Topic: OP Enhancement Package v3.0 now available  (Read 6158 times)

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Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #20 on: January 28, 2005, 02:27:33 pm »
OK.. as for your compressed exe... Install Creator is compressing your exe for OP + with models by 4%, the OP + Without models ~1%... the scripts in the Install Creator package is 26 MB and it's exe is compressed even further by 4% in the OP Enhancement exe...

as for Uninstaller, Install Creator creates it's own Uninstaller.. when launched, i have it launching a batch file running the uninstall programs for each module in proper sequence.. when the batch file finishes, it removes any files originally installed by OP Enhancement (not files installed by the separate installers)...

I can shoot you a copy of my Campaigns folder so you can see how it is suppose to set up once the scripts finish installing along with the batch files that swap them and also the Metamap files that got fixed...

basically it is a lot of stuff in all.. let me get a txt file going and basically zip up my install directory and give a URL.. however you can have the entire thing by installing the OP Enhancement Package to a dummy folder and then when you exit the installer and the dos window launches.. ignore it (don't close it) and go into your OP Directory and find Install*.bat file and make a copy of it to a different folder.. the * represents a letter from A-D.. each file contains a slight change to either launch the patch or to use the OP + Models or OP + No Models.. just small changes... However looking through my Batch file, i found 1 error that needs to be fixed... closing the batch file will make the OP Enhancement Installer delete the Install*.bat file.. same goes for the Scripts installer...

ican shoot you the Iip setup file for Install Creator Pro and you can see how i have the splash screen set up, the registry keys for Shipedit and so forth...

Anyhow.. give me a couple days to get a working text of what I have it doing..
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Re: OP Enhancement Package v3.0 now available
« Reply #21 on: January 28, 2005, 03:30:56 pm »
my Appologies.. My statement on how much OP + packed was off.. I looked at the wrong file in the log.. here is the log listing for Packed, Size and Ratio :


File:        Packed:       Size:          Ratio:

Uninstaller   28,066   76,500   64%
CoopCustomizerOP.exe   83,779   196,608   58%
Fleet Pick 2.A Uninstal.exe   30,658   98,406   69%
Fleet_Pick_2.A_Uninstal.exe   0      -
InstallA.bat   1,783   6,221   72%
InstallB.bat   1,786   6,227   72%
InstallC.bat   1,668   5,878   72%
InstallD.bat   1,672   5,884   72%
Installs\Bonus.exe   26,927   69,632   62%
Installs\coop-ace-4.0.exe   392,997   407,021   4%
Installs\Fests+_11.exe   293,575   307,353   5%
Installs\FleetPick_2.A.exe   16,005,320   16,095,855   1%
Installs\opplus_40_models.exe   64,433,467   64,428,388   0%
Installs\opplus_40_no_models.exe   267,079   281,557   6%
Installs\Scripts.exe   27,657,401   27,748,105   1%
Installs\sector-assault-1.1.exe   1,298,802   1,491,849   13%
Installs\setup-ezini.exe   2,267,616   2,460,353   8%
Installs\SFC-OP_mini-updater-20041106.exe   21,979   36,538   40%
Installs\sfcd2_hr.exe   40,193,653   40,354,561   1%
Installs\SFCOP_Chooser_V65.exe   215,325   224,057   4%
Installs\SFCOP_Patch_2500-2552.exe   19,287,590   19,475,295   1%
Installs\Shipedit.exe   7,587,409   7,680,068   2%
Installs\TaldrenModviewer\ModViewer.exe   224,110   520,275   57%
Installs\TaldrenModviewer\ModViewer.txt   1,945   4,199   54%
Installs\Team_Starfleet_Battles.exe   356,562   363,721   2%
MetaAssets\ServerProfiles\Multiplayer\WONServerSetup.old   408   825   51%
ModChooser.exe   16,964   77,824   79%
OP Enhancement Readme.rtf   190,704   602,081   69%
OP_E_Uninstall.bat   840   2,746   70%
Sector Assault Configuration for OP.lnk   524   1,002   48%

Result :
    Number of files: 29
    Total uncompressed size: 183029029 bytes
    Total compressed size: 180890609 bytes
    Install program size: 181964644 bytes
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Age

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Re: OP Enhancement Package v3.0 now available
« Reply #22 on: January 28, 2005, 07:56:49 pm »
    What is wrong with Enhancement Pack or is there?

