Topic: GW5 Test-Stuff You've Noticed  (Read 15748 times)

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Offline KBF-Soth

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GW5 Test-Stuff You've Noticed
« on: March 20, 2005, 11:49:59 pm »
SUB and KWV don't lay NSM other than that  so far so good

Offline deadmansix

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Re: GW5 Test-Stuff You've Noticed
« Reply #1 on: March 21, 2005, 05:55:30 am »

 have noted that repares being done that I have not ordered thats about it

Offline madelf

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Re: GW5 Test-Stuff You've Noticed
« Reply #2 on: March 21, 2005, 06:02:07 am »
SUB and KWV don't lay NSM other than that  so far so good

That's because they're "doner" ships (for the fighters), and didn't come with a NSM.  Whoever is doing the shiplist for gw5 should be able to manually add them (I think).

Offline FPF-DieHard

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Re: GW5 Test-Stuff You've Noticed
« Reply #3 on: March 21, 2005, 09:01:24 am »
SUB and KWV don't lay NSM other than that  so far so good

That's because they're "doner" ships (for the fighters), and didn't come with a NSM.  Whoever is doing the shiplist for gw5 should be able to manually add them (I think).

Nope, it don't work.   The NSM is hardcoded into the game.
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Offline Kroma BaSyl

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Re: GW5 Test-Stuff You've Noticed
« Reply #4 on: March 21, 2005, 05:16:35 pm »
bump, I have started my list, please post all issues here so I can collect them.
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Kaz

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Re: GW5 Test-Stuff You've Noticed
« Reply #5 on: March 21, 2005, 08:28:33 pm »
LK and I were in a "Base assault" I was in an SUB and using R-GSM fighters (16 of them) game crashed upon releaseing fighters. Tried it twice with same results.

Offline Kroma BaSyl

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Re: GW5 Test-Stuff You've Noticed
« Reply #6 on: March 21, 2005, 08:35:56 pm »
What is a GSM firghter? It ain't in the list. Can you launch these fighters in other missions without crashing, like a patrol?
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Offline Hexx

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Re: GW5 Test-Stuff You've Noticed
« Reply #7 on: March 21, 2005, 08:46:36 pm »
I think they were GSF fighters
I was in th first mission (my draft of LK and KAz)
Fighters stayed in the mission after Kaz went boom.
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Offline Kroma BaSyl

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Re: GW5 Test-Stuff You've Noticed
« Reply #8 on: March 21, 2005, 08:59:52 pm »
Weird, wonder if he can launch anyother fighters in anyother missions. I double checked and all Rom fighters point to the exact same model. Thus if he can launch any fighters it isn't a model or model pointer issue.
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Because this game makes me feel like  a thirteen year old girl trapped in a lizards body.

Offline Strafer

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Re: GW5 Test-Stuff You've Noticed
« Reply #9 on: March 21, 2005, 09:01:24 pm »
I just checked with DH; myself using the 6MB Pesty installer I am short one FTR folder in DH123\MODELS\.
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Offline Hexx

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Re: GW5 Test-Stuff You've Noticed
« Reply #10 on: March 21, 2005, 09:02:18 pm »
Pesty's installer doesnt point the Rom fighters to the right model folder
They work for me (I usee DH's POS installer, ) but everyone having issues
used Pesty's.

If he hadn't offered to get me some Dr Who stuff I'd say it was a Fed plot....  :P

Actually who am I kidding, Ill say it's a Fed plot anyway.
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Really, I'd blame DH for not being able to do a better installer anyway.
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Offline FPF-DieHard

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Re: GW5 Test-Stuff You've Noticed
« Reply #11 on: March 21, 2005, 09:06:30 pm »
Pesty's installer does not install the fighter models.

Who'd thunk that Star-castling was the root of all evil . . .


Offline Pestalence_XC

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Re: GW5 Test-Stuff You've Noticed
« Reply #12 on: March 21, 2005, 09:07:08 pm »
My Bad.. I'll run a check on the fighter models.. I didn't take into account the ftrlist..

My apologies.
 
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Offline Hexx

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Re: GW5 Test-Stuff You've Noticed
« Reply #13 on: March 21, 2005, 09:11:50 pm »
My Bad.. I'll run a check on the fighter models.. I didn't take into account the ftrlist..

My apologies.
 

Don't apologize, tell DH to smarten up.
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Offline Pestalence_XC

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Re: GW5 Test-Stuff You've Noticed
« Reply #14 on: March 21, 2005, 09:39:16 pm »
OK.. located the folders for FTR and zpf in the ftrlist that I had accidentally removed.. I am rebuilding the installer now and will replace the existing one when done and post back here when complete...

This should correct any problems with the fighters...

This will also increase the installer size, however it should be smaller than 8 MB

Hope that this helps.
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Pestalence_XC

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Re: GW5 Test-Stuff You've Noticed
« Reply #15 on: March 21, 2005, 09:53:04 pm »
Uninstall previous versions of my installer using the GW5_Uninstall.exe then install this revised package.

Here is the URL for the installer.. Now 8.32 MB

http://sfcx.no-ip.com/downloads/mirrors/Pestalence/GW5_Install.exe



Total Adjustments to original installer:

Installer will only install if OP + is installed first.. message gives DL location of OP + v4.0 and reason GW 5 installer not being able to install

MetaAssets install was ignored in the original installer, corrected.. shiplist and ftrlistlist files now installed to both MetaAssets and Assets\Specs

2 stock scripts were included which were not necessary, scripts removed for space

Batch files did not take into account the fact that a player may have NW scripts already installed, scripts are now backed up

Renamed desktop shortcuts for clairity

Dual installer compalation to get smallest possible size...

Tested for proper install/uninstall with the batch files and installer / uninstaller files

Installer will now auto setup the game to be in GW 5 mode when complete

desktop shortcuts now recognize which mode game is in and only swap files after checking mode

Added background image and first panel image into installer.. images stolen from Kroma's site.

Removed invalid models from the original package.

Changed the file from Models_Credit.txt to model.siz for the OP + check as to be compatible with both the Modeled and Non Modeled package of OP +. Installer will still check to see if OP + is installed.


Changes :

Original installer size reduced from 14.6 MB to 8.32 MB, a 6.28 MB savings on installer size.

Fighter Models Crossed checked with ftrlist and all models for fighters are now incorporated correctly per install.



Errors found in the shiplist:

Error: model is MISSING: assets/models/Andro/ships/acl.mod    A-VIK2

this should be

DH123/MODELS/Andro/ships/acl.mod    A-VIK2
« Last Edit: March 21, 2005, 10:05:26 pm by Pestalence »
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
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Offline RFA-Wraith

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Re: GW5 Test-Stuff You've Noticed
« Reply #16 on: March 21, 2005, 09:57:57 pm »
I have been using an earlier installer. Do I just install this on top of the eralier one or do I need to uninstall then reinstall?

Offline Pestalence_XC

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Re: GW5 Test-Stuff You've Noticed
« Reply #17 on: March 21, 2005, 10:02:19 pm »
Uninstall using the GW5_Uninstall.exe then install this revised package.
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Offline RFA-Wraith

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Re: GW5 Test-Stuff You've Noticed
« Reply #18 on: March 21, 2005, 10:04:21 pm »
Easy. Thanks.  :)

Offline KAT J'inn

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Re: GW5 Test-Stuff You've Noticed
« Reply #19 on: March 22, 2005, 09:52:51 am »
Roms CA  (I tried various) draw nothing but Gorn DNs.


On the Rom SUB I loaded it with Rom fighters. WHen I launched them I CTD.  (Maybe it's supposed to hold PFs, I dunno)