The original post was made to try and figure out what to do with a ship we had planned, but haven't yet begun on.
Many moons ago, there was a novel written called "Final Frontier." (This was so long ago that it was before Star Trek V borrowed the name.
) It's the story of the first mission of the USS
Enterprise, under the command of Captain Robert April, and with First Officer George Kirk.
In the course of the action, the
Enterprise took an unscheduled detour into Romulan space, where they encountered...
...the Swarm.
The idea behind the Swarm was that it was a way to patrol space near the Romulan Homeworlds. A Swarm is a group of six impulse-only "fighters" (although the implicaiton is that these are much more than fighters, as multiple decks are mentioned, and they even carry their own shuttlecraft) used for patrol duties; a warp-capable mothership carries multiple swarms (the impression I got was that it could carry at least 4 Swarms, but that's not really specified) to their patrol areas and drops them off.
As described in the novel, the ship is largely impossible to a game, let alone real life:
Space hummed now. Through it soared a gigantic winged craft, painted black as the space around it, but glossy and decorated with metallic painted feathers. From one wing, one at a time, bunches of feathers began to detach, like shingles falling from a rooftop in strong wind. Each bunch of feathers, once free of the bunch layered above it, became a ship. Where only one side of feathers, one wing, had been showing as it rested layered uner the ship on top of it, each veseel now showed itself to be a small version of the mothership. Like an organized molt, the Swarm of six patrol ships detached from the mothership which had delivered it to its patrol space at hyperlight speed. Now capable of only sublight propulsion, the six would be alone in this interior space.
Clearly a Swarm of ships this large would be impractical in SFC. Our idea was to either A) make the Swarm ships fighters, and launch them in groups of six, or B) make them PF's, and have the mothership carry only about 6. The latter seems easiest to pull off in SFC...