Topic: 30 years of Freaks & Geeks  (Read 4110 times)

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Offline Gambler

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30 years of Freaks & Geeks
« on: October 17, 2004, 08:41:53 am »
Gamers mark 30 years of Dungeons & Dragons

ATLANTA, Georgia (AP) -- Dungeons & Dragons players gathered in game stores around the country Saturday to celebrate the 30th anniversary of the grandfather of fantasy role-playing games -- a pop culture phenomenon that has influenced myriad video games, books and movies.

An estimated 25,000 fans in 1,200 stores celebrated the anniversary Saturday, said Charles Ryan, brand manager for role-playing games at Wizards of the Coast, a Renton, Washington, company that owns Dungeons & Dragons.

Shaunnon Drake was at Batty's Best Comics & Games, where gamers ranging in age from their early teens to mid-30s munched pizza and played D&D through the afternoon. Some said they spend three nights a week or more playing.

"The game allows you to live through your character your favorite fantasy books," said Drake, sporting an airbrushed T-shirt of himself as a "Game Master" surrounded by flying dragons and other beasts.

In 1974, 1,000 brown-and-white boxes filled with pamphlets for "Fantastic Medieval Wargames" were distributed by a couple of guys who liked war role-playing and decided to set a game in the Middle Ages but with monsters and fantastic heroes.

Dungeons & Dragons went on to become one of the best-selling games of all time, inspiring fan devotion so great that some travel thousands of miles to play in tournaments.

There have been Dungeons & Dragons books, movies, puzzles, even a Saturday-morning cartoon show.

The game peaked in the 1980s, but there are plenty of fans left. Some 4 million people play D&D regularly. Many of them laugh at a common suggestion that fantasy gamers are geeks: Of course they are, they say.

"I think a lot of people who get drawn to this game are loners, but here's a real opportunity to come out of that shell and feel safe about it," said fan Mitch Hamburger, 32.

The game's influence on later computer game designers is impossible to miss, said Dave Arneson, who created Dungeons & Dragons with Gary Gygax and now teaches computer game design.

"It influences all the video game designers," Arneson said. "They were geeks just like we were geeks."

The popularity of the Harry Potter books and the "Lord of the Rings" movies is bringing young new fans to the game, said Ryan. Dungeons & Dragons makers released a new starter set game this summer as a result.

Game designers had worried that the intense devotion of longtime D&D fans -- and the accompanying lingo and even costumes -- would turn off new players who felt the game was too confusing to learn.

But the young fans, and the continuing popularity of fantasy books and movies, will keep Dungeons & Dragons alive, Drake said.

"It's definitely a family game now, where you have people teaching their kids the game and keeping it going," he said. "It's just going to get bigger and bigger. It's basically the new cowboys-and-Indians game. With wolves."

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It's funny, I haven't played D&D since I was in college in the early 80's.  Yet I still use my first D&D character as a computer login or password at most places I work.  He is a part of me.  Heck I still have the picture that a guy drew of him.  No, the name isn't Gambler either.
I'm a Man
But I can change
If I have to
I guess


WWJKD - What Would Jim Kirk Do

I thank God I grew up in an age when a kid could still play with things that could put his eye out.


Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #1 on: October 17, 2004, 09:35:01 am »
It's funny, I haven't played D&D since I was in college in the early 80's.  Yet I still use my first D&D character as a computer login or password at most places I work.  He is a part of me.  Heck I still have the picture that a guy drew of him.  No, the name isn't Gambler either.

I have used modified character names as passwords myself, mainly because only friends of mine could possibly guess those passwords and they are all uniformly convinced that I wouldn't use something like that so I am safer that way.   When a friend might concievably learn the password I use something else.  It helps maintain the illusion that I wouldn't use anything they might guess. 

