OK copied the h.p's to my comp for easy ref. as for the shield's engine's etc, there attributes
are listed in the default core and loadout file's on the player's computer, so are beyond our
control. player could use sovvie stats if he wants to, same go's for the weapon arc's.
i can write up the recommended stats but a player can use what he wants.
you probably know all that, just thought to say it to be sure.
btw in sfc3 it's 1 h.p., 1 weapon, 1 shot :example: Hp1-3xphoton to fire 3 photons you need 3
Hp's. otherwise it's 1 photon and recharge same thing for the phasers. to get the firepower you
want i'll need to add Hp's unless thats not what you want. again not trying to be a smart a*s
just making sure.