Topic: GW 5 Balance Issues  (Read 19986 times)

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Offline RFA-Wraith

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Re: GW 5 Balance Issues
« Reply #80 on: April 06, 2005, 06:06:56 pm »
Well I bought my copy years ago, played the campaigns and threw the CD in my draw. Couple of months ago I was really bored
and though it would fun to play the campaigns again. After doing a quick search for patches and additional missions I was really surprised to stumble on the dynaverse and even more surprised to find that people were still playing OP!!

Lets face it, its still a great game and there is a great community that ive joined with here. Most people are very patient and helpful and eager to welcome a new player  :'(

Thanks all

Offline Squiggy

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Re: GW 5 Balance Issues
« Reply #81 on: April 07, 2005, 03:01:45 am »
A game needs to be fun.  If it feels like work, I'm staying away.

Offline Capt Jeff

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Re: GW 5 Balance Issues
« Reply #82 on: April 07, 2005, 06:40:48 am »
A game needs to be fun.  If it feels like work, I'm staying away.

Hiya Squggy.

Please tell me things you think happened that made D2 seem more like work and less like fun.  And please, let it all hang out cause I think it will serve as a good lesson as to what happened.

I myself think the at first, the D2 was a uncontrolled monster.   People started reiging in some of the gross misuses of ships, tactics, etc.   But, I think the pendilum swung to far the other way and things started getting too restrictive to be able to say it was just a fun game.  It DID begin to seem like work.   I'd like to find a happy balance for SS3.
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Offline KDS-KYTARH

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Re: GW 5 Balance Issues
« Reply #83 on: April 07, 2005, 07:49:16 am »
Do they still have Trek conventions? If so maybe going to one and setting up a table to let people know about this game might be something to do.

Or what about the Casinos in Vegas that are Star Trek themed. I hear that one has a complete star ship bridge that you can actually be a player on. Perhaps contact them and see if someone in Vegas could promote the game through them??
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Offline Kroma BaSyl

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Re: GW 5 Balance Issues
« Reply #84 on: April 07, 2005, 07:53:36 am »
   I'd like to find a happy balance for SS3.

How about a simple restriction on the total number of DNs and BCHs online at anyone time. Make them moderately expensive 15-20K. No restrictions on specialty ships. All other ships are dirt cheap. No VCs for killing any ships, but 1 VC for any ship that disengages.

We have gotten far to cautious with our limited respources. More carnage is fun.
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Offline C-Los

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Re: GW 5 Balance Issues
« Reply #85 on: April 07, 2005, 07:56:17 am »
Along time ago......I asked someone (forget who now) before Taldren went under, If it would be possible to send out a "MASS" e-mail to the buyers of the game that had registered after buying it. Basically saying the game is alive and well and to pull it out  and give it another try.

Think of how many were really sold....how many gave up and put it away when the Dyna didn't work properly....if we could get that out with the new addresses of all the forums.

"WOW"      Even if we only reached 1/3 of them, I know it's probably a pipe dream, not to mention privacy isssues.

Just Boggles my mind to think of how many were really sold and the possible player base that is out there and we can't reach them.....Grrrrrrrr !!

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Offline Laflin

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Re: GW 5 Balance Issues
« Reply #86 on: April 07, 2005, 08:00:23 am »
You couldn't base a non-OOB server's failure do to it's numbers if one was thrown up today.   People that got tired of the excessive amount of rules and restrictions have gone away and most would not even know that a non-OOB server was coming up.

That is why I'd like to see a relaxed campaign for the D2's 5th birthday  (End of May).   See how many people's e-mails we can dig up and see if they would be interested in trying it as a celebration of sorts.   Maybe they'll get re-hooked on SFC.

Maybe it would be just one last time to get a lot of the D2's "family"  together for a reunion......if it's SS3, I'll even offer VC awards to the side that gets the most old timers back here....



pure blasphemy :)

Offline Laflin

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Re: GW 5 Balance Issues
« Reply #87 on: April 07, 2005, 08:01:15 am »
A game needs to be fun.  If it feels like work, I'm staying away.

How the heck did you escape from the nursing home, Fossil?! :P

Offline Soreyes

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Re: GW 5 Balance Issues
« Reply #88 on: April 07, 2005, 08:44:14 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?


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Offline Kroma BaSyl

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Re: GW 5 Balance Issues
« Reply #89 on: April 07, 2005, 08:59:59 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?

Is that a plea for more or less restrictions?
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Offline KBFLordKrueg

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Re: GW 5 Balance Issues
« Reply #90 on: April 07, 2005, 09:05:33 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?

