Apparantly you didn't play any of the SFC games...they showed me a little screen and that was it and the credits rolled...except for 3, that one had a movie.
SFC was about GAMEPLAY! There wasn't supposed to be any cool cinematics, the enjoyment was in playing the game, not looking forward to a reward at the end.
That's why I play any game and determines what I think of it. Story is a prime thing, but the ending...if the story is good, as long as it has some sort of something telling you you've gotten to the end, that's okay with me. The gameplay is paramount, if the gameplay is good, whether or not it has story or not can even be negated.
Perhaps that's why I have my take on KotoR 2. KotoR 1 had a sloppy short ending in my opinion compared to other RPGs such as the Final Fantasy series, or other such items. It was like...I got to the end, and I was just like...that's it!? I'd have preferred a scene with Bastilla and the main character going off and settling or something for Light Side males, or the DS character on a throne with brutal dicatation and an extended ending...but there was no such thing. So KotoR 2 didn't surprise me one bit with it's ending, well there was one thing that surprised me with KotoR 2 but that's plot related and I won't say it currently.
However, the gameplay was good. Not as good as KotoR 1 in my opinion, and there were multiple conversation bugs that I experienced.
However, overall, very good game. It won out over the other game I got which was for the PS2 called Return to Arms when trying to decide which I'd play first...so that should say something...
However, my favorite games are always about gameplay, which is why games such as Empire Earth, SFC, and NWN have made it into my favorites lists of games...not because of their storylines (NWN stunk MUCH more than KotoR 2 with it's storyline, and it's end...but the gameplay...it's all about the gameplay and possibilities) but because of gameplay and what you can do in and out of the game.