Topic: GW4 Beta stuff  (Read 6920 times)

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Offline RazalYllib

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Re: GW4 Beta stuff
« Reply #20 on: November 06, 2004, 10:10:37 pm »
easiest way...extract the core contents of the directory named tholian. The sub directory in the zip is named Tholians.
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Offline FPF-DieHard

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Re: GW4 Beta stuff
« Reply #21 on: November 07, 2004, 12:32:10 am »
easiest way...extract the core contents of the directory named tholian. The sub directory in the zip is named Tholians.

I thought I fixed that . . . .   Yup I did.   old version sof the zip MAY have had the filder named wrong.
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Offline EmeraldEdge

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Re: GW4 Beta stuff
« Reply #22 on: November 07, 2004, 12:22:20 pm »
Ok, it appears that with the new missions zip I can get into the enemy sweep.   It looks like the server was reset though, and now I'm not getting any enemies in mission in neutral or enemy territory (tried neutral and Tholian space, but could only get an opponent in home/Romulan space).  The missions just close down upon entering, but don't effect the DV of the hex (despite saying "mission complete"). 

Also I did get the tholian models to show up, but in one Enemy Sweep patrol, it looks like one may be missing a model because I couldn't see it (but I did another THolian ship) it was off screen as it got closer but when I turned to it, I got shot back to desktop as I did when I couldn't see any of the models and got close to them on screen.  I don't remember the ship type, I'll have to try and hunt it down I guess.

Offline EmeraldEdge

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Re: GW4 Beta stuff
« Reply #23 on: November 07, 2004, 04:14:14 pm »
The T-ATGB isn't showing a model for me, and it's causing the game to crash to desktop.  In addition, I did finally get some opposition in neutral space, it appears that the NW missions are working for me, but the Karnak ones so far are not giving me an enemy to fight (I think they were fine before the server reset, but I wasn't paying attention to who made the mission at that time.)  Could a server setting be causing this effect?

Offline FPF-DieHard

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Re: GW4 Beta stuff
« Reply #24 on: November 07, 2004, 04:48:59 pm »
Fruck!!!  EEK missions don't work form Romulans with these shipliost mods.

Karnak?   Any chance I can get some hlep on this?  I have to pull the missions otherwise.
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Offline EmeraldEdge

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Re: GW4 Beta stuff
« Reply #25 on: November 07, 2004, 05:15:03 pm »
Well, it looks like the EEK missions don't work, just on the THolian border (when I was off the Fed border they worked fine).  Anyone tried using Klinks off the Tholian border?

Offline Green

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Re: GW4 Beta stuff
« Reply #26 on: November 08, 2004, 08:04:52 pm »
bump

Offline EmeraldEdge

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Re: GW4 Beta stuff
« Reply #27 on: November 08, 2004, 08:23:32 pm »
Something must have changed, because I just took an EEK mission and instead of having no enemy I had Klingon opposition, and Klingon allies (this was on the tholian border).

Offline RazalYllib

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Re: GW4 Beta stuff
« Reply #28 on: November 09, 2004, 06:17:28 pm »
I got a klingon and federation allied on a mission....weirdness.

Also Reyam is haveing problems coop...we start a mission get about 1.5 min and CTD?

Different scripts btw...weird.
Also noted several mission ship names.  Could this be contributing to the oddness?
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Offline Lepton

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Re: GW4 Beta stuff
« Reply #29 on: November 09, 2004, 06:29:04 pm »
What exactly are these "pinwheel" ships as groups of three ships?  Are they intended to be bases and will they be purchasable and placable in GW4 if they are indeed bases?


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Offline Kroma BaSyl

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Re: GW4 Beta stuff
« Reply #30 on: November 09, 2004, 06:40:00 pm »
they are ships not bases.
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Offline Bonk

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Re: GW4 Beta stuff
« Reply #31 on: November 09, 2004, 07:05:03 pm »
Came across two Klingons toinight who did not have the thol models in the correct location.

NOTE the tholian models should be under "Assets\Models\tholian\*.MOD"

I was going to reccomend the installer to them but the server is not updated to the latest shiplist for testing yet.

Offline Lepton

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Re: GW4 Beta stuff
« Reply #32 on: November 09, 2004, 07:18:24 pm »
they are ships not bases.

So the ones with their butt ends attached are meant to be ships, because they don't move for all intents and purposes?


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Offline Kroma BaSyl

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Re: GW4 Beta stuff
« Reply #33 on: November 09, 2004, 07:41:10 pm »
they are ships not bases.

So the ones with their butt ends attached are meant to be ships, because they don't move for all intents and purposes?

Correct, they are the best representation of the 3 ship tholian pinewheel the game allows. They are 3 ships attached at the rear ends.
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Offline KBFLordKrueg

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Re: GW4 Beta stuff
« Reply #34 on: November 09, 2004, 07:51:39 pm »
Came across two Klingons toinight who did not have the thol models in the correct location.

NOTE the tholian models should be under "Assets\Models\tholian\*.MOD"

I was going to reccomend the installer to them but the server is not updated to the latest shiplist for testing yet.

You are quite correct, Bonk. I was playing on GSA last night and forgot to swap the models back before logging on tonight. Fixed it and came back to see if you wanted to try again, but you weren't on then. But, the Tholians are where they need to be.
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Offline Bonk

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Re: GW4 Beta stuff
« Reply #35 on: November 09, 2004, 07:53:20 pm »
Cool, I can get some more testing in tomorrow, I gotta get to bed early tonight, gotta work at 6am..ugh!

Offline FPF-DieHard

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Re: GW4 Beta stuff
« Reply #36 on: November 09, 2004, 07:58:13 pm »
The Tholian Pinwheels are restricted, it was too damn funny seeing them as AI.
Who'd thunk that Star-castling was the root of all evil . . .


Offline RazalYllib

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Re: GW4 Beta stuff
« Reply #37 on: November 09, 2004, 10:51:19 pm »
The blow up real pretty when you chuck a few plasma their way
Comes a time when the blind man takes your hand
Says "don't you see?"
Gotta make it somehow
On the dreams you still believe
Don't give it up
You got an empty cup
Only love can fill
Only love can fill

Offline Bonk

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Re: GW4 Beta stuff
« Reply #38 on: November 10, 2004, 12:33:33 am »
The blow up real pretty when you chuck a few plasma their way

I survived an amazing amount of time in one (SFB-OP version 12xP-1s) once vs a crak Rom pilot in a SUA. I think the battle lasted a full 18 minutes and I even got some internals in... (I was quite suprised).

The thing is a pinwheel really needs to be surrounded by a proper web to work properly, otherwise it's a sitting duck once the weasels are gone.

Offline deadmansix

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Re: GW4 Beta stuff
« Reply #39 on: November 10, 2004, 03:34:14 am »

 question, are all the files for GW4 going into a installer or do we have to DL them all separately?