Poll

Which map

Medium Map
11 (50%)
Really big map
11 (50%)

Total Members Voted: 21

Topic: How big of a map for War Cruiser Hell?  (Read 1824 times)

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Offline FPF-DieHard

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How big of a map for War Cruiser Hell?
« on: December 04, 2004, 07:48:14 pm »






I like the really big map.   Whatchu guys think?  This is a fun server, not too be taken seriously so a custom map really is not needed.
Who'd thunk that Star-castling was the root of all evil . . .


Offline CaptJosh

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Re: How big of a map for War Cruiser Hell?
« Reply #1 on: December 04, 2004, 07:50:37 pm »
Slight issue here. The Roms and the Klingons don't have a neutral zone with eachother. They have a shared border. That's it.
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Offline Bonk

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Re: How big of a map for War Cruiser Hell?
« Reply #2 on: December 04, 2004, 07:51:55 pm »
I like the big one too, should be doable.

Offline Hexx

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Re: How big of a map for War Cruiser Hell?
« Reply #3 on: December 04, 2004, 07:55:59 pm »
Do the big one.
Gives me more space to hide in.
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Offline Dizzy

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Re: How big of a map for War Cruiser Hell?
« Reply #4 on: December 04, 2004, 08:31:16 pm »
You would want to hide, Hexx. :P

Offline Hexx

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Re: How big of a map for War Cruiser Hell?
« Reply #5 on: December 04, 2004, 08:33:17 pm »
Please, you have any idea of how many "elites" I'm going to have coming after me for rematches?
I'll never have time to get anything done
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Offline Green

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Re: How big of a map for War Cruiser Hell?
« Reply #6 on: December 04, 2004, 10:01:14 pm »
Smaller one.  Increases PvP.


Josh, I believe the map is straight F&E, thus the seperation.

762_XC

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Re: How big of a map for War Cruiser Hell?
« Reply #7 on: December 04, 2004, 10:08:09 pm »
PvP good. Medium map.

Offline KAT Chuut-Ritt

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Re: How big of a map for War Cruiser Hell?
« Reply #8 on: December 04, 2004, 10:45:10 pm »
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)

Offline FPF-DieHard

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Re: How big of a map for War Cruiser Hell?
« Reply #9 on: December 05, 2004, 01:31:37 am »
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)

With the big map, DVs will be relatively low, like 5 for most hexes and yes bases will be destructable.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Corbomite

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Re: How big of a map for War Cruiser Hell?
« Reply #10 on: December 05, 2004, 02:33:45 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

Offline FPF-DieHard

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Re: How big of a map for War Cruiser Hell?
« Reply #11 on: December 05, 2004, 11:02:54 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KAT Chuut-Ritt

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Re: How big of a map for War Cruiser Hell?
« Reply #12 on: December 05, 2004, 11:49:50 am »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)

Offline FPF-DieHard

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Re: How big of a map for War Cruiser Hell?
« Reply #13 on: December 05, 2004, 12:25:12 pm »
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)

Nah, just seeing a server crash from 30 people hitting the same hex is making me think about trying a different approach.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Commander Maxillius

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Re: How big of a map for War Cruiser Hell?
« Reply #14 on: December 05, 2004, 01:08:47 pm »
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.
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Offline FPF-DieHard

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Re: How big of a map for War Cruiser Hell?
« Reply #15 on: December 05, 2004, 01:29:16 pm »
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.

I am sorry, no way am I going to do a server with 2-3 hex movement with destructable bases.  LB5 was retarted like that.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Commander Maxillius

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Re: How big of a map for War Cruiser Hell?
« Reply #16 on: December 05, 2004, 02:36:39 pm »
oh well, 'twas just an idea.



maybe with a draft radius of 1?
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Offline FPF-DieHard

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Re: How big of a map for War Cruiser Hell?
« Reply #17 on: December 10, 2004, 11:57:52 pm »
So medium map, 20 DV hexes?
Who'd thunk that Star-castling was the root of all evil . . .