Topic: ***SGO4 Build Cycles, Ship Assignments and Transfers***  (Read 89873 times)

0 Members and 1 Guest are viewing this topic.

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #280 on: February 04, 2005, 12:25:57 am »
Dizzy has said within an hour or 2 of 8pm/8am is fine. There were three players in the B11V between 12am and 1am.

FYI, Soth never got it...
Lord Krueg
KBF CO
We are the Dead

762_XC

  • Guest
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #281 on: February 04, 2005, 12:29:00 am »
Dizzy has said within an hour or 2 of 8pm/8am is fine. There were three players in the B11V between 12am and 1am.

FYI, Soth never got it...

Dizzy needs to clarify:

1) When ships can go from player to player
2) When ships can go from spacedock to player
3) When ships can go from player to spacedock

...so we don't have these issues.

Offline GDA-S'Cipio

  • Brucimus Maximus
  • Captain
  • *
  • Posts: 5749
  • Gender: Male
  • If I took the bones out, it wouldn't be crunchy.
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #282 on: February 04, 2005, 12:31:15 am »


LOL not to mention you personally assigned ships from spacedock all throughout the day.

So just have Will edit to transfer it back to spacedock firts, then I guess we're all good?



Spacedock is ok.  So long as it was in spacedock before 8AM, anyone can pick it up all day.  After someone does, however, no one else can have it untill 8PM.  Even if he only has it for one mission.

If someone was in the B11 unti nearly midnight, then no one else can have it until 8AM.

I'm too tired to double-check the error you found to see if we screwed up.  If we did, Dizzy should dock us a VC point or something.

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

-----------------------------------------
Gorn Dragon Alliance member
Gorn Dragon Templar
Coulda' used a little more cowbell
-----------------------------------------


Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #283 on: February 04, 2005, 12:31:40 am »
Dizzy has said within an hour or 2 of 8pm/8am is fine. There were three players in the B11V between 12am and 1am.

FYI, Soth never got it...

Dizzy needs to clarify:

1) When ships can go from player to player
2) When ships can go from spacedock to player
3) When ships can go from player to spacedock

...so we don't have these issues.

I agree
I consider a transfer a transfer. But others may see if differently.
(And I assume the Alliance HC sees an Alliance transfer as different than a coalition one)

We're what, just past the half way mark? Lets get a ruling on this now before we get into the
final week.
Courageously Protesting "Lyran Pelt Day"

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #284 on: February 04, 2005, 12:32:07 am »


LOL not to mention you personally assigned ships from spacedock all throughout the day.

So just have Will edit to transfer it back to spacedock firts, then I guess we're all good?



Spacedock is ok.  So long as it was in spacedock before 8AM, anyone can pick it up all day.  After someone does, however, no one else can have it untill 8PM.  Even if he only has it for one mission.

If someone was in the B11 unti nearly midnight, then no one else can have it until 8AM.

I'm too tired to double-check the error you found to see if we screwed up.  If we did, dock us a VC point or something.

-S'Cipio

What he said.
Who'd thunk that Star-castling was the root of all evil . . .


Offline TraumaTech

  • DON'T PISS OFF THE KITTY
  • Hot and Spicy
  • Lt.
  • *
  • Posts: 619
  • Gender: Male
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #285 on: February 04, 2005, 12:39:20 am »
hmmmmmm,what's that old saying i use to hear??   oh yeah  "do as i say,not as i do", apparently the alliance lives by this rule  :point:

762_XC

  • Guest
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #286 on: February 04, 2005, 12:42:32 am »
As of 8am  ;)

Z-MDC+m HMS Bud transferred from Lyrkiller to spacedock
Z-CVD
HMS Rodnik transferred from spacedock to Lyrkiller

Offline Julin Eurthyr

  • Veltrassi Ambassador at Large
  • Lt. Commander
  • *
  • Posts: 1057
  • Gender: Male
  • Back in Exile due to Win 7 - ISC RM/Strat Com.
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #287 on: February 04, 2005, 12:48:54 am »
I just want to understand this right...

No race can build more than 1/2 their BP allotment of any given ship, correct?

Last round, the Feds built 2 BCFs (spent 4) and banked 3.  Wouldn't that count as their waiver for the server?

If so, then why are they getting a DNH (3) and 2 BCFs (total of 4) this round?  Isn't that spending more than 1/2 on a given ship hull (or do the 2 point or so still in the Fed bank allow them to get away with this...)

That applies to CP ships.

When are we going to add the rule that rules-lawyers get beaten to death with a Shovel?

Then why did I need a waiver to build my 3xCCYs (all BP ships, mind you), on the first round?

Just wondering what the situation was, not being a rules-lawyer...  This has the possibility to affect my build scheme in the future...

AKA: Koloth Kinshaya - Lord of the House Kinshaya in the Klingon Empire
S'Leth - Romulan Admiral
Some anonymous strongman in Prime Industries

762_XC

  • Guest
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #288 on: February 04, 2005, 12:54:22 am »
I just want to understand this right...

No race can build more than 1/2 their BP allotment of any given ship, correct?

Last round, the Feds built 2 BCFs (spent 4) and banked 3.  Wouldn't that count as their waiver for the server?

If so, then why are they getting a DNH (3) and 2 BCFs (total of 4) this round?  Isn't that spending more than 1/2 on a given ship hull (or do the 2 point or so still in the Fed bank allow them to get away with this...)

That applies to CP ships.

When are we going to add the rule that rules-lawyers get beaten to death with a Shovel?

Then why did I need a waiver to build my 3xCCYs (all BP ships, mind you), on the first round?

Just wondering what the situation was, not being a rules-lawyer...  This has the possibility to affect my build scheme in the future...

Because each side must build one 3 BP ship per round. CCY's are 2 BP.

Offline GDA-S'Cipio

  • Brucimus Maximus
  • Captain
  • *
  • Posts: 5749
  • Gender: Male
  • If I took the bones out, it wouldn't be crunchy.
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #289 on: February 04, 2005, 12:59:49 am »

Oh yeah, I'm supposed to be building something.  (Besides a new off-map capital.)

Here are the new builds.  None are assigned.  Get 'em while they're hot.  (This offer null and void to frogs, pointy-ears, stinky cats, and forkbrows.  I won't mention any names, you vermin know who you are.)

I'll update our new OOB when I'm less tired.

3 BP for 1 G-cDNH  (sigh....)
1BP transferred to Hydrans
1BP still banked
1CP to convert 1 G-sCVS
1CP to convert 1 G-sCVS
1CP to convert 1 G-sCMF
1CP to convert 1 G-sCMF

-S'Cipio
"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

-----------------------------------------
Gorn Dragon Alliance member
Gorn Dragon Templar
Coulda' used a little more cowbell
-----------------------------------------


Offline Julin Eurthyr

  • Veltrassi Ambassador at Large
  • Lt. Commander
  • *
  • Posts: 1057
  • Gender: Male
  • Back in Exile due to Win 7 - ISC RM/Strat Com.
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #290 on: February 04, 2005, 01:03:39 am »
Then, theoretically...

ISC gets 6+1 BPs in round 6...

Build a random 3 BP ship, maybe another BCV, then 2 CAYs for 2 BPs each, 7 BP spent...
Immeidately spend 2 CPs on upgrading the CAYs to CCZs, then build 4 more carriers / tenders with the remaining CPs, as that's all CPs are good for here in the ISC...

No violations there, right?

AKA: Koloth Kinshaya - Lord of the House Kinshaya in the Klingon Empire
S'Leth - Romulan Admiral
Some anonymous strongman in Prime Industries

762_XC

  • Guest
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #291 on: February 04, 2005, 01:07:01 am »
As of 8am

H-MKE HMS Black transferred from 762 to spacedock

H-ID
HMS Glenlivet transferred from Bach to 762


Offline Julin Eurthyr

  • Veltrassi Ambassador at Large
  • Lt. Commander
  • *
  • Posts: 1057
  • Gender: Male
  • Back in Exile due to Win 7 - ISC RM/Strat Com.
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #292 on: February 04, 2005, 01:07:28 am »
CVA to Mr. BoJangles (Nail)

AKA: Koloth Kinshaya - Lord of the House Kinshaya in the Klingon Empire
S'Leth - Romulan Admiral
Some anonymous strongman in Prime Industries

762_XC

  • Guest
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #293 on: February 04, 2005, 01:16:46 am »
Mirdan 2279 Builds

3 BP's previously banked + 4 new = 7

Battleship construction - 3 BPs
H-OVh HMS Oban, drb commanding - 2 BPs
H-OVh HMS Laphroaig, spacedock - 2 BPs

H-PAL+ HMS Talisker upgraded to H-REGh - 1 CP
H-MKE HMS Johnny Green - 1 CP
H-MKE HMS Johnny Blue - 1 CP
Z-MDC+m HMS Meister Brau - 1 CP

0 BP's banked


Edited for typo.
« Last Edit: February 04, 2005, 10:37:43 am by 762_XC »

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #294 on: February 04, 2005, 01:30:53 am »
D5DR to space docks from KBF-Crim

Offline KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Commodore
  • *
  • Posts: 12271
  • Gender: Male
  • Crim,son of Rus'l
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #295 on: February 04, 2005, 01:43:04 am »
Transfers occur at 8 AM and 8 PM EST.  Can't transfer it now. 

Krueg was in the B11V until about an hour ago, you can't pick it up until 8 AM.

Quote
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #219 on: February 01, 2005, 12:58:30 am »     

--------------------------------------------------------------------------------
F-BB Transefered back to Spacedock.

Just part of our way of keeping Metal on the board 24/7  ;D


Posted by DH:
Quote
When are we going to add the rule that rules-lawyers get beaten to death with a Shovel?


I'm thinking NOW is as good a time as any... ::)

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #296 on: February 04, 2005, 03:31:50 am »
Lets just nip it in the bud Criimy and bash the heads of the rules writers with that shovel....... :P

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #297 on: February 04, 2005, 03:33:33 am »


When are we going to add the rule that rules-lawyers get beaten to death with a Shovel

I thought we agreed to no more mid server rules changes, so save it for next server.

Midserver changes are allowed for your underoos however Kroma ...... :P

Offline Capt_Bearslayer_XC

  • "Sorry I haven't been around much lately. I'm easily distracted by shiney things."
  • XenoCorp® Member
  • Captain
  • *
  • Posts: 9558
  • Gender: Male
  • Virtute non verbis
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #298 on: February 04, 2005, 05:13:35 am »
Lets just nip it in the bud Criimy and bash the heads of the rules writers with that shovel....... :P

That shovel is gonna be bent by the end of the server....
Political Correctness is really Political Censorship

A tax code should exist to procure the funds necessary for the operation of government, not to manipulate human or business behavior.

A nocens dies in loricatus est melior quam a bonus dies procul opus.

A bad peace is even worse than war."  --  Tacitus

"We thought we could resolve the system's problems by rationing services or injecting massive amounts of new money into it" -Claude Castonguay

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: ***SGO4 Build Cycles, Ship Assignments and Transfers***
« Reply #299 on: February 04, 2005, 06:36:17 am »
BCPf transferred to Hexx
Courageously Protesting "Lyran Pelt Day"