Topic: lightmapper needed  (Read 1213 times)

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Offline Starforce2

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lightmapper needed
« on: March 17, 2005, 09:54:49 pm »
I have a munch of Major payne models sitting here, such as aero shuttle, tzinki, and an NX styled vessel...there's several, all need lightmaps. Anyone willing to take on the task?

Offline Major A Payne

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Re: lightmapper needed
« Reply #1 on: March 17, 2005, 11:35:49 pm »
....and before anyone complains remember that my models are primarily for Armada games and also the fact that I seriously suck a texture creation!!!!

Offline Centurus

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Re: lightmapper needed
« Reply #2 on: March 18, 2005, 02:51:35 am »
Do you need someone to attach the lightmaps themselves, or actually create them? 

Also, what game are these ships going into? 

I'm willing to offer my services, but please keep in mind that my skills are extremely limited, only tools I have at my disposal that actually work are 3DS Max 5 with the .mod import/export plugin.  Also, I don't make textures of anykind, or map textures at all onto models, but I can attach lightmaps easily and quickly. 

The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Starforce2

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Re: lightmapper needed
« Reply #3 on: March 18, 2005, 05:51:19 am »
this would be creation of the actual "Something_i.bmp".  I don't need to attach them as they are going into BC primarily, I assume major payne is ok with them going here, but I will make sure first. If he says yes then they will need to be converted to mod (most are 3ds right now) and modded and whatever needs to be done...I know nothing about scaling and crap for SFC.

Offline Adonis

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Re: lightmapper needed
« Reply #4 on: March 18, 2005, 10:49:37 am »
Yo Starforce, if it's okay with Mayor Payne, I'd really appriciate the Tzinki's model as reference, to build a higher poly one for BC...
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Offline Starforce2

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Re: lightmapper needed
« Reply #5 on: March 18, 2005, 06:56:23 pm »
The Tzinki is actualy his rebuild of kennyZ's CGI, so yea I can send that over.