Topic: Excelsior D retexture WIP - Updated!  (Read 5868 times)

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Offline GotAFarmYet?

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Excelsior D retexture WIP - Updated!
« on: December 31, 2004, 02:51:12 am »
Well Azel and Atlom, etc...

You all remeber this ship! I started on her a few hours ago just to see what she would look like with a more TNG Movie look for her. So I decided to make her and it will be a long WIP process which i will probably put in here. Yes the textures are a bashed version of Smiles Tempest it was done so I could get a quick look at her.
« Last Edit: December 31, 2004, 09:13:35 pm by GotAFarmYet? »
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline stewiedude

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Re: Excelsior D retexture WIP
« Reply #1 on: December 31, 2004, 06:52:09 am »
I really like, although i would change the wedge buzzards if it was mine  ;)

Great work. whats the release date, as Im a bit of a model junkie  ;D

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP
« Reply #2 on: December 31, 2004, 08:53:47 am »
Unknown as I work on models on my spare time, and that can change dramatically week to week.

It is some one elses model actually I am just changing out the textures on it, but I do agree I never liked he pointy buzzards either.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

intermech

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Re: Excelsior D retexture WIP
« Reply #3 on: December 31, 2004, 01:08:10 pm »
I like the pointy buzzards.   ;)

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP
« Reply #4 on: December 31, 2004, 09:11:26 pm »
Updated pics!

Now have most of the Engines done as well as the top saucer done. Still have its light map to do for the upper saucer windows. But once that is done and the symbols on the engines replaced I will have the model 75% done only thing left will be the lower saucer which will be the majority of the work
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline stewiedude

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Re: Excelsior D retexture WIP - Updated!
« Reply #5 on: January 01, 2005, 07:42:58 am »
Thats fantastic, very unique!!! Keep up the good work  ;D

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #6 on: January 02, 2005, 03:22:18 am »
Will post some more shots in the morning.

Basically every thing is done but the lower saucer, I have the layout lines on it but not any details yet.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #7 on: January 02, 2005, 03:32:06 am »
Well removed waht I was doing on the bottom for the shots here. As you can see I have matched up that back grounds and finished off the top, Engines and lower Hull. Also need to sort out premissions as the readme in the Zip was a empty file. Any one remember who it was that did the orginal?

Well what you wanted to see the Pictures  ;D

People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline stewiedude

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Re: Excelsior D retexture WIP - Updated!
« Reply #8 on: January 02, 2005, 08:39:56 am »
Shaping up very well... replacing the logo on the necelles has made a huge difference  ;)

Awsome stuff  :)

Offline Sandman3D

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Re: Excelsior D retexture WIP - Updated!
« Reply #9 on: January 02, 2005, 11:12:32 am »
Great work...and I think this is an Azel/Atolm original.
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #10 on: January 02, 2005, 10:19:55 pm »
Well it is down to windows, escape pods, and a light map on the bottome then it will be done.

So hopefully a update tonight, If I get the time to work on it some more.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline Darkdrone

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Re: Excelsior D retexture WIP - Updated!
« Reply #11 on: January 03, 2005, 02:28:07 am »
Well it is down to windows, escape pods, and a light map on the bottome then it will be done.

So hopefully a update tonight, If I get the time to work on it some more.

yet other fine update man see is looking great nice work

DD

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #12 on: January 03, 2005, 02:46:09 am »
Here are the updated pics.

Still have the pods to add and the windows. Not really sure if I am going to though now as it is starting to look a little cluttered. Though I thimk the pods should be added I will have to test it out first and see if I like the idea. Windows need to be added just because well everyone likes to look out windows. Not going to add to many windows though, just one ring of them on the inside ring. Also added a Captains Yacht to the bottom (textured only) just because it seems what all the newer ships in the TNG area had.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #13 on: January 03, 2005, 03:06:04 am »
Well because the texture is round and streched across to oval surface the pods don't look right so I removed them. I don't like the look of the windows on the floor so they are not going to be added. It means I have some area now that needs to filled but that will not take long. So if I can figure out permissions I will see about releasing this ship, once that is acomplished. It is set up for SFC 3 but that also means it will work in SFC 2 just the HPs will not be in a logical order.

So here are some After and Before Pictures, hopefully so some one can tell me to whom it belongs.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline stewiedude

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Re: Excelsior D retexture WIP - Updated!
« Reply #14 on: January 03, 2005, 04:27:40 am »
very nice.... great to see the before and afters for comparrison!!

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #15 on: January 03, 2005, 09:58:05 am »
The Saucer ones were completely replaced and the other one is a combo of yours and mine then. Do you know who did the model and orgianl textures by any chance. The Readme for the ship is blank.
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline GotAFarmYet?

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Re: Excelsior D retexture WIP - Updated!
« Reply #16 on: January 03, 2005, 10:15:53 am »
DarkDrone still needing premissions from.
(atolm is in the general Premissions thread)

The List is:
Atolm (Mesh and Concept, completely still used)
DarkDrone (orgianl Textures, some still in use)
Fallen_Warrior (reworked light Maps on orginal, some still in use)
Smiley and GotAFarmYet? (retexture Work)
« Last Edit: January 03, 2005, 10:26:09 am by GotAFarmYet? »
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

America-Not the land of the free anymore...
 Its the land of the freeloaders

Remember the axiom of big government bureaucrats: If it moves, tax it. If it keeps moving, regulate it. When, finally, under the crushing weight of taxes and regulation, it stops moving, subsidize it.

Offline OlBuzzard

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Re: Excelsior D retexture WIP - Updated!
« Reply #17 on: January 03, 2005, 10:31:42 am »
The detail is looking VERY nice.  Good, crisp lines.  Hull plating work is good ...  and I like the pylons too !!

I'm taking some picts to study what you have done ( if that's cool !)
If you aim at nothing:  you WILL hit it every time !

Offline Azel

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Re: Excelsior D retexture WIP - Updated!
« Reply #18 on: January 03, 2005, 01:46:08 pm »
DarkDrone still needing premissions from.
(atolm is in the general Premissions thread)

The List is:
Atolm (Mesh and Concept, completely still used)
DarkDrone (orgianl Textures, some still in use)
Fallen_Warrior (reworked light Maps on orginal, some still in use)
Smiley and GotAFarmYet? (retexture Work)

Actually the mesh and textures are mine...DD just tweaked them... :)
for that version...the orignial textures have yellow bussards  ;D

Nice job on her though mate... really cool stuff :)  :thumbsup: :thumbsup:
All Things End

Offline Sandman3D

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Re: Excelsior D retexture WIP - Updated!
« Reply #19 on: January 03, 2005, 01:51:17 pm »
Looking great!! Wish I could texture like that, but, I don't have the patience...I want it done now, now, now, !! :P
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."