I just recently began DMing again (due to popular demand :) ), 3rd edition has some very interesting features.   Quite flexible.  Soon I'll have to show them (again) just how dangerous Kobolds can be.  They always preferred fighting things like Vampires rather than my Kobolds - they felt it was safer.  :)
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Offline S'Raek

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Re: 30 years of Freaks & Geeks
« Reply #2 on: October 17, 2004, 09:46:59 am »
I never played D&D, mainly because I didn't have anyone to play with.  Played SFB with my brother and cousin when I was a kid, but no one ever suggested playing D&D.  Mainly because none of us had much money so supporting out SFB habbit was all we could afford.  :) 

I did play Twilight 2000 briefly but our group fell apart after only a couple of months.  Too much drinking and not enough playing.  I'd give D&D a try if I had other experienced enough to help me out. 

Veritas vos Liberabit -- Semper Vigilo, Fortis, Paratus, et Fidelis

Offline AlienLXIX

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Re: 30 years of Freaks & Geeks
« Reply #3 on: October 17, 2004, 06:24:11 pm »
Gosh that brings back memories, most good some bad.  I miss a lot of the group I was apart off, we never ever made it easy for our DMs, I mean why should we?  Humm though I think there were times the DM wanted to smoosh us under an earth elemetal . . .

The only thing I really didn't like about the game was the rules lawyers!  Great goddess they could bog a game down in no time flat! >:(
Aloha,
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Offline J. Carney

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Re: 30 years of Freaks & Geeks
« Reply #4 on: October 17, 2004, 06:31:46 pm »
LOL...

I loverd playing D&D while I was in Iraq... you can attract a lot of people to it when you have no electricity and pen & paper games are the only game around.

Unfortunately I now find myself ON A COLLEGE CAMPUS THAT HAS NO D&D PLAYGROUPS! :o

Darn kids think you have to play D&D on an X-box.
Everything I did in my life that was worthwhile I caught hell for. - Earl Warron

The advantages of living in the Heart of Dixie- low cost of living, peace and quiet and a conservative majority. For some reason I think that the first two items have a lot to do with the presence of the last one.

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Offline Sirgod

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Re: 30 years of Freaks & Geeks
« Reply #5 on: October 17, 2004, 06:35:03 pm »
Put up a Notice at the Center, or at a Game shop Carney. It's always easy to find Players even in redneck Ville , OK.

Man It's Hard to Believe 30 years, So much of my time Growing up was spent on that Game.

stephen
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Offline Soreyes

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Re: 30 years of Freaks & Geeks
« Reply #6 on: October 17, 2004, 06:47:36 pm »
Quote
Soon I'll have to show them (again) just how dangerous Kobolds can be.  They always preferred fighting things like Vampires rather than my Kobolds - they felt it was safer.   
 
 
 

 :rofl: :rofl:  Or having a party of 3rd Lv Characters run into a Goblin la re. After a hour long battle with those little beasties. Our whole group was down to 1 or 2 hp each. The total take from that battle was 30 copper pieces, 8 silver pieces, 2 pair of moldy boots, and a +1 pan of frying :skeptic: :rofl: :rofl:


[img width=600 height=150]

Offline Sirgod

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Re: 30 years of Freaks & Geeks
« Reply #7 on: October 17, 2004, 06:49:32 pm »
I still have that Article on Tuckers Kobolds somewhere. From an old Dragon Magazine, I'll have to find It and post It again.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #8 on: October 17, 2004, 06:50:03 pm »
Gosh that brings back memories, most good some bad.  I miss a lot of the group I was apart off, we never ever made it easy for our DMs, I mean why should we?  Humm though I think there were times the DM wanted to smoosh us under an earth elemetal . . .

The only thing I really didn't like about the game was the rules lawyers!  Great goddess they could bog a game down in no time flat! >:(

My players always claimed that DM=Demented Monster. 

My number 1 rule:  Everyone should have fun.

My number 2 rule: The characters MUST have a chance to survive.  It is up to the players  to figure it out but it is always  there.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
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Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #9 on: October 17, 2004, 07:04:23 pm »
I still have that Article on Tuckers Kobolds somewhere. From an old Dragon Magazine, I'll have to find It and post It again.

