Topic: FireSoul's OP+ 4.0 -- release time  (Read 42086 times)

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Offline FireSoul

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FireSoul's OP+ 4.0 -- release time
« on: January 01, 2005, 11:47:47 am »
Hello,

It's time to release OP+ 4.0, which has been in development since about .. June? July? It's gone through a lot of tweaks, has gained a lot of models and even has more ships added for our gaming fun.

To download, please use bittorrent. Bittorrent is a p2p-like file-transfer application which is limited to only the specified file(s). In this case, only the OP+ with models installer will be included, which makes it safe to use. Why Bittorrent? While yuou are downloading, you're also letting others download from you. Once you completed your download, you can choose to let bittorrent run for a while, sharing your bandwidth and letting others download from you as well, adding to the total share speed.
The official site for bittorrent can be found here: http://bitconjurer.org/BitTorrent/
Me, I suggest and use BitTornado: http://bittornado.com/download.html

Edit: It's safe to install once the bittorrent client says the download is finished without interrupting it: please let it run for a bit. It's also ok to restart the torrent pointing to the completed file. That tells the torrent client to 'seed' and let others download from you.


Bittorrent download: ftp://klingon.stasis.ca/pub/sfcop/opplus_40_models.exe.torrent

There's also a classic download URL, but it is limited to 30KB/sec:
Download: ftp://klingon.stasis.ca/pub/sfcop/opplus_40_models.exe  (63 MB)
No-models Download: ftp://klingon.stasis.ca/pub/sfcop/opplus_40_no_models.exe


For reference, I suggest visiting the main site: http://klingon.stasis.ca/OP_plusrefit/

--------
Number of ships: 5958

For major changes, please see:
   http://klingon.stasis.ca/OP_plusrefit/contents_changes.html

    * Enhanced Shiplist
    * Module R9 -- The Ships That Never Were
    * 4.0 Refit Spans and Revision
    * fighter number consolidations

.. oh, and a change I did not list, but is assumed you can expect, is that there's a crapload of new ship models. An installed OP+ 4.0 (with models) will take around 700 mb on your HD.

Edit:
I forgot to mention: The installers include everything from my mini-patchers. That should help propagate D2 goodness as well as other fixes and workarounds.

--------

Developpers and scripters:
There's been some initiative in trying to improve how a shiplist is accessed. What I have done here is designed and implemented a system which allows far more control over ship selection using a modified and enhanced MagnumMan Shiplist API. I will shortly release a new coopace script which demonstrates what it can do.

You can get the API by itself (you gotta compile it) or within the OP "FireSoul's Build Environment" here:
http://klingon.stasis.ca/sources_and_utils/#api
« Last Edit: January 02, 2005, 03:33:16 pm by FireSoul »


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Offline Chris Jones

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #1 on: January 01, 2005, 12:16:17 pm »
Another Polished mod from the great one!   :)


I will mirror it with your permission, sir
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Offline Klingon Fanatic

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #2 on: January 01, 2005, 12:22:58 pm »
 ;D Thank you Firesoul. Are the hardpointed planet models available for this?

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #3 on: January 01, 2005, 12:24:34 pm »
Stickied for you Firesoul andw great work.. Dling it now.. both versions... can't wait for the Co-Op to come out...

I'll wait a week after Co-Op comes out to make the OP Enhancement Pack v3.0 to include this material and Tracey G's script.. will be another 2 days after that before it will be available for public DL.. If that is acceptable for you...

thanks again !!!
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Offline FireSoul

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #4 on: January 01, 2005, 12:24:57 pm »
;D Thank you Firesoul. Are the hardpointed planet models available for this?

KF

No.. I never recieved any to look at, and there are issues concerning the no-models versions. The hardpointed planets will have to come later, if any. Besides...  there's PLENTY new otherwise.. I'm kinda burnt out right now. I've been at it for half the year.


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Offline Bonk

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #5 on: January 01, 2005, 12:26:36 pm »
Coolness!  8)

Offline Capt_Bearslayer_XC

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #6 on: January 01, 2005, 12:41:32 pm »
FS,

Thank you again for all the work you do on this.

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #7 on: January 01, 2005, 01:13:06 pm »
Yeah baby!!!!!!!!!
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Re: FireSoul's OP+ 4.0 -- release time
« Reply #8 on: January 01, 2005, 02:06:31 pm »
of i will d/l it when school starts up again. Jan 18 to be exact.




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Re: FireSoul's OP+ 4.0 -- release time
« Reply #9 on: January 01, 2005, 04:16:32 pm »
Wow, thanks Firesoul!

Offline [ISC]Phaser

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #10 on: January 01, 2005, 05:19:34 pm »
so the no models version doesn't work?
how long before its available?

thanks,

Offline Age

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #11 on: January 01, 2005, 06:01:10 pm »
  Thanks for all the work you put into this . ;)  to keep this game kicking or rocking.

Offline Commander Maxillius

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #12 on: January 01, 2005, 07:04:00 pm »
6 hours after installing Bit Torrent I finally have OP+ 4.0.

Too bad I gotta work at 9 or else I'd have time to play it lol



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Re: FireSoul's OP+ 4.0 -- release time
« Reply #13 on: January 01, 2005, 07:44:14 pm »
Most excellent, FS.  :thumbsup: :woot:
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Offline FireSoul

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #14 on: January 02, 2005, 03:29:12 pm »
so the no models version doesn't work?
how long before its available?

thanks,


hrm? not working? I missed something?


Author: OP+ Mod
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Offline Mazeppa

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #15 on: January 02, 2005, 09:04:57 pm »
Downloads....classic and torrent...do not seem to work.
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Offline FireSoul

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #16 on: January 02, 2005, 09:06:25 pm »
Downloads....classic and torrent...do not seem to work.

My apologies.. it's down temporarily while I'm uploading another .exe to replace a small booboo in shipnames.txt
.. give me another few minutes to upload the last 20mb..

There. It should all be back up.
« Last Edit: January 02, 2005, 09:20:46 pm by FireSoul »


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Lepton

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #17 on: January 03, 2005, 10:15:17 pm »
The infamous missing mdd.mod error is cropping up again for me.  I uninstalled 3.4 then installed 4.0 and got error saying that the mdd.mod trying to be copied did not exist.  Is there any error in the uninstall program regarding the mdd.mod?  Thanks for any assistance.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Offline FireSoul

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #18 on: January 03, 2005, 10:55:13 pm »
The infamous missing mdd.mod error is cropping up again for me.  I uninstalled 3.4 then installed 4.0 and got error saying that the mdd.mod trying to be copied did not exist.  Is there any error in the uninstall program regarding the mdd.mod?  Thanks for any assistance.

.. err.. it means the mdd.mod model is missing from your stock files..  it's trying to copy from it to OP+ dirs..


Author: OP+ Mod
Maintainer: Coopace
Author: Fests+ for OP
Creator: SFC-OP Mini Updater
Maintainer: SFC-EAW for OP Campaigns
Kitbash: SFC2 models

Offline Lepton

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Re: FireSoul's OP+ 4.0 -- release time
« Reply #19 on: January 04, 2005, 06:21:48 pm »
Hmm, I was fairly certain that in a previous version of OP+ that the mdd.mod had become accidentally removed from people's folders.  Perhaps I am mistaken.


System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD