Topic: 3D Studio question.... or, if in doubt, ask!!!!  (Read 3673 times)

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Offline Lord Schtupp

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #20 on: November 11, 2004, 12:45:59 pm »
When I boolean I usually want to subtract a primative shape from a open edged mesh object, for example the tail cove under the shuttle bay on the connie. When I use the subtract command, it wont leave any part of the primative, like you relate. I have found that using Union then deleteing the unneeded vertexes the easiest way to go in this instance. The new faces created then usually have to have their normals flipped. Boolean is a tricky thing and I dont know all its idiosyncrosies, there are many ways to skin this cat so to speak, but you might want to try this method. In any case its a little bit of work to get what you want.

Offline wulf111

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #21 on: November 11, 2004, 01:12:30 pm »
thats pretty close to what i have been doing i boolean delete what i dont need and if i need to i cap holes altho sometimes that doesnt work to well with a curved cut outs and i have to create a few splins and weld them in place


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Offline Sandman3D

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #22 on: November 11, 2004, 10:02:28 pm »
I've found that when I boolean and oblect and get the hole, if I triangulate the cap, it's a lot easier to clean up the shape...move a few vertices and weld 'em. :P
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Offline Lord Schtupp

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #23 on: November 12, 2004, 03:48:00 am »
Sometimes I'll Edit mesh>Edge>select the edge>Create Shape from the freshly booleaned hole, Apply a zero length extrude, delete half the extude then pull the middle vertexes over and weld them to the other side one by one. this give the fewest polys.

Offline DookeyKing

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #24 on: November 12, 2004, 08:58:46 am »
now this is the kind of thread i was thinking of doing myself for us newbie modeleers to ask questions about how to do things with max as example the shapemerge tut the sandman sent me

Any chance someone could send me that shapemerge tutorial??  I would be GREATLY appreciative.
DookeyKing@gmail.com

Thanks
Scott

Offline wulf111

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Re: 3D Studio question.... or, if in doubt, ask!!!!
« Reply #25 on: November 12, 2004, 09:46:57 am »
its sent Scott


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