Stephen

My players saw that and accused me of writing it.   

Kobold Scenario 1: 

~10th level characters very well equipped.  4 Kobolds in a ramshackle "customs" hut.  The Kobolds are driven off quickly even though they had traps prepared.  The groups theif found the pit trap in front of the door.  Checked inside and found several barrels of wine, poured some of the low quality wine from the tap to confirm it.

Since it was getting on to evening and the clearing appeared to be a good place to camp the group decided to stay.    The theif slept in the hut with the door barred. 

Inside the wine barrels was a small keg of wine - hooked to the tap.  The rest was oil.  Under the floor of the hut was a cellar full of oil barrels.  The only access to the cellar was a tunnel (no trap door) that came from the forest not the clearing.  Kobolds come in and light the fuse.

The PC survived barely, only because as he ran from the ruins of the hut remembered at the last second the pit trap and turned quickly to avoid it.

Kobold Scenario 2: 

Kobolds in an ambush.  Foxhole behind wooden barricade.  Characters smell smoke.  Big tough (DUMB) fighter decides to handle it with brute force.  Charges straight in (taking some arrows) and jumps over the barricade - into the large stew pot.  Only slightly boiled when rest of group rescues him.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline J. Carney

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Re: 30 years of Freaks & Geeks
« Reply #10 on: October 17, 2004, 07:14:35 pm »
*starts taking notes as three decades of experience pours out in front of his eyes*
Everything I did in my life that was worthwhile I caught hell for. - Earl Warron

The advantages of living in the Heart of Dixie- low cost of living, peace and quiet and a conservative majority. For some reason I think that the first two items have a lot to do with the presence of the last one.

"Flag of Alabama I salute thee. To thee I pledge my allegiance, my service, and my life."
   

Offline Gambler

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Re: 30 years of Freaks & Geeks
« Reply #11 on: October 17, 2004, 07:45:57 pm »
Speaking of stupid DM's.  One time we got set up to play.   Took all the time to be placed etc.  Started on the adventure.  Our party made it the outside of the dungeon.  Turns out we had a 1% chance of finding the door.  Every single one of us missed.  Go figure.  So the DM just packed up and called it a night.

One of the other DM's stepped in and came up with something.  The original DM never ever EVER dm'd for us again.
I'm a Man
But I can change
If I have to
I guess


WWJKD - What Would Jim Kirk Do

I thank God I grew up in an age when a kid could still play with things that could put his eye out.


Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #12 on: October 17, 2004, 08:06:56 pm »
*starts taking notes as three decades of experience pours out in front of his eyes*

hmm.  [puts cork back in ears]  Leak solved.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Tus-XC

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Re: 30 years of Freaks & Geeks
« Reply #13 on: October 17, 2004, 08:20:30 pm »
i think i've managed to play d&d about 5 times...... i mainly spent my time convincing my best friend that MTG was better ;) lol, that always proved interesting....
Rob

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Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #14 on: October 17, 2004, 08:24:12 pm »
Speaking of stupid DM's.  One time we got set up to play.   Took all the time to be placed etc.  Started on the adventure.  Our party made it the outside of the dungeon.  Turns out we had a 1% chance of finding the door.  Every single one of us missed.  Go figure.  So the DM just packed up and called it a night.

One of the other DM's stepped in and came up with something.  The original DM never ever EVER dm'd for us again.

Player says: My thief is listening at the door.

DM: [rolls dice] you hear a faint rustling sound.

Players : [Many paranoid comments]

two hours later

Players:  Kick door in and rush in ready for massive fight - find nothing.

DM :  [to self] It was just a hollow f....ing door with a snakes nest in it.  But could they take a hint nooo.  The more I hinted the more paranoid they get.  sigh.