Offline FireSoul

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Re: OP Enhancement Package v3.0 now available
« Reply #23 on: January 28, 2005, 08:45:12 pm »
Ok., there's many ways we can improve the size of your installer, without trying to add functionality.
1- I see that you've created a scripts.exe for yourself. That's great! .. I'm sure that if I gave it a go, it will become much smaller.
2- FleetPick *includes* shipedit, even though it's not in an automatically installable form. Maybe it needs a repack? I'm sure that fleetpick itself would be far smaller if it was split from shipedit.

Experimental work ongoing..   I've been poking around with code tidbits that allows selectable components, and to force these components off (and greyed out) if the various components are already installed.


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #24 on: January 28, 2005, 09:20:49 pm »
    What is wrong with Enhancement Pack or is there?

Nothing per say.. just the desktop shortcut points to the wrong location since Firesoul changed the Co-Op Ace install location.. I have just re-uploaded the package to SFCx that corrects this error.. Will upload to Xenocorp tonight to replace the files on the FTP links at Dynaverse.net and Xenocorp... I suggest if you decide to re-download the package, get the one at SFCx for the time being.

As for the first upload of the 3.0 (and for those who do not want to re-download it), just delete the desktop shortcut for Co-Op Ace and make a new one from the Co-Op Customizer exe file which is now located in the Orion Pirates game directory...
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Re: OP Enhancement Package v3.0 now available
« Reply #25 on: January 28, 2005, 09:36:39 pm »
Ok., there's many ways we can improve the size of your installer, without trying to add functionality.
1- I see that you've created a scripts.exe for yourself. That's great! .. I'm sure that if I gave it a go, it will become much smaller.
2- FleetPick *includes* shipedit, even though it's not in an automatically installable form. Maybe it needs a repack? I'm sure that fleetpick itself would be far smaller if it was split from shipedit.

Experimental work ongoing..   I've been poking around with code tidbits that allows selectable components, and to force these components off (and greyed out) if the various components are already installed.

OK.. a general breakdown of the Scripts.exe is this...

It installs 235 scripts, then it installs the 80 mct files to Campaigns and Campaigns\Extra

Campaigns is all the Storyline campaigns, including the Stock settings for EAW to OP storyline that you created.. this includes my adjusted Custom Storyline MCT files.

the Extras folder is all the conquest Campaigns and Custom Conquest as well as the EEK campaigns...

the installer also installs the fixed metamap.gf file and metamap.war files labeled metamap.old1 and metamap.old2 respectively.

The installer also installs the batch files for Scripts-Install, Scripts_Uninstall, Storyline, and Conquest

When the installer finishes, it launches the Scripts_install.bat and it creates the folder Campaigns\Original and moves the stock General mct files to Campaigns\Original and then it deletes the Metamap.gf and Metamap.war files and renames Metamap.old1 to metamap.gf and renames Metamap.old2 to Metamap.war.

after the installer finishes this, it deletes the Scripts_Install.bat

the uninstall does the reverse of this in the Bat file except it leaves the Metamap.gf and Metamap.war intact and it moves mct files putting the stock General mct files back into Campaigns folder...

the Conquest.bat and storyline.bat have desktop shortcuts created by the installer and operate exactly like the old EAW bat files, only reworked to correctly change the metamap.War into the metamap.gf file and so forth depending on if you are playing Conquesr or Storyline.. plus the are located in the main SFC OP directory where the EAW ones were located in the Campaigns\Bonus folder.

Also the Scripts_Uninstall.bat makes sure that the player is in Storyline mode prior to uninstall so that the game will operate correctly and the proper files remove during uninstall..

that is about it for the Scripts installer...

As for Alpha Centauri's script using Shipedit.. I do not know if he has a version available with Shipedit removed.. if not, i can extract the configurator and script independantly, but I do not know if he is using any registry keys to operate the configurator and if so, which ones...

"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #26 on: January 28, 2005, 10:30:57 pm »
OK.. I have Fleet Pick sorted out with Shipedit removed.. as such, it now works correctly for Shipedit OP and all Ineed to do is build the new installer for it.. it uses my full install of Shipedit ad default now when i get it built.. but I don't think it will reduce the Enhancement size that much.. maybe 5 MB.. anyhow.. here goes nothing....
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #27 on: January 28, 2005, 11:14:51 pm »
OK.. the Enhancement Package redone with the rebuilt FleetPick is now 159 MB... I'll be uploading that one to SFCx now and then XC later tonight...

