Recently I've been getting "Unhandled Exception" errors from my SFC3 installation. I had added a ship pack to the game and I beleive this is the major cause for the errors. I had investigated deeper and noticed it changed the layouts of the default ships, stipping them of transporters and tractor beams even though the defaullayout.txt stil claims they are there. It also added junk ships to the list that didn't need to be there, which I removed from the defaultcore file and defaultlayout. However, when I am in a skirmish game or a campeign mission, the game usually crashes when I get inside weapons range of an enemy ship or base, sending me back to the desktop with this message:
Unhandled Exception! in Version 1.00 Build 435
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module SFC3.exe at 001B:0045D9C1
EAX=FFFFFFF8 EBX=0000000A ECX=00000000 EDX=FFFFFFFF ESI=18714A94
EDI=00A2B8B8 EBP=0012F2A8 ESP=0012F288 EIP=0045D9C1 FLG=00010206
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
001B:0045D9C1 (0x00000006 0x00000006 0x18714A94 0x00000006) SFC3.exe
001B:0045D883 (0x3DF5C28F 0x00000000 0x00000006 0x18714A94) SFC3.exe
001B:0045DB06 (0x00000006 0x0012FE54 0x187174F4 0x00000000) SFC3.exe
001B:0045E425 (0x00060DDD 0x00000006 0x27F96127 0x00000000) SFC3.exe
001B:004155AA (0x00060DDD 0x00000006 0x27F96127 0x00000000) SFC3.exe
001B:00417F3D (0x0012FE54 0x0C104B55 0x77D44369 0x00A2B980) SFC3.exe
001B:00468725 (0x016CB20C 0x00405714 0x0097F5C0 0x004070C0) SFC3.exe
001B:0046A227 (0x00400000 0x001423A1 0x00000001 0x00000000) SFC3.exe
001B:00633503 (0x70A74187 0x80000002 0x7FFDF000 0xF9A64CF0) SFC3.exe
001B:77E8141A (0x007A74B9 0x00000000 0x78746341 0x00000020) kernel32.dll, IsProcessorFeaturePresent()+0082 byte(s)
Any ideas what's kicking the bucket? The game version for the moment is 1.00, unpatched except for the ship addons.