mmm, where to begin..
I have unfortunately been detained last couple days or I would have been more active. Next couple are good though. Thursday is no-go same for friday.
Very nice to see you have gotten your paws on sql source...and have hopefully tweaked, I will endeaver to rally the troops, we need a REAL stress.
Has access to source shed any illumanation on the remaining undecypherable blobs?
Post stress...
If things go well, we get a chunk of warm bodies to log on and hit a single hex and is does not go "Poof" it will be a good thing.
I hope other optimization is occuring with elements of the server kit, to increase stability and perhaps player load.
I would like to see a stress of a Enormous Map as well, combined with large AI Player count. That has not been done in some time if I recall since David and Mags did some additional work on the server kit many many many moons ago. IIRC, one of the problems with HUGE maps was corruption of the flatfile db due to the size of the map, but I may be wrong, it was a while ago.