Topic: ANOTHER TOS Constitution (Part II) Updated 11/30/04  (Read 7455 times)

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Offline TheStressPuppy

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ANOTHER TOS Constitution (Part II) Updated 11/30/04
« on: November 23, 2004, 12:55:41 am »
Continuation of the "do we need another connie thread"  http://www.dynaverse.net/forum/index.php/topic,163347703.0.html
I made a new thread because Part 1 was getting way too long.

Got some more done with the secondary hull. This project is taking WAY too long :D



Hopefully Ill finish her by treks 50th anniversery :p
« Last Edit: December 01, 2004, 01:33:11 am by TheStressPuppy »

Offline GotAFarmYet?

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Re: ANOTHER TOS Constitution (Part II)
« Reply #1 on: November 23, 2004, 01:16:19 am »
The Question should be why don't we have more?
People always said they wanted the government to listen to them and now the government is listening, taking notes and names...and coming to see you soon!

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 Its the land of the freeloaders

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Offline Kaenyne

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Re: ANOTHER TOS Constitution (Part II)
« Reply #2 on: November 23, 2004, 12:57:24 pm »
Yeah, my thought EXACTLY!
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Star Trek II: The Wrath of Khan

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #3 on: November 23, 2004, 03:47:22 pm »
This is starting to become worse than renovating a house  :o  Every time i fix something i find something else wrong. Now its with the pylons...as in i didnt make em long enough (theres a gap where they meet the secondary hull) GRRRRRR! Heh, sorry vent post :D

Offline USS Mariner

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Re: ANOTHER TOS Constitution (Part II)
« Reply #4 on: November 23, 2004, 04:05:29 pm »
This is starting to become worse than renovating a house  :o  Every time i fix something i find something else wrong. Now its with the pylons...as in i didnt make em long enough (theres a gap where they meet the secondary hull) GRRRRRR! Heh, sorry vent post :D

Sorry, but is it me or are the bussards a bit flat? Maybe it's just the angle of the first pic...
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Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #5 on: November 24, 2004, 09:30:28 am »
half of it is in shadow

Secondary hull texture done (minus weathering, and spec maps). gonna take a break from her for a day or so. The mesh flaws are still there ill correct them after i finish the textures (there r just minor tweaks needed).

Tho the textures are still plain, i did nit pick as much detail as i could into them for the "semi-canon" ship. Including the gold base of the hanger area nav lights, and the hull marking numbers. The reason im calling this "semi-canon" is cause im not trying to duplicate the version seen on TOS. While i modeled it off the original 11 footer, im using the best of photos of the greg jien DS9 TnT connie, with the smithsonian display model to fill in the gaps. weathering will be like the DS9 trial and tribbulations model (for those that didnt read part 1 of this thread).

Last shots of secondary hull, just the pylons and nacelle left to go

« Last Edit: November 24, 2004, 02:55:28 pm by TheStressPuppy »

Offline wulf111

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Re: ANOTHER TOS Constitution (Part II)
« Reply #6 on: November 24, 2004, 03:53:02 pm »
damn fine looking ship you have there


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Offline Sandman3D

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Re: ANOTHER TOS Constitution (Part II)
« Reply #7 on: November 24, 2004, 04:56:52 pm »
DAMN, that's looking fine!! ;D
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Offline Azel

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Re: ANOTHER TOS Constitution (Part II)
« Reply #8 on: November 24, 2004, 05:18:04 pm »
OK... If this does not become the most accurate TOS connie...Man you are SOOO Fired...lol
Great work
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Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #9 on: November 24, 2004, 06:41:45 pm »
Accuracy is one thing, Playability is another, im shooting for the latter while trying to keep it as accuate as possible ;)

Offline Azel

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Re: ANOTHER TOS Constitution (Part II)
« Reply #10 on: November 24, 2004, 06:53:21 pm »
Aye :)
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Offline markyd

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Re: ANOTHER TOS Constitution (Part II)
« Reply #11 on: November 24, 2004, 08:04:34 pm »
That is looking awsome.... If I was to change one thing though I would add Atrahasis style windows... the seems to add depth like you can actually see things in them.... Awsome work dude  ;D

Offline Rogue

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Re: ANOTHER TOS Constitution (Part II)
« Reply #12 on: November 24, 2004, 08:12:54 pm »
It's been fun watching this develop. There are a number of features that I like. The inset impulse and the viewports are working very well. The deflector dish structure
and sensor dome is looking real good.

One of my favorite things to do with that series of Federation impulse engines is to give the exausts the color of something like a faded brick and use the illumination map for the nice cherry red glow. When you get a good angle during a turn you get a nice glow effect from it that I'm very fond of. Maybe I'm easily amused but if you get the right combination of colors I think it is worth the effort.

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #13 on: November 25, 2004, 02:33:53 am »
The "Atra" style windows are a double edged sword. I personally like them, alot of people i know do not. In version 2 of my connie i used the atra style windows. In fact i used the windows off his Detroyat model slightly modified, and bussard caps from Andurils connie, because back in 2000 i had VERY bad texturing skills. Alot has changed since then ;)

Getting back to the point, The majority of people that didn't like the atra windows said they made the ship look too cartoonish (where they got that from i have no clue). Others were just "purist" that wanted the ship to look as if it just came off the TV show. Film grain, bad lighting, and all :D  I'm still considering doing the "Atra" style, but in the way Greg Jien did with the TnT ship. On the front saucer windows you can see a shadow of what looks like a person standing at the window. That is a cool effect IMO. Not a clear window, but clear enough to see silhouette's, and shadows.

