Ok as this suggests, my desperate question revolves around 3DS, the .MOD exporter and Taldren's MOD viewer...... and is all to do with damn smoothing groups....
I'll elaborate... As some of you will know I am making a new Chandley model from scratch using 3DS.... Some wips have been posted before showing my model in 3DS all nice and smooth with all the faces assigned to one group or another. As I have now started texturing I have hit a problem... Part of the reason it takes ages for me to do stuff is that I like to check that what I'm doing looks ok so I took my half textured model, exported it as a MOD and viewed it in the viewer....
What did I find, I hear you ask???
Well, THE BLOODY MODEL LOOKS LIKE IT'S BEEN ATTACKED BY A INDUSTRIAL SANDER as ALL my smoothing groups have been kicked of it to be replace by a single group where EVERYTHING is as smooth as everything else... As a result, it looks lard.....
So, am I doing something wrong here??? Are the 3DS smoothing groups not compatable with the viewer's??? Is my model gonna look arse in game and how do I fix this so it exports the model as I smoothed it not how it wants to??????????
Any and all help is greatly appreciated...
DC