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Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em.......
I'd say about four hexes ought to do it. That's all that ever gets used anyway.
Quote from: Corbomite on December 05, 2004, 02:33:45 amI'd say about four hexes ought to do it. That's all that ever gets used anyway. I believe having more hexes with low DVs will hopefully change that. I'm a trench-warrior myeslf but I have to admit that gets a little dull.Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.
Quote from: FPF-DieHard on December 05, 2004, 11:02:54 amQuote from: Corbomite on December 05, 2004, 02:33:45 amI'd say about four hexes ought to do it. That's all that ever gets used anyway. I believe having more hexes with low DVs will hopefully change that. I'm a trench-warrior myeslf but I have to admit that gets a little dull.Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.Hmmmm....perhaps the brain washing is working
good point, I say larger map, but set movement to 3 and leave draft radius at 0.IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.Besides, although you can move 3, you can still move 1 or 2 per jump.