Topic: All bow to me...I'm drunk...and I figured out the stasis weapon  (Read 1707 times)

0 Members and 3 Guests are viewing this topic.

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
All bow to me...I'm drunk...and I figured out the stasis weapon
« on: February 19, 2005, 01:56:47 am »
That's right...full sheets to the wind baby...two tall boys and a half pint of my old buddy Jim beam...

Here it is...*shew*....

We get a script funtion to intiate a breakdown when a button is hit....

Dont ask me how to restrict this function to a stasis ship....that's a scripter problem...

*pats self on back*

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #1 on: February 19, 2005, 02:10:57 am »
And nail is still a bastage! ;D

Offline Mog

  • Lt.
  • *
  • Posts: 610
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #2 on: February 19, 2005, 02:41:21 am »
But a ship takes damage from a breakdown and can still be targetted and damaged by weapons fire  :P
Merriment is All

Fear the Meow!

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #3 on: February 19, 2005, 02:50:57 am »
Allways a fly in the oinment...your a bastage too! ;D

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #4 on: February 19, 2005, 03:34:47 am »
You could script it to go to yellow alert and perform an emergency stop...

Offline Mog

  • Lt.
  • *
  • Posts: 610
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #5 on: February 19, 2005, 03:59:43 am »
Fly here:

can still be targetted and damaged by weapons fire 
Merriment is All

Fear the Meow!

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #6 on: February 19, 2005, 09:02:17 am »
...and it reverts to 'allied' for a short period of time.  Keeps it from getting fired on.
Engaging the precious snowflakes of the world.

Offline FireSoul

  • Modder of shiplists
  • Lt. Commander
  • *
  • Posts: 1306
  • mew.
    • http://klingon.lostexiles.net/
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #7 on: February 19, 2005, 10:24:52 am »
1- you can't tell something to break down in scripting. You can however to an immediate speed change to 0, with max speed of 0. You won't be able to stop it from turning however.
2- yellow alert is a good idea.
3- I think you can script the invulnerability.
4- There's also preventing the player FROM being targetted as well as being unable to target anything.



Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #8 on: February 19, 2005, 10:33:31 am »
Shhhh..not so loud....oooowwwwww...my head hurts... ;)

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #9 on: February 19, 2005, 02:49:56 pm »
Hmmmm...what about the function that starts a player in a battle fest invulnerable and frozen? :)

Offline FireSoul

  • Modder of shiplists
  • Lt. Commander
  • *
  • Posts: 1306
  • mew.
    • http://klingon.lostexiles.net/
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #10 on: February 19, 2005, 06:57:25 pm »
Hmmmm...what about the function that starts a player in a battle fest invulnerable and frozen? :)

Thjat's the invul;nerability one.


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #11 on: February 19, 2005, 07:39:12 pm »
Got it... :)

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #12 on: February 20, 2005, 05:48:19 pm »
Ooop.  Just noticed.

There is something about a 'listening post' that keeps it from getting fired on, as well.  And the tag wont say "allied".  IIRC, a ship in stasis couldnt fire or be fired upon. 

Villa
Engaging the precious snowflakes of the world.

Offline Lepton

  • Lt. Commander
  • *
  • Posts: 1620
Re: All bow to me...I'm drunk...and I figured out the stasis weapon
« Reply #13 on: February 21, 2005, 12:15:36 pm »
How about cloaking for stasis?  No target for seeking, at least and no firing from the affected ship of course.
« Last Edit: February 21, 2005, 10:31:46 pm by Lepton »


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD