Topic: Pirate WIP  (Read 1235 times)

0 Members and 1 Guest are viewing this topic.

Offline markyd

  • Lt. Commander
  • *
  • Posts: 2090
  • Gender: Male
Pirate WIP
« on: April 10, 2005, 12:06:45 pm »


Well not mutch to look at I know... But ive kept the poly count under 6k.. which is an achievement for me...

It will improve and become more apparent when I start texturing today, tried to go for a unique look... borrowing bits and bobs here and there... ie the terran starcraft front....

 ;)

Offline Tus-XC

  • Capt
  • XenoCorp® Member
  • Commander
  • *
  • Posts: 2789
  • Gender: Male
Re: Pirate WIP
« Reply #1 on: April 10, 2005, 04:04:28 pm »
Thats is one badass design... might have to replace my stock pirates now ;) u have any plans on making more of them?
Rob

"Elige Sortem Tuam"

Offline markyd

  • Lt. Commander
  • *
  • Posts: 2090
  • Gender: Male
Re: Pirate WIP
« Reply #2 on: April 10, 2005, 04:07:44 pm »
Thanks dude....

Dunno about making any more... see how I feel once this one is textured  ;)

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: Pirate WIP
« Reply #3 on: April 10, 2005, 06:24:53 pm »
That's a really nice looking mesh. I like it a lot, man. Looking forward to seeing it done.
If Romulans aren't cowards, then why do they taste like chicken?

Offline ModelsPlease

  • Retired Model Junkie
  • Commander
  • *
  • Posts: 4665
  • Gender: Male
  • ModelsPlease
Re: Pirate WIP
« Reply #4 on: April 12, 2005, 07:03:42 am »
WOW unbelievably cool dude. So much so I've inventented a new word for your work...............

Markytecture

LOL if Architecs can design building from thier skeletal frames all the way to what it will look like completed. Then Markytecture is the name I've deemed worthy of your work, because it's that friggin good IMHO.

So...........Pirate WIP : Markytectured by AkamI.
 ;D :thumbsup:
-MP

ModelsPlease, resident "Model Junkie" recovering from a tragic crayon sharpener accident.

Offline markyd

  • Lt. Commander
  • *
  • Posts: 2090
  • Gender: Male
Re: Pirate WIP
« Reply #5 on: April 13, 2005, 01:49:46 pm »
Rofl... im gonna keep that in mind from now on MP.. thanks  ;)

Offline Starforce2

  • Bridge Commander Ambassador
  • Commander
  • *
  • Posts: 2827
    • Nightsoft SFC File Dump
Re: Pirate WIP
« Reply #6 on: April 14, 2005, 07:11:00 am »
That looks alot more than 6 K poly. If you can cram that much detail into a mesh with that polycount then it's damn good.

Offline markyd

  • Lt. Commander
  • *
  • Posts: 2090
  • Gender: Male
Re: Pirate WIP
« Reply #7 on: April 14, 2005, 03:13:18 pm »
It is bang on 6325 poly's... the mesh you see is already in .mod format  ;)