Hi guys - I appreciate thiese comments. As Bonk says this is still OP and not SFC3. Modding SFC3 doesn't have nearly the appeal as modding OP does. As I stated in an interview on Star Trek Gamers Directory here -
http://www.stcd.sgnonline.com/hardtalk.htm - I want my Star Trek game to look as much like the shows and movies as possible. To be VERY honest, 2552 and 3.4 are simply not as much fun for me as UAW. I want the micromanagement of OP, and the ships from SFC3. UAW is the result. I know that OP is based on SFB, which I have never played, and that may be where many people's thoughts are. I do, as I have stated in the past, respect the passion and devotion that SFB fans have for their game. Firesoul's 3.4 is pure brilliance and represents true dedication to achieve an end. The end being a balanced SFB type game for the PC. I share that same dedication to making Universe At War as much fun as possible. There still is some strategy in UAW, and yes there are bugs. We spent a good 6 months or more beta testing and changing and adding.. I love my 16 races. Not just 4, lol.
The power settings.. well, I like them at current levels. To me it feels like TNG, which is what I'm after for late/advanced eras in UAW. Some things need tweaking and as Firesoul might tell you, it is an ongoing process. UAW is meant for TNG fun in a micromanagement type setting. I went to great lengths to get the models, sounds, and graphics where I like them, and see that the effort was worth it with the comments I see regarding that.
One of my goals with this mod is to help in bridging any gaps that might exist between SFC2/OP and SFC3 people. Lyrans? You got 'em. They fly very well on the Orion Interface. We have the LDR as well. In fact, most of the original SFB race shiplists are in here, with TNG era ships as well, to provide some balance with the TNG races. I can tell you the TNG Hydrans are very popular on GSA. I like Lyrans myself, actually. My brother was in STOC at one time, as a Lyran. My son flies Lyran. He went shipedit happy and made the L-KEN with a bpv of..well.. specs below. I was in STOC briefly, Hydran, and got court-martialed for charging in to a battle and losing a heavy cruiser, lol. I left STOC after that - because modding had consumed me.
The Borg were very hard to balance here, as they were in 3 as well. I settled on what a lot of us agreed was a happy medium. High Hull and power, but VERY low shields. Giving them no shields at all was a death sentence for them as they were killed way to easily.
In summary - this mod is meant for fun with a little strategy involved. UAW is my vision of what a Star Trek based game should be.
Keep the comments coming - and have fun.
Designation: L-KEN (could take on Shinzon?)
BPV: 2397
Crew: 157
Marines: 50
Shield 1: 333
Shield 2 & 6: 333
Shield 3 & 5: 333
Shield 4: 333
Total Shields: 1998
Movement Cost: 0.25
Turn Mode: AA
Total Warp Power: 381
Impulse Power: 127
Aux Power: 127
Total Engine Power: 508
Battery: 127
Transporters: 15
Tractors: 20
Shuttles: 4
Fighters: 3
4x Hellbore
2x ESG
4x Plasma R
16x Phaser 4
2x PPD
4x ADD 12
4x Drone M
9x ESG Lance
1x Mauler
3x Phaser B