Topic: You cannot avoid a cheese server without pissing off people...  (Read 16680 times)

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Offline FPF-DieHard

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #60 on: December 03, 2004, 11:45:44 am »
I did that yla on SG3. Expect it on SG4. In fact, when 2275 rolls around, there is so much in the yards you cant find what you are looking for. So I phase out old models the year before. Example: F-XX YLA is 2274 and the F-XX+  YFA is 2275. That way there is no year overlap.

Exactly, what needs to be done. I recalled you had done this on SG3, best feature of that server that I have not seen consistantly reused.

Um, I DID this and the shipyards still got stupid. 
Who'd thunk that Star-castling was the root of all evil . . .


Offline Kroma BaSyl

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #61 on: December 03, 2004, 11:46:36 am »
Total economy has a lot to do with how many ships show up in the yards, krueg. GW series so far has been anemic on economy. That's easily fixed so the yard is full of choices.

That won't solve anything. Economey wasn't the issue with the GW servers. There are plenty of ships of all hull sizes being built, the issue is that outdated and redundant ships of the various classes get built in place of the ones people want to buy. This cannot be fixed with econ, it requires server side restricting and proper LYA in the shiplist.

No, I LYA'd out all the outdated crap.   The server kit just chose not to built what people wanted and I have zero control over that.

So there is no other way to keep the shipyard from building the other crap? What happens if you just outdate the other crap? Does it stop showing up in AI missions too, or is that part of the client list? If it does is that a bad thing?
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Offline FPF-DieHard

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #62 on: December 03, 2004, 11:50:52 am »

So there is no other way to keep the shipyard from building the other crap? What happens if you just outdate the other crap? Does it stop showing up in AI missions too, or is that part of the client list? If it does is that a bad thing?

The problem on GW3 was the Server diecided to built K-D5Ws and not K-FDWs.   Both ships are peers, same hull class, and come out at the same time.  We had a similar problme on GW4 when it took days for the Romulans to find their Fast Firehawks.

If you restrict the common NCAs, they will not show up as AI in the ED missions.

look, the Shipyards are pot luck until SQL controls everything. 
Who'd thunk that Star-castling was the root of all evil . . .


Offline Kroma BaSyl

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #63 on: December 03, 2004, 11:53:56 am »

If you restrict the common NCAs, they will not show up as AI in the ED missions.

look, the Shipyards are pot luck until SQL controls everything. 

No arguemnet on the SQL issue, but I thought that it was possible to restrict OR LYA the common NCAs on the server side only, thus only affecting the shipyard and not the AI draws. Is that not ture, if using the LYA method as well as the "restricted" method?
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Offline FPF-DieHard

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #64 on: December 03, 2004, 11:58:11 am »

If you restrict the common NCAs, they will not show up as AI in the ED missions.

look, the Shipyards are pot luck until SQL controls everything. 

No arguemnet on the SQL issue, but I thought that it was possible to restrict OR LYA the common NCAs on the server side only, thus only affecting the shipyard and not the AI draws. Is that not ture, if using the LYA method as well as the "restricted" method?

That don't work, you see those AI markers that appear when you start a mission?   What happens is the server generates a ship based off of the server-side ship list and you "draft" that AI into your mission.  If the K-D5W is restricted in the server-side list, it cannot generate that AI for you to draft.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Kroma BaSyl

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #65 on: December 03, 2004, 12:00:37 pm »

If you restrict the common NCAs, they will not show up as AI in the ED missions.

look, the Shipyards are pot luck until SQL controls everything. 

No arguemnet on the SQL issue, but I thought that it was possible to restrict OR LYA the common NCAs on the server side only, thus only affecting the shipyard and not the AI draws. Is that not ture, if using the LYA method as well as the "restricted" method?

That don't work, you see those AI markers that appear when you start a mission?   What happens is the server generates a ship based off of the server-side ship list and you "draft" that AI into your mission.  If the K-D5W is restricted in the server-side list, it cannot generate that AI for you to draft.

I see, is that just for the NW missions? I assume this holds true whether the ship is LYAed or "R"ed out.
♥ ♥ ♥  GDA Kroma BaSyl  ♥ ♥ ♥
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Offline madelf

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #66 on: December 03, 2004, 12:35:35 pm »
Total economy has a lot to do with how many ships show up in the yards, krueg. GW series so far has been anemic on economy. That's easily fixed so the yard is full of choices.

That won't solve anything. Economey wasn't the issue with the GW servers. There are plenty of ships of all hull sizes being built, the issue is that outdated and redundant ships of the various classes get built in place of the ones people want to buy. This cannot be fixed with econ, it requires server side restricting and proper LYA in the shiplist.

No, I LYA'd out all the outdated crap.   The server kit just chose not to built what people wanted and I have zero control over that.

As mentioned before, the romulan yards were just LITTERED with freighters.  Since the server had no convoy raids, why were they in the list at all?

<EDIT>  And I hate the fed rank icons too =p

Offline Dizzy

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #67 on: December 03, 2004, 12:54:59 pm »
Why do death row inmates get their arm swabbed with alcohol before being given lethal injection>?

Offline CaptJosh

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #68 on: December 03, 2004, 12:57:50 pm »
<smartassed> Because they could get infected and di...oh</smartassed>  ;D
CaptJosh

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those who understand binary and those who don't.

Offline FPF-DieHard

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #69 on: December 03, 2004, 07:09:14 pm »


As mentioned before, the romulan yards were just LITTERED with freighters.  Since the server had no convoy raids, why were they in the list at all?

<EDIT>  And I hate the fed rank icons too =p


Now you tell me
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Offline KAT Chuut-Ritt

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Re: You cannot avoid a cheese server without pissing off people...
« Reply #70 on: December 03, 2004, 11:39:51 pm »
I did that yla on SG3. Expect it on SG4. In fact, when 2275 rolls around, there is so much in the yards you cant find what you are looking for. So I phase out old models the year before. Example: F-XX YLA is 2274 and the F-XX+  YFA is 2275. That way there is no year overlap.

Exactly, what needs to be done. I recalled you had done this on SG3, best feature of that server that I have not seen consistantly reused.

Um, I DID this and the shipyards still got stupid. 

Ummm shouldn't that read

Quote
  Um, I got stupid and the shipyards did this.

<Snicker>