File Name :     Packed:      Size:      Ratio:

Uninstaller   28,066   76,500   64%
CoopCustomizerOP.exe   83,779   196,608   58%
InstallA.bat   1,783   6,221   72%
InstallB.bat   1,786   6,227   72%
InstallC.bat   1,668   5,878   72%
InstallD.bat   1,672   5,884   72%
Installs\Bonus.exe   26,927   69,632   62%
Installs\coop-ace-4.0.exe   392,997   407,021   4%
Installs\Fests+_11.exe   293,575   307,353   5%
Installs\FleetPick_2.A.exe   931,706   940,138   1%
Installs\opplus_40_models.exe   64,433,467   64,428,388   0%
Installs\opplus_40_no_models.exe   267,079   281,557   6%
Installs\Scripts.exe   27,657,401   27,748,105   1%
Installs\sector-assault-1.1.exe   1,298,802   1,491,849   13%
Installs\setup-ezini.exe   2,267,616   2,460,353   8%
Installs\SFC-OP_mini-updater-20041106.exe   21,979   36,538   40%
Installs\sfcd2_hr.exe   40,193,653   40,354,561   1%
Installs\SFCOP_Chooser_V65.exe   215,325   224,057   4%
Installs\SFCOP_Patch_2500-2552.exe   19,287,590   19,475,295   1%
Installs\Shipedit.exe   7,587,409   7,680,068   2%
Installs\TaldrenModviewer\ModViewer.exe   224,110   520,275   57%
Installs\TaldrenModviewer\ModViewer.txt   1,945   4,199   54%
Installs\Team_Starfleet_Battles.exe   356,562   363,721   2%
MetaAssets\ServerProfiles\Multiplayer\WONServerSetup.old   408   825   51%
ModChooser.exe   16,964   77,824   79%
OP Enhancement Readme.rtf   190,704   602,081   69%
OP_E_Uninstall.bat   840   2,746   70%
Sector Assault Configuration for OP.lnk   524   1,002   48%

Result :
    Number of files: 28
    Total uncompressed size: 167774906 bytes
    Total compressed size: 165786337 bytes
    Install program size: 166860094 bytes
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
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Offline FireSoul

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Re: OP Enhancement Package v3.0 now available
« Reply #28 on: January 28, 2005, 11:44:29 pm »
Is there a chance you could supply me with a .ZIP file with the various non-installed components to create the scripts.exe file?


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #29 on: January 29, 2005, 12:21:04 am »
Is there a chance you could supply me with a .ZIP file with the various non-installed components to create the scripts.exe file?

OK.. I'm uploading the zip file now for the entire Scripts folder that I use to build the scripts.exe file.. it has all the readme's, the el karnak shiplists, the Metamap files, the scripts, the MCT's and the batch files...

Please when you DL this.. take note of the way the batch files work and try to get NSIS to impliment the install and Uninstall of the batch files.. the Conquest and Storyline Batch files get shortcuts on the desktop stating OP Conquest Mode and OP Storyline Mode respectively... the way the files lay out when you unzip it is exactly where they go and the Metamap files get renamed as per the Scripts_Install.bat file. Also note which mct files get moved in the Install andUninstall.. especially the way the Scripts_Uninstall.bat works to check if it is in storyline mode prior to uninstall....

sorry to be picky, but I wanted to keep this set-up to make the game easier to use and also to fix the Metamap.gf file and the Metamap.war file since the Taldren version caused bugs concerning Monster Political settings.. which is what I fixed in them.. They are not suppose to uninstall in order for the casual player to be able to keep the fixed files even if they decide to uninstall the OP Enhancement pack to promote smoother game play in single player...

anyhow, again I apologize.. i treat this package like you treat OP +.. even though hardly any material in OP Enhancement is my work per say.. just taking the time to make sure that all stock items are preserved and that it installs in the correct manner is what I have invested so far... Anyhow, if you need my Scripts.iip file for Install Creator I can shoot it to you here on the boards.. you may just need to have Install Creator point to the folder you unzipped to... but i don't see what you would need it for.. P.S., the Scripts_Install.bat file deletes after the installer finishes...

Hope that this helps..

This will be a 43 MB file so will take me a bit to get it uploaded.. I have OP Enhancement in progress currently with the Scripts Zip in a different FTP Program uploading to a different site.. the bandwidth I have is causing hings to be very slow, so I'll post back when it is available.
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline FireSoul

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Re: OP Enhancement Package v3.0 now available
« Reply #30 on: January 29, 2005, 12:42:01 am »
I'm assuming that you'll PM me the URL for the .ZIP once it's up. I'm probably not going to download it tonight because of the time. However, I did some prelim work on this:  it looks like a NSIS-based scripts.exe, using the LZMA compression, shrinks down to 9MB.

I've looked around and there's really no need for me to replace the entire package. Its system works well. I mean, I *could* but why bother any further...   .. well.. I do have one advantage: I know how to make my thing check to see if some of the components are already installed, automatically. I can make it skip the installation of those components if they are already present.

Anyways.. one step at a time.  The 2 packages that have attracted my attention are the Scripts.exe and the D2 Mod pack. I'm sure I can do something with those to improve their size. My intention is to up and hand you the installer creation packages with the NSIS files in place. You just need to fetch NSIS from http://nsis.sourceforge.net to create the packages: a right-click, compile.. and it does its thing.



-- Luc


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #31 on: January 29, 2005, 12:56:38 am »
I have NSIS on my system already.. I just need a complete script doing what I need it to do as a guide for future builds...

the D2 Models Package does need reworking.. Install Creator has problems compressing BMP files... it takes forever and I know they don't compress to their fullest extent...

anyhow.. Thanks for the help..
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline FireSoul

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Re: OP Enhancement Package v3.0 now available
« Reply #32 on: January 29, 2005, 01:13:37 am »
Quote
Installs\sfcd2_hr.exe   40,193,653   40,354,561   1%

A quick test of the compression with the D2 Hires Pack shows me that LZMA can compress it to 37MB. Only marginal savings there.
Between a revamped scripts.exe and D2 Hires pack, that's 18+3 = 21 MB of savings. I don't know if the D2 Hires pack is worth the effort to redo, but the Scripts? Definitely.


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #33 on: January 29, 2005, 02:10:18 am »
Agreed on the scripts.. and maybe the Shipedit pack I rebuilt... however it has registry key entries... If you could take the Eagleeye Software folder with Shipedit EAW / OP installed completely (with any un-necessary install files removed but patches in place) and build the installer with the proper registry keys, then that may save some more room.. it took 15 MB out of the Fleet Pick installer.. maybe you can get it down to 4 or 5 MB.... I have the Shipedit EAW and OP Icons as shortcuts on the desktop...

"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
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Offline Godfather

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Re: OP Enhancement Package v3.0 now available
« Reply #34 on: January 29, 2005, 04:38:47 pm »
I have reinstalled OP w/the enhancement package,didnt installl the mod chooseer,installed everything else..when i install the uaw mod,i get a crc error during installation..did i install incorrectly?

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Re: OP Enhancement Package v3.0 now available
« Reply #35 on: January 29, 2005, 07:25:39 pm »
   I redownloaded it and it was 108.38 mb as opposed to what is posted did you make it smaller?

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Re: OP Enhancement Package v3.0 now available
« Reply #36 on: January 29, 2005, 08:06:00 pm »
   I redownloaded it and it was 108.38 mb as opposed to what is posted did you make it smaller?

Age the package is not completely uploaded.. I aborted upload for the moment until I can figure out NSIS now that Firesoul sent me some scripts to start with..
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #37 on: January 30, 2005, 02:29:18 am »
OK.. after using NSIS on the Scripts package, the OP Enhancement Package v3.0 is now 141 MB.. I am currently uploading it to SFCx and then I'll upload to XC.. It should be available at SFCx tomorrow about 8 AM.. I'll unsticky this post and put a new one up in it's place with the readme, which I also updated to include Mod Removal from Mod Chooser..

Anyhow, just thought I would let everyone know... Please wait for the new thread to get the OP Enhancement v3.0...

Thanks.
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Pestalence_XC

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Re: OP Enhancement Package v3.0 now available
« Reply #38 on: January 30, 2005, 03:38:35 am »
OK, I just tried to NSIS the entire package and it came out to 141 MB as well...

Soo, i guess i will stick with Install Creator for making the final package and NSIS for the internal components depending on what it is..Install Creator allows me to make the Custom Interface for background image and totally configurable installer face for font and colors with easy to use UI to select colors and fonts and to edit the layout... Plus it allows me to put custom Icons and so forth.. Anyhow, I guess that 141 MB is the smallest this pack will go.. but the good thing is that it has been cut down by 32 MB in size.. from 173 MB to 141 is a pretty good jump....

Thanks Firesoul for your help... the file you did needed a little work, but it never would have been done without you providing me a guide file.. I'll memorize it now.. that is how I learn.. a working item and then edit it until I memorize the language...

Thanks again.
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Member :
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