Poll

Which map

Medium Map
11 (50%)
Really big map
11 (50%)

Total Members Voted: 21

Topic: How big of a map for War Cruiser Hell?  (Read 1818 times)

0 Members and 2 Guests are viewing this topic.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
How big of a map for War Cruiser Hell?
« on: December 04, 2004, 07:48:14 pm »






I like the really big map.   Whatchu guys think?  This is a fun server, not too be taken seriously so a custom map really is not needed.
Who'd thunk that Star-castling was the root of all evil . . .


Offline CaptJosh

  • Lt.
  • *
  • Posts: 775
  • Gender: Male
Re: How big of a map for War Cruiser Hell?
« Reply #1 on: December 04, 2004, 07:50:37 pm »
Slight issue here. The Roms and the Klingons don't have a neutral zone with eachother. They have a shared border. That's it.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

Offline Bonk

  • Commodore
  • *
  • Posts: 13298
  • You don't have to live like a refugee.
Re: How big of a map for War Cruiser Hell?
« Reply #2 on: December 04, 2004, 07:51:55 pm »
I like the big one too, should be doable.

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: How big of a map for War Cruiser Hell?
« Reply #3 on: December 04, 2004, 07:55:59 pm »
Do the big one.
Gives me more space to hide in.
Courageously Protesting "Lyran Pelt Day"

Offline Dizzy

  • Captain
  • *
  • Posts: 6179
Re: How big of a map for War Cruiser Hell?
« Reply #4 on: December 04, 2004, 08:31:16 pm »
You would want to hide, Hexx. :P

Offline Hexx

  • Sexy Shoeless Lyran God Of War
  • Captain
  • *
  • Posts: 6058
Re: How big of a map for War Cruiser Hell?
« Reply #5 on: December 04, 2004, 08:33:17 pm »
Please, you have any idea of how many "elites" I'm going to have coming after me for rematches?
I'll never have time to get anything done
Courageously Protesting "Lyran Pelt Day"

Offline Green

  • I'm not a
  • Commander
  • *
  • Posts: 3004
Re: How big of a map for War Cruiser Hell?
« Reply #6 on: December 04, 2004, 10:01:14 pm »
Smaller one.  Increases PvP.


Josh, I believe the map is straight F&E, thus the seperation.

762_XC

  • Guest
Re: How big of a map for War Cruiser Hell?
« Reply #7 on: December 04, 2004, 10:08:09 pm »
PvP good. Medium map.

Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: How big of a map for War Cruiser Hell?
« Reply #8 on: December 04, 2004, 10:45:10 pm »
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: How big of a map for War Cruiser Hell?
« Reply #9 on: December 05, 2004, 01:31:37 am »
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)

With the big map, DVs will be relatively low, like 5 for most hexes and yes bases will be destructable.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Corbomite

  • Commander
  • *
  • Posts: 2939
Re: How big of a map for War Cruiser Hell?
« Reply #10 on: December 05, 2004, 02:33:45 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: How big of a map for War Cruiser Hell?
« Reply #11 on: December 05, 2004, 11:02:54 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

  • Vice Admiral
  • *
  • Posts: 26163
  • Gender: Male
Re: How big of a map for War Cruiser Hell?
« Reply #12 on: December 05, 2004, 11:49:50 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: How big of a map for War Cruiser Hell?
« Reply #13 on: December 05, 2004, 12:25:12 pm »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)

Nah, just seeing a server crash from 30 people hitting the same hex is making me think about trying a different approach.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Commander Maxillius

  • You did NOT just shoot that green sh-t at me?!?
  • Lt. Commander
  • *
  • Posts: 2299
  • Gender: Female
Re: How big of a map for War Cruiser Hell?
« Reply #14 on: December 05, 2004, 01:08:47 pm »
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.
I was never here, you were never here, this conversation never took place, and you most certainly did not see me.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: How big of a map for War Cruiser Hell?
« Reply #15 on: December 05, 2004, 01:29:16 pm »
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.

I am sorry, no way am I going to do a server with 2-3 hex movement with destructable bases.  LB5 was retarted like that.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Commander Maxillius

  • You did NOT just shoot that green sh-t at me?!?
  • Lt. Commander
  • *
  • Posts: 2299
  • Gender: Female
Re: How big of a map for War Cruiser Hell?
« Reply #16 on: December 05, 2004, 02:36:39 pm »
oh well, 'twas just an idea.



maybe with a draft radius of 1?
I was never here, you were never here, this conversation never took place, and you most certainly did not see me.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9461
Re: How big of a map for War Cruiser Hell?
« Reply #17 on: December 10, 2004, 11:57:52 pm »
So medium map, 20 DV hexes?
Who'd thunk that Star-castling was the root of all evil . . .