Topic: ANOTHER TOS Constitution (Part II) Updated 11/30/04  (Read 7454 times)

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Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #20 on: November 26, 2004, 12:38:52 am »
OK so i lied, i couldnt resist working on her some more. got some nacelle and pylon stuff done. just the basics, the details will come later :)




The shuttle observation dome, and connecting window are the same diameter but on my model i shaved off a few polys in the area above the hanger door, which is prolly why it looks different. The dome is 8 sided while the window area is a 4 sided half cylinder. i dont expect people to zoom all the way up to the hanger so i dont see it as an issue. remember playability :)
« Last Edit: November 26, 2004, 02:36:55 am by TheStressPuppy »

Offline ModelsPlease

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Re: ANOTHER TOS Constitution (Part II)
« Reply #21 on: November 26, 2004, 05:37:31 am »
Extensive ogling !!!!!  :rwoot:
-MP

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Offline S33K100

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Re: ANOTHER TOS Constitution (Part II)
« Reply #22 on: November 26, 2004, 09:26:10 am »
K, looks fantastic in the latest shots and all, but I went to the link of the Smithsonian version and lo and behold:

http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image60.jpg
http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image62.jpg
http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image68.jpg

blue centre light, some of the far away ones look vague enough that they give the impression of green, but in 60 and especially in 62 which are the best shots of it the light is clearly blue, I even took the photo into PSP7 and checked the RBG values across that area - it's always biased heavily towards blue, with a fair bit of green and very little red. Don't mean to nitpick but given the lengths you've gone to over the detail I thought it should be pointed out.

One question that you've probably already answered and I haven't noticed but, are the warp grilles gonna be lit in this version like the impulse engines?
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Offline USS Mariner

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Re: ANOTHER TOS Constitution (Part II)
« Reply #23 on: November 26, 2004, 05:43:51 pm »
K, looks fantastic in the latest shots and all, but I went to the link of the Smithsonian version and lo and behold:

http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image60.jpg
http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image62.jpg
http://www.mjtsc.pwp.blueyonder.co.uk/new/images/image68.jpg

blue centre light, some of the far away ones look vague enough that they give the impression of green, but in 60 and especially in 62 which are the best shots of it the light is clearly blue, I even took the photo into PSP7 and checked the RBG values across that area - it's always biased heavily towards blue, with a fair bit of green and very little red. Don't mean to nitpick but given the lengths you've gone to over the detail I thought it should be pointed out.

One question that you've probably already answered and I haven't noticed but, are the warp grilles gonna be lit in this version like the impulse engines?


Yet in the series it glows green whilst lit.

http://www.starshipbuilder.com/startrek_tos/tos_dvd_series17.JPG
http://www.starshipbuilder.com/startrek_tos/tos_dvd_series18.JPG

A blue-green color isn't bad though. Maybe a blue texture with a green glow?
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Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #24 on: November 26, 2004, 09:29:00 pm »
I'm going by what Ive seen on the screen caps. U have to remember the connie at the Smithsonian was restored twice, so they could have changed, and replaced some things, and made em different from the original model. I prefer to keep the lights as with the screen caps. If i alter the color on the texture, and make the light maps the color of the caps it will look real funky in a render, and in game, cause those colors will blend together. I consider the bay lights a Non-issue, because in game at the closest you can zoom the whole ship still fills the screen.The lights will hardly be noticeable like they are in the renders. Ive zoomed in extremely close for the renders. IMO green, red, and amber is the color they were meant to be.

For the master version the warp grills will not be lit. They will be chrome as with the reference. However i will make an alternate lit version, just as I'm making an alternate black impulse version. I may throw in an alternate version where some of the windows are blacked out as on the references. This will make for a huge download when its done. including the bump specular and illumination maps were looking at 24 1024x1024 textures just for the basic ship. This is not including the registry templates, and the alternate textures. Plus the reference blueprints, original PSD's, hull font etc...  might become a 50+ meg download!




Offline USS Mariner

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Re: ANOTHER TOS Constitution (Part II)
« Reply #25 on: November 27, 2004, 12:49:00 pm »
I'm going by what Ive seen on the screen caps. U have to remember the connie at the Smithsonian was restored twice, so they could have changed, and replaced some things, and made em different from the original model. I prefer to keep the lights as with the screen caps. If i alter the color on the texture, and make the light maps the color of the caps it will look real funky in a render, and in game, cause those colors will blend together. I consider the bay lights a Non-issue, because in game at the closest you can zoom the whole ship still fills the screen.The lights will hardly be noticeable like they are in the renders. Ive zoomed in extremely close for the renders. IMO green, red, and amber is the color they were meant to be.

For the master version the warp grills will not be lit. They will be chrome as with the reference. However i will make an alternate lit version, just as I'm making an alternate black impulse version. I may throw in an alternate version where some of the windows are blacked out as on the references. This will make for a huge download when its done. including the bump specular and illumination maps were looking at 24 1024x1024 textures just for the basic ship. This is not including the registry templates, and the alternate textures. Plus the reference blueprints, original PSD's, hull font etc...  might become a 50+ meg download!





Put them in separate downloads then. :p

Anyways, when I say "lit nacelles," what I'd like to see is the original grill with the light sources behind it, not ultra bright like the Ambassador and other modern ships. Not overly bright but bright enough to notice there's a difference. Obviously this'll be easier with bump maps and what not. Also, will you hide the weapons behind hatches, and what would the weapon placement be? Would it be just the two known phasers or something closer to the TMP Enterprise?
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Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #26 on: November 27, 2004, 02:16:31 pm »
The semi-canon will have its weapons hidden ala the tv series (in otherwords nothing). The "enterprised" version will have visable phaser emmiters, and a single torpedo tube in thier canon firing points, along with a few extra phasers in non-canon spots. i havnt determined how many it should have tho. whatever it has thier placements will be in line with the TMP ship

Offline Bernard Guignard

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Re: ANOTHER TOS Constitution (Part II)
« Reply #27 on: November 28, 2004, 05:23:24 am »
Hi StressPuppy
    Thats some very nice work and I'm looking forward to seeing the final version. Thanks for sharing your vision with us. Keep up the great work  ;D

  :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

 :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy: :notworthy:

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #28 on: November 29, 2004, 01:16:02 am »
I dont belive this.... :o Alan Sinclair updated his TOS connie blueprints! Ive been working with an obsolete set. U can see his update here  http://www.angelfire.com/scifi2/wizardofflight/TOS1701.html  This means im gonna have to do more corrections on the mesh :/

Offline E_Look

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Re: ANOTHER TOS Constitution (Part II)
« Reply #29 on: November 29, 2004, 11:33:29 am »
Heh!

Ain't progress wonderful!

But hey, so what?  Your models are excellent!

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #30 on: December 01, 2004, 01:12:10 am »
More work done. The new prints werent any different than the old measurment wise. just some minor cosmetic changes were made.

I fixed the upper bridge superstructure, and narrowed the aft end a little to make it match closer to the studio model shots (eyeball measure).
textured 75% of the nacelle. the model is 80% done with the base mesh and texture. I still have to rebuild the lower saucer.

I like how these bussards turned out :) tried to match the screen caps as close as i could. these are TOS bussards not greg jien bussards. Jien use nothing but red light in his, and he used 24 thinner turbine blades not 12 like on the original. i liked the multicolored christmas bulb effect of the original.


I fixed the impulse glow and made it a little brighter. the warp grills are from the 2000 smithsonian restoration connie.


another shot of the warp grills


Now for an extreme close up showing the pylon and warp grill pattern. what a difference bump mapping makes :D.

Offline markyd

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #31 on: December 01, 2004, 06:58:34 am »
That is gonna be one fine ship when she is done  ;)

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #32 on: December 01, 2004, 09:20:24 pm »
The intercoolers are done. nacelle texture is all but complete (minus the registrys wich will come much later) Still have the end cap grill pattern to do, but ill do that later.




and another bussard shot :D

Offline Chris Johnson

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #33 on: December 01, 2004, 09:26:20 pm »
Your Constitution-class is coming up quite beautifully... I await when it'll be done, whenever that'll be.  Although the urge of impatience is probably on a great many people, I know art takes time, and with how you take your time it is more-than worth the wait.  Just keep taking your time like you are and I'm sure you'll be closer to perfection.

"Oh, shut up!" -- Wil Wheaton to Wesley Crusher

Offline Darth Chandley

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #34 on: December 01, 2004, 09:32:00 pm »
Wonderfull!!!

Inspiring work indeed.....

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Offline Sandman3D

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #35 on: December 01, 2004, 11:24:51 pm »
WOW!! :o
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Offline Rod ONeal

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #36 on: December 07, 2004, 03:40:30 pm »
Ahem... So, what's up? News, please!  8)
If Romulans aren't cowards, then why do they taste like chicken?

Offline scylis

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #37 on: December 08, 2004, 06:29:49 am »
now, you've said there'll be two versions, semi-cannon and non-, but from what you've said on the previous thread, both will be weathered. is there the possibility to get one without weathering? not that i don't think that the weathering is justified, but the Big E is oft mentioned or refered to as the flagship of the fleet, even if unofficially. i'm rather fond of the idea of Starfleet giving Her the once over before sending Her to big events and the like. you know, wash'n'wax, fresh coat of paint, get Her detailed and such. She IS easily one of the most well know ships of the period, even durring Her service life. maybe not completely weathering-free, but very miniscule(however you spell it). the equivalent of the tiny bit o' dirt you get on your tires and such on the way from the car wash to the parade you're in.

it's just a thought.

Offline Rod ONeal

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Re: ANOTHER TOS Constitution (Part II) Updated 11/30/04
« Reply #38 on: December 10, 2004, 10:59:00 pm »
Back to the top :multi:
If Romulans aren't cowards, then why do they taste like chicken?