Yes... closer to SFB/F&E, as you say, being closer to the D2... you make an interesting point here Kroma. I am actually arguing that D2 is not like F&E and that it is impractical to make the D2 exactly like F&E. Many aspects of F&E certainly relate to the D2 and I would like to see as much as possible of a F&E type system incorporated into D2 campaigns, but the D2 campaigns of today are a far cry from the original D2 campaign play of yesteryear purely because of all the rules we have created for campaigns. Take away all those rules, and play a D2 campaign with just what is imposed by game mechanics, and it is not F&E at all.
With SQL, however, we can certainly do a lot more, until then we have relied upon arbitrary rules that must be enforced (eg, telling a player that they cannot fly this or that ship, but they can fly these ones, etc.). My point is that we can go overboard here, too many arbitrary rules detract from the fun factor in my opinion. Focussing on game mechanics and incorporating rules into the system is a better avenue, in my opinion.