Topic: Java class Freighter WIP ***UPDATE***  (Read 7714 times)

0 Members and 2 Guests are viewing this topic.

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Java class Freighter WIP ***UPDATE***
« on: January 03, 2005, 02:38:32 am »
Well, this one is coming at 15,000+ polies...have some chopping to do. ;D Decided to do this since few ftr's have been done. Let me know what you think...
« Last Edit: January 05, 2005, 11:30:15 pm by Sandman3D »
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: HIGH POLY Java class Freighter WIP
« Reply #1 on: January 03, 2005, 03:54:59 am »
You seldom see more than 6x Freighters on a dyna mission, and then there are usually 2x draft spots on either side. That means you have 10 models + all the PF's and ftrs that may also be present.

I'd ask, in the interests of seeing these freighters be used on a dyna, that you keep the polys under 7k.

Here's another thing to consider... Freighters are really good for only one thing. And that's to blow up! So make the break mod real pretty if the dyna is your target! ;)

Offline stewiedude

  • Lt. Junior Grade
  • *
  • Posts: 190
Re: HIGH POLY Java class Freighter WIP
« Reply #2 on: January 03, 2005, 04:23:19 am »
Thats some good advice dizzy!!

Sandman thats some nice meshin you have got going on there ;D

Offline Lord Schtupp

  • Keep your Sword sharp...
  • Lt. Junior Grade
  • *
  • Posts: 379
  • ...and your intention true.
Re: HIGH POLY Java class Freighter WIP
« Reply #3 on: January 03, 2005, 12:06:15 pm »
Your poly culprit here is the freight containers/pods/whatever edges, just one segment needed for bevels, also get rid of the four-segmented look(they look like cotton bales) just make the pod single beveled box type object IMO.

Offline DookeyKing

  • Lord of all things smelly
  • Lt. Junior Grade
  • *
  • Posts: 92
  • Gender: Male
Re: HIGH POLY Java class Freighter WIP
« Reply #4 on: January 03, 2005, 12:46:07 pm »
I agree with LS.  The divisions on the containers can be done just as well with the textures.  It does look sweet as is though.

Scott

Offline OlBuzzard

  • renegade
  • Lt. Commander
  • *
  • Posts: 1759
  • Gender: Male
Re: HIGH POLY Java class Freighter WIP
« Reply #5 on: January 03, 2005, 01:01:22 pm »
WOW  Sandman ..   good start ..  thought the poly count is just a tad high...  this should turnm out to be excellent !!

If you do reduce to polys ..  try not to reduce it too much...  This could be one sweet freighter
If you aim at nothing:  you WILL hit it every time !

Offline Dallas

  • Fluffy Snuggle Bunny
  • Lt.
  • *
  • Posts: 632
Re: HIGH POLY Java class Freighter WIP
« Reply #6 on: January 03, 2005, 01:06:45 pm »
Java class huh? Will it have a Starbucks logo on the side?   ;D

Sorry, I couldn't resist.

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #7 on: January 03, 2005, 01:28:51 pm »
Starbucks sux...Gloria Jeans rocks!! ;D

Gonna experiment with the cargo containers...used a chamfer box, then cloned and attached to get the right look. I'll probably keep this for renders and such, and redo the containers for the game.

Thanx for the suggestions. ;)
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #8 on: January 03, 2005, 02:17:50 pm »
OK, got the poly count down to 7452...can probably get some more chopped, but have to get ready for work...I'll work on it some more tonight. :thumbsup:
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #9 on: January 04, 2005, 11:12:38 pm »
OK, here's a few pics to show the texturing...
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Red_Green

  • Lt.
  • *
  • Posts: 717
  • Gender: Male
  • Whatever
Re: HIGH POLY Java class Freighter WIP
« Reply #10 on: January 05, 2005, 12:24:29 am »
I like the texturing so far. How many polies are in each nacel. Maybe drop the top and bottom ones to save more poly's. Cause most freigthers run 2k due to there being 6 in game.


The most creative person hides his sources the best!

"The universe hates you. Deal with it!"

Spoken by Harper in a 1st season episode of Andromeda.

"Pesimism is not a survival trait"

Offline stewiedude

  • Lt. Junior Grade
  • *
  • Posts: 190
Re: HIGH POLY Java class Freighter WIP
« Reply #11 on: January 05, 2005, 06:25:11 am »
Nice work sandman... texturing looks great  ;)

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #12 on: January 05, 2005, 10:33:27 am »
Thanx! ;D

Not sure on the nacelles poly count. The schematic I'm using from EAS shows the 4 nacelles...2 would look dinky IMO. I may release 2 versions, this one, then a low poly one with cargo containers made from one box with the edges chamfered...we'll see. :-\
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #13 on: January 05, 2005, 01:32:50 pm »
More texturing...
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline wulf111

  • Member of OutaLance Shipyards
  • Lt.
  • *
  • Posts: 626
  • Gender: Male
  • OutaLance, Where Dreams Become a Reality
Re: HIGH POLY Java class Freighter WIP
« Reply #14 on: January 05, 2005, 01:40:40 pm »
looks good Sandman the textures are turning out very nicely


Chuck Norris floats like a butterfly and stings like a tomahawk missile. At mach 3. In the face.

Offline Sandman3D

  • Lt. Commander
  • *
  • Posts: 1224
  • Gender: Male
  • Outalance Shipyards
    • SEDL
Re: HIGH POLY Java class Freighter WIP
« Reply #15 on: January 05, 2005, 02:00:27 pm »
Thanx!! ;D
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline Lord Schtupp

  • Keep your Sword sharp...
  • Lt. Junior Grade
  • *
  • Posts: 379
  • ...and your intention true.
Re: HIGH POLY Java class Freighter WIP
« Reply #16 on: January 05, 2005, 03:37:40 pm »
Nice containers! that looks good :thumbsup:

Offline Azel

  • Captain
  • Read Only
  • Lt.
  • *
  • Posts: 896
  • Captain
Re: HIGH POLY Java class Freighter WIP
« Reply #17 on: January 05, 2005, 03:42:37 pm »
NICE!!!
I Lika alot!!!
Sweetness
All Things End

Offline Magnum357

  • Lt.
  • *
  • Posts: 641
Re: HIGH POLY Java class Freighter WIP
« Reply #18 on: January 05, 2005, 05:25:23 pm »
Nice work Sandman.  Looks a lot like the original EAS drawings.
"I sure am glad I like SFB!" - Magnum357 (me)

Offline OlBuzzard

  • renegade
  • Lt. Commander
  • *
  • Posts: 1759
  • Gender: Male
Re: HIGH POLY Java class Freighter WIP
« Reply #19 on: January 05, 2005, 06:25:20 pm »
Excellent !!  Now all she needs is finishing touches ...  and a little spit polish !!

 :thumbsup: :thumbsup:
If you aim at nothing:  you WILL hit it every time !