Now for the Impulse engine exhaust.... That part of the ship as you can see I'm going way off canon with. On the studio model there is a slight depression on the vents that is hardly noticeable from a distance, because the vents are black. I chose to do a TMP style exhaust with a red glow, and make the engines set deeper inside. I chose a red glow because the ST:TMP connie is supposed to be the TOS connie. Refit and redesigned, but retaining some components of the original ship. Basically the next step in its evolution. The glow is there, but you can hardly see in the renders, because of the way the light is pointing. In game the glow will be much brighter.

LOL i feel like I'm writing a "how to build" a connie novel here :)  Anyways.. i got an opinion to ask. On the nacelle pylon outboard sides, there are 3 windows. Why they are there to begin with is beyond me, but they are there. Should they be Lit, or should i leave em black?

Offline S33K100

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Re: ANOTHER TOS Constitution (Part II)
« Reply #14 on: November 25, 2004, 08:19:41 am »
The windows should probably be lit in the pattern they were in the show and as far as I'm aware those are not windows, besides the stupidity of their placement (no space for a room behind them) they're never lit in the show and I always assumed they were something to do with the plasma conduit thingies running through the pylons.

P.S. will the more canon version have the proper lit/dark arrangement? As I think there are some balck rectangles on the neck that really didn't look like windows either.

P.P.S. are you sure about the colour on the lights under the shuttlebay, I don't have good reference on hand but every model of the connie I've got has the centre light as blue and the 4 outer lights as red.
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Offline Lord Schtupp

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Re: ANOTHER TOS Constitution (Part II)
« Reply #15 on: November 25, 2004, 11:50:44 am »

On the nacelle pylon outboard sides, there are 3 windows. Why they are there to begin with is beyond me, but they are there. Should they be Lit, or should i leave em black?

IMO no. They're not normally inhabited rooms behind them, just the jeffries tube, so I would have to say no.

Offline markyd

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Re: ANOTHER TOS Constitution (Part II)
« Reply #16 on: November 25, 2004, 12:41:03 pm »
Which ever window style you choose it will look awsome  ;)

Offline Age

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Re: ANOTHER TOS Constitution (Part II)
« Reply #17 on: November 25, 2004, 12:45:47 pm »
  Looks great can't get enough of this ship .It has great detailing  good jop.

Offline TheStressPuppy

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Re: ANOTHER TOS Constitution (Part II)
« Reply #18 on: November 25, 2004, 01:59:08 pm »
The whole point of this model is not to make another Enterprise. i think we have more than enough of those. This model is a master template for future ships, and kitbash's. It would look silly if we had a whole fleet of ships that had the same configuration of windows unlit. This is another thing I'm going off canon with. All of the windows with the exception of the pylon will be lit just as with the TMP, and ENT era ships. If people want the unlit windows they can black them out themselves. Its really not that hard to do, and im providing the layered PSD's to do it with in this model.

The shuttlebay light color is dead on according to my reference which is photos of the studio model itself. You can check them here http://www.mjtsc.pwp.blueyonder.co.uk/new/1701.htm  From what i can tell  Its dark red, dark green, and amber. In the renders they are lit.  In the show you couldn't really see the shuttle bay lights cause of the bad film quality. You can barely make them out in the best of shots

OK, so unlit the pylon is. Those windows make absolutely no sense at all, but since they are on the studio model they go on my model :/ I didn't design her I'm just building her :) I'm gonna try and duplicate the grill pattern on the inboard sides with a chrome texture, YES Chrome! lol they used chrome for the 2000 restoration of the 11 footer. The warp grills are also chrome as you can see from pics on that link. The Jien model also uses chrome warp grills.

Happy Thanksgiving :D

« Last Edit: November 25, 2004, 02:26:08 pm by TheStressPuppy »

Offline USS Mariner

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Re: ANOTHER TOS Constitution (Part II)
« Reply #19 on: November 25, 2004, 02:29:51 pm »
The whole point of this model is not to make another Enterprise. i think we have more than enough of those. This model is a master template for future ships, and kitbash's. It would look silly if we had a whole fleet of ships that had the same configuration of windows unlit. This is another thing I'm going off canon with. All of the windows with the exception of the pylon will be lit just as with the TMP, and ENT era ships. If people want the unlit windows they can black them out themselves. Its really not that hard to do, and im providing the layered PSD's to do it with in this model.

The shuttlebay light color is dead on according to my reference which is photos of the studio model itself. You can check them here http://www.mjtsc.pwp.blueyonder.co.uk/new/1701.htm  From what i can tell  Its dark red, dark green, and amber. In the renders they are lit.  In the show you couldn't really see the shuttle bay lights cause of the bad film quality. You can barely make them out in the best of shots

OK, so unlit the pylon is. Those windows make absolutely no sense at all, but since they are on the studio model they go on my model :/ I didn't design her I'm just building her :) I'm gonna try and duplicate the grill pattern on the inboard sides with a chrome texture (just gotta learn how to make chrome).




Nice. I see why they are colored that way: traffic lights for shuttlecraft. ;D

Anyway, just a question, but is the aft shuttlebay dome connected to the aft shuttlebay window? They are actually different diameters and the windows is a bit more set back than the dome. Just curious...
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