsior class?

Much bigger  ;). Actually close to Sovie in size.

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Offline Sochin

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Re: -majestic wip, Textures-
« Reply #25 on: May 26, 2005, 03:10:34 pm »
Sochin selects his driver, WHACK, back to the front page for you.

Offline Chris Johnson

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Re: -majestic wip, Textures-
« Reply #26 on: May 26, 2005, 03:49:05 pm »
I like the Majestic so far, you've done good work.  I was thinking that a primary shuttlebay would be where the impulse engines were considering how they looked like one when untextured... The Impulse Engines are good though, but they look like they came from a car.  Nevertheless, I don't see that as a problem and would prefer you not change the impulse engine textures.  However, as it is your model and textures, that is up to you and you alone (as is to which game you convert it to, although I must note that I hope it comes as an SFC2 model though, as in complete with proper SFC2 hardpoints, but again is up to you and you alone to what you want to do with this fine model you've built).

Nevertheless, she's shaping up to be a fine starship.  She looks more like some early-TNG-era vessel in most ways though (aside from the bridge module, Quantum Torpedo bay, and Warp Nacelles), but nevertheless, I think there's very little (if any) problems with it being in the design lineage of late-TNG-era Starships.

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Offline Tus-XC

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Re: -majestic wip, Textures-
« Reply #27 on: May 26, 2005, 04:51:52 pm »
don't worry, she'll be hped and dped for release, for both sfc2 and 3 (3 may take a while though) :)
Rob

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Offline ModelsPlease

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Re: -majestic wip, Textures-
« Reply #28 on: May 26, 2005, 06:43:22 pm »
It's been a while so here's the Majestic Explorer history.........

Owner : United Federation of Planets
Class : Capital Ship
Availability : Limited Availability 
In Service : 2380
Out of Service : n/a

During the Dominion War, the Advanced Starship Design Bureau, Starfleet Tactical, and design and construction teams at shipyards throughout the Federation concentrated on designing and constructing new starships for the war effort. Consequently, the construction of new explorers was significantly curtailed, or suspended, in favor of producing large numbers of Defiant, Akira, and other starship classes that could be used as warships. Also during this period, starships assigned to Exploration Command were re-assigned and used as front-line battleships or were pressed into service as scouts to provide battlefield intelligence and reconnaissance. When the war was over, Starfleet began to inventory and assess its total fleet strength. Statistics showed that the number of explorers and science ships lost during the war was double that other starship types.

In February of 2375, Galaxy Exploration Command transmitted a request for proposal to all design bureaus and fleet yards throughout the Federation for a new medium class explorer that could support upcoming exploration projects and missions. Exploration Command made this decision after it extensively inventoried and reviewed the suitability of the remaining Excelsior- and Ambassador-class explorers still operating in the fleet and the age andcondition of their spaceframes. After reviewing the proposals transmitted back from the Advanced Starship Design Bureau and others, Exploration Command selected a proposal submitted by Antares Fleet Yards for a medium-sized explorer based onthe experimental U.S.S. Hyperion NX-86997 project.

The U.S.S. Hyperion was constructed at Antares Fleet Yards to serve as an experimental systems evaluation prototype for a new class of heavy quantum torpedo cruisers or "battlecruisers." The goals of the Hyperion-class were to create a starship with the offensive firepower of the Achilles-class combined with the speed, agility, and maneuverability of the Intrepid-class derived Yeager-class, in a medium-sized explorer platform. Like the Achilles-class, the Hyperion class was intended to attack and destroy heavily defended shipyards, Ketracel White factories, and Jem'Hadar hatcheries, but with greater range, greater time between fleet replenishment, and longer deployment schedules than the Achilles-class. With the end of the war in 2375, development of the Hyperion-class was cancelled and the prototype mothballed with the intention of using it as a future technologies test platform.

Antares Fleet Yards proposed to Exploration Command that the Hyperion-class prototype would be an excellent choice as the starting point for a new class of medium-sized explorers, and the U.S.S. Hyperion spaceframe was used to test and evaluate the Borg-derived technology that was ultimately deployed in the Majestic-class. The lead ship of this class, U.S.S. Majestic NCC-87001, is named in memory of the Miranda-class U.S.S. Majestic NCC-31060, which was lost with all hands during the battle to retake Deep Space Nine (Operation Return) in 2374. Use of the name Majestic also has along history and tradition in Starfleet and in the British Royal Navy, with many famous vessels bearing this name. 

 ;D :thumbsup:
-MP

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Offline darkthunder

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Re: -majestic wip, Textures-
« Reply #29 on: May 28, 2005, 04:27:30 pm »
Awesome looking ship. How long about until completion?
// Darkthunder

Offline Tus-XC

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Re: -majestic wip, Textures-
« Reply #30 on: May 28, 2005, 07:17:17 pm »
going to start working on it again later tonite.  if i'm lucky i can finish all the major texturing then all that will be left is to add them lil details here and there
Rob

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Offline Tus-XC

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Re: -majestic wip, Textures-
« Reply #31 on: May 30, 2005, 09:11:24 am »
ok she is essentially done, just the lil backbone thing to get done (i'll do that later) fix the windows on the secondary hull (rotating 90 degrees)  and adding a crap load of escape pods (and anything else i forgot).  I hope to have her out some time tommorrow nite (ie 12am mt) for sfc2, sfc3 might have to wait till i get back from leave



Rob

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Offline Victory

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Re: -majestic wip, Textures-
« Reply #32 on: May 30, 2005, 09:24:29 am »
very nice Tus.. always a pleasure looking at your work.
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Offline Starforce2

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Re: -majestic wip, Textures-
« Reply #33 on: May 30, 2005, 02:00:30 pm »
dunno if it's just how the image is but you may want to brighten the bussards a bit.

Offline Dawntreader

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Re: -majestic wip, Textures-
« Reply #34 on: May 30, 2005, 03:20:59 pm »
dunno if it's just how the image is but you may want to brighten the bussards a bit.

And the impulse engines.
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Offline Tus-XC

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Re: -majestic wip, Textures-
« Reply #35 on: May 30, 2005, 03:56:40 pm »
its just the image, already exported this version to .mod to check it out, and its pretty bright
Rob

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