Topic: Mirror Test server is public  (Read 4750 times)

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Offline KBFLordKrueg

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Re: Mirror Test server is public
« Reply #20 on: May 15, 2005, 08:55:27 pm »
It's because I knew you would find something to complain about so I set it up  ;D

 :lame:
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Offline KBFLordKrueg

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Re: Mirror Test server is public
« Reply #21 on: May 15, 2005, 08:57:17 pm »
And should be matched by a one at 7 16 ..
Ill look

Red planets are at 1,10-1,7 and 2,6.
I traveresed both sides carefully, mapping locations of all planets and bases for both sides. Other than the 3 xtra planets in Blue space, both maps are "Mirrored" in base and planet locations.
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Offline Hexx

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Re: Mirror Test server is public
« Reply #22 on: May 15, 2005, 09:05:34 pm »
Ok Spaceman Spiff..

There is an evil planet at 7 16
Also noticed I left the Econ for those hexes at 10, should be 20 (not that it actualy matters but)

Thanks for the catch Kreug- these are the details (note careful refrain from word "mistakes") I'm looking for
The maps are supposed to be an exact Mirror of each other, now if I missed an asteroid, or had a neb on one side and a black hole
on the other I really don't care. The bases and the planets are what's important.

I'll wait a day or two before sending the map off to DH again (in case anything else was missed) but removal of
the planets at 25,21 and 27,21 should have the Feds start on the same hex as the Empire.

Remember guys, eack mistake you catch is a chance to make me look stupid now and will make it easier& quicker
 to get to the part where you can kill me on the server!

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Offline Mazeppa

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Re: Mirror Test server is public
« Reply #23 on: May 16, 2005, 01:19:37 pm »
I played on and off Sunday as Federation.  I saw no problems.  I presume the shiplists are identical, and the shipyard/economy starts out identical?
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Offline FPF-DieHard

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Re: Mirror Test server is public
« Reply #24 on: May 16, 2005, 01:39:17 pm »
I played on and off Sunday as Federation.  I saw no problems.  I presume the shiplists are identical, and the shipyard/economy starts out identical?

Shiplists are, that I can confirm
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Offline Pestalence_XC

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Re: Mirror Test server is public
« Reply #25 on: May 16, 2005, 03:23:44 pm »
OK.. Here is an installer containing the scripts and shiplist for Mirror Mirror.

http://sfcx.no-ip.com/downloads/mirrors/Pestalence/Mirror_Mirror.exe
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Offline LordSaxon

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Re: Mirror Test server is public
« Reply #26 on: May 16, 2005, 05:08:07 pm »
OK.. Here is an installer containing the scripts and shiplist for Mirror Mirror.

http://sfcx.no-ip.com/downloads/mirrors/Pestalence/Mirror_Mirror.exe

Thanks Pest, the opening picture is pretty cool, too . Caught me by surprise...+1 at ya
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Offline Soreyes

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Re: Mirror Test server is public
« Reply #27 on: May 18, 2005, 08:26:18 am »
Got on the test server yesterday. Ran 10 missions and saw no problems. The only thing I found kind of interisting was doing base assalts. In the first base assalt, there was my ship (NCL) and a DD. Defending the base was a DD and a BCE :o   On the second assalt there was my NCL and another NCL Vs. two NCLs and a BCE :rofl: :rofl: :skeptic:

I see that Base assalts are going to be a little tough ;D


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Offline FPF-Tobin Dax

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Re: Mirror Test server is public
« Reply #28 on: May 18, 2005, 09:11:26 am »
I was outclassed too by support ships on base assault. I also noticed that only my missions were showing up on the NEWS even though Lear and Paladin were running missions for the other side. This was over a period of about 45 minutes that we were on.
« Last Edit: May 18, 2005, 10:44:49 am by Dax Skywalker »
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Offline KBF-Kurok

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Re: Mirror Test server is public
« Reply #29 on: May 18, 2005, 10:33:45 am »
i  have found that some times the patrol with 3v3 dosent always change a hex value. It happened once in a blue  blackhole  hex and  once in a neutral one. I have had it affect the same  hexes also. Just someting to keep an eye out for.