Regarding terrain, I don't really care what you guys fly in, as long as it's agreed to by both fleets prior to match start. So feel free to negotiate different terrain this cycle of you want more variety.
The breakdown for this cycle is as follows:
30 Games possible
12 Open (40%)
8 Planets (27%)
8 Asteroids (27%)
2 Black Hole (6%)
All map size is medium.
What would you like to see for next cycle? Total games is dependent on number of fleets, so give me a percentage for each terrain type.
Also, what does everyone think about adding a starbase assault/defense game to each divisional opponent? For example, GDA flies against FPF twice (in the same division), so in one of the match games GDA owns the base while FPF attacks. In the other match game FPF would defend. Possibly make these base assaults/defenses the third game of the match. Inter-division matches would not contain base assaults, as each opponent is only played once. Obviously, tactics and ship slections would require greater thought.
I realize some races have an easier time with base/planet assaults than others. Would the tech difference between races be so great as to unbalance these games?