Topic: PBR v4.0  (Read 11934 times)

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Offline KHH Jakle

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PBR v4.0
« on: December 12, 2004, 10:56:07 am »
This is for discussion.

Key new differences:
- hull size of Command Variant relative to the rest of the squadron is a factor
- Large Carriers (the ones that require 2 escorts) can replace one with a escort base class (the line version)
- Fast Cruiser rule replaced with Limited Production Rule: this would be a catch all for limited production ships (like Fast Cruisers) that can be used in place of a line ship, but you can't have more than one.

Some of what this all means isn't clear until you see your races matrix - but I am not going to put a matrix together unless I know the rule is accepted.  So ask questions and I will answer in here.

 

Patrol Battle Rules ? v. 4.0

 

Command Variants:
·         Command Variants consist of BB?s, DN?s, BCH?s and the Command Versions that exist for virtually all designs of standard Cruisers, Light Cruisers, Destroyers & Frigates. 

·         Your squadron is limited to one Command Variant, and only in 2v2 or 3v3 matches.  Command Variants are off limits for 1v1 duels.

·         The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

 

These are limited to 2v2 or 3v3 matches since these vessels did not operate alone (in normal circumstances). 

 

Some PF races have BCH and DN type vessels that also are full PF Tenders.  These will be denoted with an asterisk (*) and mention at the bottom of that races Matrix.  These ships will count as both Command and Combat Support.

 

Refer to the Patrol Battle Matrix for a by race breakdown of BCH?s and DN?s and the other Command Variants.

 

True Carriers and Escorts:
·         Large Carriers are restricted to use in 3v3 battles and the other 2 ships must be carrier escorts.  At the Squadron Commander?s discretion, a single escort can be replaced with the stock line class of an escort.

·         Small Carrier are require only a single escort

·         Escorts must have their carriers and cannot be used without them

·         The carrier?s escorts can not be of a larger hull class than the carrier they escort.  Ex:  a Fed NVS (Light Cruiser Hull Class) could have any escorts, as the largest Fed escort is the CL-Hulled NAC.  However, a Fed FFV (Frigate Hull Class) could only have FFE?s as escorts.  Heavy Cruiser Hulled CVS or Dreadnought Hulled CVA can have any escorts.

 

 Refer to the Patrol Battle Matrix for a by race breakdown of Large and Small Carriers and Escorts. 

 

 

Combat Support Vessels:
·         Combat Support Vessels were specialized attack vessels that never operated in close proximity to the enemy alone

·         Only a single Combat Support Vessel may be used, and only in a 3v3.  Refer to the Patrol Battle Matrix for a by race breakdown of Combat Support Vessels

 

Note for the PF races:  PF Tenders are not considered Carriers but rather combat support vessels.  Escort ships were provided for the PF races, but they have no Carriers to escort, so I have listed them under Combat support vessels as well.  Any future mod that is used that provided True Carriers to all races, then those escorts will be subject to Rule #2.

 

ISC PPD Deployment Limit:  ISC squadrons are limited to a 4 PPD?s for a 3 ship formation.  These can be on multiple ships or a single ship. 
 

1st Gen X Ships:  Teams can deploy 1st Gen X-ships in two ways. 
 

·         Option A ? A single Heavy Cruiser Hull X ship can be used as a Command Variant.  These ships are listed with the Command Variants on the Matrix.  All other ships must be non-X. 

·         Option B ? All Ships in the formation must be X ships.  These formations are still limited to single Heavy Cruiser X-hull.  1st Gen X ships for each Race are listed on the Matrix.

 

Additionally, the use of 1st Generation X-Ships will be restricted to ?Advanced Era? Matches.  All Advanced era X2 ships (all ships beginning with an ?X? ? ex. XCA, XCF, XCB) will not be used in Divisional Matches.

 

Limited Production Warships: 
·         They can be used independently (1v#).

·         In larger formations, there can not be more than 1 (one) limited production ship in the squadron. 

·         This does not impact the number of command variants or combat support ships allowed in the formation.

 

 

 

These rules apply to restricted designs (above) that were relatively few in number or specialized.  When consulting the Patrol Battle Matrix, it is important to remember that the Matrix is simply a list of ships that fall under the above restrictions.  All unlisted ships are under no restriction whatsoever and can be used at will. 

 


Offline FPF-DieHard

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Re: PBR v4.0
« Reply #1 on: December 12, 2004, 12:24:02 pm »
- Fast Cruiser rule replaced with Limited Production Rule: this would be a catch all for limited production ships (like Fast Cruisers) that can be used in place of a line ship, but you can't have more than one.


I do not like this at all.   Makes for too many cheesy combos.
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Offline FPF-DieHard

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Re: PBR v4.0
« Reply #2 on: December 12, 2004, 12:27:09 pm »
This is for discussion.

Key new differences:
- hull size of Command Variant relative to the rest of the squadron is a factor
- Large Carriers (the ones that require 2 escorts) can replace one with a escort base class (the line version)


These are cool.

Does anyone else besides me think a Battleship escorted by 2 police ships is retarted as well?  Am I alone on this view, is it worth discussing?
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Offline KHH Jakle

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Re: PBR v4.0
« Reply #3 on: December 12, 2004, 12:27:53 pm »
- Fast Cruiser rule replaced with Limited Production Rule: this would be a catch all for limited production ships (like Fast Cruisers) that can be used in place of a line ship, but you can't have more than one.


I do not like this at all.   Makes for too many cheesy combos.

To be perfectly honest....I was thinking the same thing.  

I am almost of a mind so say that the Fast Cruiser rule should be totally removed and have them thrown back in to combat support.  I don't know.


Offline FPF-DieHard

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Re: PBR v4.0
« Reply #4 on: December 12, 2004, 12:34:09 pm »
- Fast Cruiser rule replaced with Limited Production Rule: this would be a catch all for limited production ships (like Fast Cruisers) that can be used in place of a line ship, but you can't have more than one.


I do not like this at all.   Makes for too many cheesy combos.

To be perfectly honest....I was thinking the same thing.  

I am almost of a mind so say that the Fast Cruiser rule should be totally removed and have them thrown back in to combat support.  I don't know.



I need to pay more attention, they were removed from combat support?  ;D

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Offline KHH Jakle

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Re: PBR v4.0
« Reply #5 on: December 12, 2004, 12:37:05 pm »
Does anyone else besides me think a Battleship escorted by 2 police ships is retarted as well?  Am I alone on this view, is it worth discussing?

Hmm...that's sort of the inverse of the command rule as it's written with the proposed v4, which concerns itself with only the command ship being rediculously small relative to the ships it 'commands'

But you are right - IMO it is as retarded to have even a Dreadnought escorted by police ships....

Let's see - for a DN hull (which would include BB's) at least one of the ships in the squadron must be a CL-hull or larger?  That would then cross over to the Large Carriers as well - if you have a F-CVA, at least one of those escorts would need to be an NEC/NAC/ECL.  Extend this to BCH's (which are Pocket Dreads) as well - of course then I'd have to make a BCH list on the matrix so everybody knows what their BCH's are....

  


Offline KHH Jakle

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Re: PBR v4.0
« Reply #6 on: December 12, 2004, 12:39:07 pm »

I need to pay more attention, they were removed from combat support?  ;D


Yeah...that was an outgrowth of something that come up right before GZ shut down.  Go read v3.2  :o

Offline Corbomite

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Re: PBR v4.0
« Reply #7 on: December 12, 2004, 12:44:02 pm »
Does anyone else besides me think a Battleship escorted by 2 police ships is retarted as well?  Am I alone on this view, is it worth discussing?

Hmm...that's sort of the inverse of the command rule as it's written with the proposed v4, which concerns itself with only the command ship being rediculously small relative to the ships it 'commands'

But you are right - IMO it is as retarded to have even a Dreadnought escorted by police ships....

Let's see - for a DN hull (which would include BB's) at least one of the ships in the squadron must be a CL-hull or larger?  That would then cross over to the Large Carriers as well - if you have a F-CVA, at least one of those escorts would need to be an NEC/NAC/ECL.  Extend this to BCH's (which are Pocket Dreads) as well - of course then I'd have to make a BCH list on the matrix so everybody knows what their BCH's are....


I think that the large spread of BPV's between each race's dreds makes this impractical.

Offline FPF-DieHard

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Re: PBR v4.0
« Reply #8 on: December 12, 2004, 12:47:32 pm »

Hmm...that's sort of the inverse of the command rule as it's written with the proposed v4, which concerns itself with only the command ship being rediculously small relative to the ships it 'commands'

But you are right - IMO it is as retarded to have even a Dreadnought escorted by police ships....

Let's see - for a DN hull (which would include BB's) at least one of the ships in the squadron must be a CL-hull or larger?  That would then cross over to the Large Carriers as well - if you have a F-CVA, at least one of those escorts would need to be an NEC/NAC/ECL.  Extend this to BCH's (which are Pocket Dreads) as well - of course then I'd have to make a BCH list on the matrix so everybody knows what their BCH's are....

  



I all depends on the type of game you want to play and the type of league you want to be.

Do you want to attempt to emulate battles that would have been seen in the General War?  That being the case, some kind of minumum hull class rules should be needed.  In a "real" war, no DN/BB would ever be escorted by anything smalled than a CL.

Now I'm guilty of doing this, but taking a DN/BB with 2 FFs is power-gaming in munchkin land.  There is nothing wrong with that if it is within the rules, we as a league just need to think about what kind of battles are more intersting to fight and what is the most fun for everone, as well as what makes logical sense in the SFB/F&E universe.
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Offline FPF-DieHard

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Re: PBR v4.0
« Reply #9 on: December 12, 2004, 12:49:58 pm »

I need to pay more attention, they were removed from combat support?  ;D


Yeah...that was an outgrowth of something that come up right before GZ shut down.  Go read v3.2  :o

I totally missed this and would have been violently opposed to it's passing had I known it was being debated. 

Fast Cruisers are RARER than any other specialty ship, this rule simply does not follow the spirit of what I believe PBR is going for.
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Offline KHH Jakle

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Re: PBR v4.0
« Reply #10 on: December 12, 2004, 12:53:39 pm »
Well...that's easy for me - the rules are supposed to emulate real historicall type battles and comply with S8.0, with tweaks as necessary.  So I would err on the side of stricter limits.

One tweak is with DN's/BB's.  Per S8.0, you can't even field one without 4 other ships, so a 5 ship formation.  For the sake of making all ships available (theoretically) i had to ignore that.

But in my mind....it is more appropriate to force you to also pay for 2 CL-hull or larger ships to be part of that squadron as a qualifier to get a DN/BB.  A compromise would be to make it only one CL-hull.

But that's me.

Offline KHH Jakle

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Re: PBR v4.0
« Reply #11 on: December 12, 2004, 12:57:13 pm »

I need to pay more attention, they were removed from combat support?  ;D


Yeah...that was an outgrowth of something that come up right before GZ shut down.  Go read v3.2  :o

I totally missed this and would have been violently opposed to it's passing had I known it was being debated. 

Fast Cruisers are RARER than any other specialty ship, this rule simply does not follow the spirit of what I believe PBR is going for.

like I said....I've been second guessing it's implementation.

In KHH's first match v GDA, we used this.  After the fact, it didn't feel right.

Offline Kroma BaSyl

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Re: PBR v4.0
« Reply #12 on: December 12, 2004, 01:00:20 pm »
I would agree with reclassing fast crusiers as support, but it ain't that big a deal to me.

I do like the idea of requiring to CL class ships to escort a BB/DN though.
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Re: PBR v4.0
« Reply #13 on: December 12, 2004, 01:01:13 pm »
The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

This can be interpreted in too many ways. You will need to specify exactly what ships can command what, or there will be arguments.

An FWL is a war destroyer. Isn't that one step below a D5, which is a war cruiser? What is the hierarchy between DD's, DW's, CL's, and CW's?

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Re: PBR v4.0
« Reply #14 on: December 12, 2004, 01:02:21 pm »
I do like the idea of requiring to CL class ships to escort a BB/DN though.

If you're going to force command ships to the largest class on the same argument, you should do this as well.

Offline FPF-DieHard

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Re: PBR v4.0
« Reply #15 on: December 12, 2004, 01:05:05 pm »

But in my mind....it is more appropriate to force you to also pay for 2 CL-hull or larger ships to be part of that squadron as a qualifier to get a DN/BB.  A compromise would be to make it only one CL-hull.

But that's me.

This is worth discusing the merits.  Most races have cheap CLs if you need to trim points and the line War Cruisers do give you the most firepower per BPV point anyway.

I always found it amusing that the D5K is considered a "cheese" ship in SFB.   Not because of how it stacks up on its own, but when you put 10 of them in a fleet NOTHING can touch it at even BPV.  ;D
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Offline FPF-DieHard

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Re: PBR v4.0
« Reply #16 on: December 12, 2004, 01:08:46 pm »
The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

This can be interpreted in too many ways. You will need to specify exactly what ships can command what, or there will be arguments.

An FWL is a war destroyer. Isn't that one step below a D5, which is a war cruiser? What is the hierarchy between DD's, DW's, CL's, and CW's?

Use Move Cost as the determining factor.  Quick, easy, undebatable.
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Offline KHH Jakle

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Re: PBR v4.0
« Reply #17 on: December 12, 2004, 01:36:35 pm »
The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

This can be interpreted in too many ways. You will need to specify exactly what ships can command what, or there will be arguments.

An FWL is a war destroyer. Isn't that one step below a D5, which is a war cruiser? What is the hierarchy between DD's, DW's, CL's, and CW's?

Use Move Cost as the determining factor.  Quick, easy, undebatable.

Sorry - I didn't clarify my terminology.

When I use generic terms like FF-Hull, CL-Hull, CA-hull, DN-hull I am referring to the buckets that ships are grouped in the ship selection interface: ex, the D5, D5K, D5L, along with all the F5H's are CL-Hull, while the D7, D7L, D5W are all CA-hull.  More generally, FF's, DD's, DW's are FF-Hull.  CL's, CW/NCL's, HDW's are CL-hull.  CA's, NCA's and BCH's are CA-hull.  DN's, BB's are DN-hull.

Firesoul has I think accurately captured this across all races and fixed some of Taldrens errors, like saying the NCA's were CL-Hulls.

I like this better than using movement cost just because - in my mind - it's easier.  But that can be hashed out one way or the other pretty easily.  The bigger part is to get everybody - or a decent majority - to agree to the principle
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Offline Dfly

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Re: PBR v4.0
« Reply #18 on: December 12, 2004, 03:27:06 pm »
Well, I agree with trying to limit ship formations to having ships closer to the same size within the same formation.  If the Command ship can only be 1 size class smaller than the biggest ship as proposed, why can there not be a limit on the frig protecting the BB? i agree, there should be.  I suggest this:

BB needs minimum 1 heavy and 1 light

DN needs minimum 2 light

Heavy command needs minimum 1 light and 1 frig

light command needs maximum 2 heavies

frig command needs maximum 2 lights


Would this work for you guys?  check it out if you like in the game and SFB.  Please feel free to suggest other combos or whatnot.
I do know that this basic idea of groupings I put up here should fall very close to within the SFB guidelines of grouping.

On the Fast Cruiser ruling,  I like having it seperate, where you can actually use one of them and a combat support vessel, but I also understand that they were not used a lot as the numbers were few.  To put them back into the combat support group is not a bad idea, though i like to use them in combo.  I will support either or, no matter.

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Re: PBR v4.0
« Reply #19 on: December 12, 2004, 03:32:50 pm »
The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

This can be interpreted in too many ways. You will need to specify exactly what ships can command what, or there will be arguments.

An FWL is a war destroyer. Isn't that one step below a D5, which is a war cruiser? What is the hierarchy between DD's, DW's, CL's, and CW's?

Use Move Cost as the determining factor.  Quick, easy, undebatable.

Sorry - I didn't clarify my terminology.

When I use generic terms like FF-Hull, CL-Hull, CA-hull, DN-hull I am referring to the buckets that ships are grouped in the ship selection interface: ex, the D5, D5K, D5L, along with all the F5H's are CL-Hull, while the D7, D7L, D5W are all CA-hull.  More generally, FF's, DD's, DW's are FF-Hull.  CL's, CW/NCL's, HDW's are CL-hull.  CA's, NCA's and BCH's are CA-hull.  DN's, BB's are DN-hull.

Firesoul has I think accurately captured this across all races and fixed some of Taldrens errors, like saying the NCA's were CL-Hulls.

I like this better than using movement cost just because - in my mind - it's easier.  But that can be hashed out one way or the other pretty easily.  The bigger part is to get everybody - or a decent majority - to agree to the principle
I

Fine, except I disagree with the notion that a DW should be classed with frigates. That has always seemed completely absurd to me.

DH's idea is more logical - use move cost.

Offline FPF-Bach

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Re: PBR v4.0
« Reply #20 on: December 12, 2004, 04:10:22 pm »
This is all fine and good, however I VEHEMENTLY disagree with ANY rule changes once a cycle has already started.  We can not set a precedent for this by accepting it now.  By changing rules mid cycle you change the conditions in which a fleet committed to fly that cycle under, changes like these should be reserver for the next cycle.

We have to many chiefs and not enough Indians around here if you ask me.  We have people who are in no position of authority making statements here and there in various posts such as the post about flying matches whenever you want and not in sequential order.  I do know this to be considered acceptable but isn't going in order much easier?  Anyway that's just an example I'm not taking up an issue with that.  My main point is that if I don't see something actually posted by Kel then it doesn't carry much weight with me.
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Offline KHH Jakle

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Re: PBR v4.0
« Reply #21 on: December 12, 2004, 04:23:00 pm »
This is all fine and good, however I VEHEMENTLY disagree with ANY rule changes once a cycle has already started. 

the accepted norm has been that unless there is an huge imbalance uncovered, all discussions are geared towards makeing changes for the NEXT cycle.

And when I say "has been" I am referring to how things stood in GZ.

Along that same tac, and since you bring it up, it was accepted in GZ to play matches out of order - as long as you got the ones due done when they needed to get done.

I don't believe Kel's intent is to some how rewrite the book on everything that was.  Of course I could be wrong...

About the Chiefs thing....sounds to me like you are discouraging the offering up of ideas and debating on them by the players at large.  However, I could be misreading you.

And specific to this thread - It's PBR, so me throwing out rule tweaks and modifications should be nothing out of the ordinary.


Offline KHH Jakle

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Re: PBR v4.0
« Reply #22 on: December 12, 2004, 04:26:46 pm »
The Command ship must be either the largest hull class in the squadron or only one step lower, i.e. a D5L can be the command ship for 2 D5W?s, but a FWL cannot.

This can be interpreted in too many ways. You will need to specify exactly what ships can command what, or there will be arguments.

An FWL is a war destroyer. Isn't that one step below a D5, which is a war cruiser? What is the hierarchy between DD's, DW's, CL's, and CW's?



Use Move Cost as the determining factor.  Quick, easy, undebatable.

Sorry - I didn't clarify my terminology.

When I use generic terms like FF-Hull, CL-Hull, CA-hull, DN-hull I am referring to the buckets that ships are grouped in the ship selection interface: ex, the D5, D5K, D5L, along with all the F5H's are CL-Hull, while the D7, D7L, D5W are all CA-hull.  More generally, FF's, DD's, DW's are FF-Hull.  CL's, CW/NCL's, HDW's are CL-hull.  CA's, NCA's and BCH's are CA-hull.  DN's, BB's are DN-hull.

Firesoul has I think accurately captured this across all races and fixed some of Taldrens errors, like saying the NCA's were CL-Hulls.

I like this better than using movement cost just because - in my mind - it's easier.  But that can be hashed out one way or the other pretty easily.  The bigger part is to get everybody - or a decent majority - to agree to the principle
I

Fine, except I disagree with the notion that a DW should be classed with frigates. That has always seemed completely absurd to me.

DH's idea is more logical - use move cost.


so could I get an example of how the move cost breaks would determine command/consorts relationships?

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Re: PBR v4.0
« Reply #23 on: December 12, 2004, 04:40:26 pm »
Class the ships by move cost first. In general:

FF = 1/3
DD,DW = 1/2
CW = 2/3
CA, BCH = 1

Make the rule state that the command ship cannot have a move cost 2 classes lower than any other ship in the squadron.

P.S. I would omit the 3/4 bracket since there aren't many ships that use it, and it is functionally equivalent to the 2/3 bracket for this purpose.

So, an FWL (1/2) could lead a D5 squadron (2/3) but not a D7 squadron (1).

Tugs with support pods might warrant an exception - maybe consider it as an unladen tug for this rule.

Offline Dfly

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Re: PBR v4.0
« Reply #24 on: December 12, 2004, 05:15:06 pm »
discussions in former GZ about rule changes always (almost) applied to the next cycle.  We would fly the current cycle all the while discussing possible changes to be made to the next cycle, or discussions about relevant ship combos that perhaps did not properly fit the matrix in this cycle. all changes to be made at the end of the current cycle before the next cycle started.


Offline Corbomite

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Re: PBR v4.0
« Reply #25 on: December 12, 2004, 05:16:59 pm »
What ever happened to KISS?

Offline KHH Jakle

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Re: PBR v4.0
« Reply #26 on: December 12, 2004, 05:59:21 pm »
What ever happened to KISS?

That's what you guys are for. 

Everything that starts with me is generally a delusion of grandeur, and then if people like the concept, they usually think of a much simpler way to implement it  :P

Offline FPF-DieHard

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Re: PBR v4.0
« Reply #27 on: December 12, 2004, 06:04:29 pm »
Noting wrong with a little convoluted discusion as long as it distills down to something less complicated.
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Offline FPF-Bach

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Re: PBR v4.0
« Reply #28 on: December 12, 2004, 06:11:16 pm »


the accepted norm has been that unless there is an huge imbalance uncovered, all discussions are geared towards makeing changes for the NEXT cycle.

If that is the case then this is all a moot point.  It SEEMED to me that it was being implemented now for this cycle.  My apologies if that is really the case that it will be next cycle and not this one.

Quote
Along that same tac, and since you bring it up, it was accepted in GZ to play matches out of order - as long as you got the ones due done when they needed to get done.

I understand that this is accepted and was not making an issue of it.  If you read what I stated I was simply using it as an example that people NOT in positions of leadership within the league are making statements about things that may or may not actually be a rule.

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I don't believe Kel's intent is to some how rewrite the book on everything that was.  Of course I could be wrong...

I don't believe that that is Kel's intent either, nor did I state as such.

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About the Chiefs thing....sounds to me like you are discouraging the offering up of ideas and debating on them by the players at large.  However, I could be misreading you.

Not at all I mainly concerned of rules being implemented without a majority vote from the fleets.

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And specific to this thread - It's PBR, so me throwing out rule tweaks and modifications should be nothing out of the ordinary.

It's not out of the ordinary and I really don't have an issue with the PBR issues that are being modified or tweaked.  I would only have an issue with them being implemented after the start of a cycle without a vote and majority decision.

It was not my intent to offend I was just concerned about rules being implemented.  I've seen D2 servers crash and burn to many times because of mid-server rule changes.  It's not the exact same thing but the idea is similar.

Regards,

Bach

Former Federation A/RM SFC2.NET
Former Federation RM SFC2.NET
Hydran A/RM LB4
Interim Federation RM GW3
Federation RM GW4

Offline Kroma BaSyl

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Re: PBR v4.0
« Reply #29 on: December 12, 2004, 06:11:48 pm »
What ever happened to KISS?

You'll have to sweet talk me first.
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Offline FPF-Bach

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Re: PBR v4.0
« Reply #30 on: December 12, 2004, 06:13:57 pm »
discussions in former GZ about rule changes always (almost) applied to the next cycle.  We would fly the current cycle all the while discussing possible changes to be made to the next cycle, or discussions about relevant ship combos that perhaps did not properly fit the matrix in this cycle. all changes to be made at the end of the current cycle before the next cycle started.



Understood, however my fleet has only been involved in about 1/2 of a cycle.  All of the minuscule things you all take for granted are not known to us.
Former Federation A/RM SFC2.NET
Former Federation RM SFC2.NET
Hydran A/RM LB4
Interim Federation RM GW3
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762_XC

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Re: PBR v4.0
« Reply #31 on: December 12, 2004, 06:49:16 pm »
What ever happened to KISS?

You'll have to sweet talk me first.

Yeah right!

Offline KHH Jakle

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Re: PBR v4.0
« Reply #32 on: December 13, 2004, 02:32:29 pm »
Kel - close this one for me.  I want to synthesis alot of what's in here and reapply it.  I'll then post a PBR v 4.1 thread.

Thanks