Don't feel bad there, SE, the amount of carriers being drawn as AI enemies is the chief complaint in the Coalition as well. Could it have something to do with the amount of carriers being designed and put into the shiplist?  ;)
I'm in a NHK and draw a carrier about 3 out of 4-5 tries...most frustrating isn't it? At least we feel a little tiny bit better knowing both sides are having the same difficulty... :P
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Offline FPF-DieHard

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Re: GW 5 Balance Issues
« Reply #91 on: April 07, 2005, 09:08:58 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?

Is that a plea for more or less restrictions?

I see what you mean by the AI Carriers, they come up WAY too often.   I know an easy way to make them less of the pain and it will be implemented in all future servers.

A SUB is beatable in a G-CM, it's been done this server (Chased off at least).
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Offline Soreyes

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Re: GW 5 Balance Issues
« Reply #92 on: April 07, 2005, 09:11:25 am »
To tell you the Truth Kroma.  I have No Idea on what to do. :(


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Offline Kroma BaSyl

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Re: GW 5 Balance Issues
« Reply #93 on: April 07, 2005, 09:13:03 am »


A SUB is beatable in a G-CM, it's been done this server (Chased off at least).

Yeah, and Sears flies his like a pussy to boot.
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Offline Mog

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Re: GW 5 Balance Issues
« Reply #94 on: April 07, 2005, 09:16:35 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?

Don't feel bad there, SE, the amount of carriers being drawn as AI enemies is the chief complaint in the Coalition as well. Could it have something to do with the amount of carriers being designed and put into the shiplist?  ;)
I'm in a NHK and draw a carrier about 3 out of 4-5 tries...most frustrating isn't it? At least we feel a little tiny bit better knowing both sides are having the same difficulty... :P

Yup. rather than cut down on the cheese, it has been increased dramatically, too much imho.
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Offline Father Ted

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Re: GW 5 Balance Issues
« Reply #95 on: April 07, 2005, 09:18:49 am »


A SUB is beatable in a G-CM, it's been done this server (Chased off at least).

Yeah, and Sears flies his like a pussy to boot.

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Offline Soreyes

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Re: GW 5 Balance Issues
« Reply #96 on: April 07, 2005, 09:20:39 am »
I just don't know what to say about this server. Yesterday morning I was so frustrated trying to do something to hold back the Green Wave. There I was in my CM while the 7 or 8 Rom players that were on, were eather in Carriers, BCHs, or a DN. So I decided to hit where they weren't. I did eight missions, and what did I pull? Carriers!!!!!!

In those eight missions I pulled nothing but SUB's or KR7Vs, or the thing with the R torp and fighters. Lost two CMs to the AI in those missions. I guess WarSears was wondering what was up when he Drafted me. As soon as I saw that he was flying a SUB....I SD my ship.  I guess the old saying goes. When it stops being fun. Why play?


Is that a plea for more or less restrictions?

I see what you mean by the AI Carriers, they come up WAY too often.   I know an easy way to make them less of the pain and it will be implemented in all future servers.

A SUB is beatable in a G-CM, it's been done this server (Chased off at least).

I guess what has me ticked off is all the Farking Carriers!!!!!!  I have no problem with live players with Carriers.  It' just the AI has gone nutzo for Carriers.


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Offline KAT Chuut-Ritt

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Re: GW 5 Balance Issues
« Reply #97 on: April 07, 2005, 09:27:24 am »
Or a plea for a shiplist without so many of the new fangled carriers, seems like ever since we went with the SFB style shiplist for the GW servers all we get are ftrs and pfs, pfs and fighter, and more fighters and pfs.  Stock fighters were preferable IMHO.

Offline FPF-DieHard

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Re: GW 5 Balance Issues
« Reply #98 on: April 07, 2005, 09:31:01 am »

I guess what has me ticked off is all the Farking Carriers!!!!!!  I have no problem with live players with Carriers.  It' just the AI has gone nutzo for Carriers.


I have no Idea why they come up so often,the best solution I can think of is make the stock fighters Admin shuttles, that way it doesn't matter.

I wonder if this can be done after the fact . . . .
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Offline FPF-DieHard

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Re: GW 5 Balance Issues
« Reply #99 on: April 07, 2005, 09:33:44 am »
Or a plea for a shiplist without so many of the new fangled carriers, seems like ever since we went with the SFB style shiplist for the GW servers all we get are ftrs and pfs, pfs and fighter, and more fighters and pfs.  Stock fighters were preferable IMHO.

The GW4 fighters were mush weaker than Taldren stock fighters.   The SGO4 were way too tough, nobody disputes this.


Yo kroma, how do you think this arguement is going to shift after 2282?
Who'd thunk that Star-castling was the root of all evil . . .