:)
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Sirgod

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Re: 30 years of Freaks & Geeks
« Reply #15 on: October 17, 2004, 08:33:02 pm »
My Friend Mike was really getting into Period style playing, and Me as the general DM had to Aplidge him. It seems a Contract was taken out on his Paladin "StoneFist" and was Answered By a wizard , and a Half Orc Assasin (Original Rules mind you) ,

Anywho, the Wizard Cast a Simple sleep spell on him, causing him to fall of his Horse, (Horse saved) , and then the Assasin went after his horse Because It's Good Eating.

While the Wizard is rumaging through Stonefist's Belongings, Stonefist wakes up.

He chases after the Wizard, only to Catch him and Push him off a High cliff into a Raging river far far below. The Wizard died, But still had with him his Bag that he was Stealing stonefist's stuff.

Stonefist at this point was about 5 days from any town, his horse Promptly having Been Digested, He decided to make the best and Make Camp for the Night. That's when He discovered , The wizard must have had his Armor Key when he Fell to his Death.

Soon after that Game, and alot of Rusted Armor after, Mike decided that the Fantasy aspect was fine, and we didn't need to Introduce Period style Play.

Never mind the Lice in his Bed, The Desease in his coat, etc.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Brush Wolf

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Re: 30 years of Freaks & Geeks
« Reply #16 on: October 17, 2004, 08:34:51 pm »
Quote
Big tough (DUMB) fighter
Some the very best times I have had have been with  big dumb oxes. The scene is a small tavern where a fight has broken out. Player Hobbit comes up to my character who is as strong as an ox and on a good day almost as smart and asks if he would help the hobbit get to the door as quickly as possible. Hobbit goes flying through the air, smacks the door and falls to the floor in a heap.  ;D
I am alright, it is the world that is wrong.

Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #17 on: October 17, 2004, 08:37:30 pm »
Now for one where I was the player not the DM.  :)

DM:  You see an approaching Drow party with a truce flag.

Me: Does my sword tell me that there are any evil wizards among them (sword's purpose slay evil wizards ego galore).

DM: Yes.

Me:  Various questions covering possible ambushes against us.  Negative result.  Prepare to fight or talk, convince sword that I'll get the wizard later.

DM: Drow leader explains how they have captured our scout and will sacrifice him if we don't surrender.  (Smug DM has planned for anything - but me :) )

Me:  Go ahead kill him he's just Cannonfodder.

DM: [Shocked tone of disbelief] Cannonfodder?

Scout:  I'm not CANNONFODDER!!!!

ME to Scout: Shutup your character isn't here.

Scout: [repetive muttering]I'm NOT cannonfodder.

Me to DM:  Tells Drow that they have 5 minutes to leave or they will be attacked truce flag or not.

DM: [Shocked tone of disbelief babbles] Cannonfodder?[repeatedly]

Me:  Five minutes later lead counter attack that wipes out the Drow and rescues the scout with ease due to DM being still in shock.

Scout:  My character is HERE NOW!  IM NOT CANNONFODDER.

Me:  You are still tied up and gagged and are saying nothing.

Other Players:  Rush to untie and ungag Scout.

Scout:  I can speak now  I'M NOT CANNONFODDER.

Me: You didn't hear that in character so can't comment.

Other Players:  Rush to inform him.

Scout:  I know now  I'M NOT CANNONFODDER.

Me to Scout:  It worked didn't it?  So get out and scout.

Scout has new nickname - Cannonfodder.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Sirgod

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Re: 30 years of Freaks & Geeks
« Reply #18 on: October 17, 2004, 08:38:12 pm »
We need to Get together sometimes Guys and See about Publishing some of our Gaming stories. Is the D20 still public ?

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Nemesis

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Re: 30 years of Freaks & Geeks
« Reply #19 on: October 17, 2004, 08:42:08 pm »
We need to Get together sometimes Guys and See about Publishing some of our Gaming stories. Is the D20 still public ?

Stephen

Still under the OGL.

I have sometimes considered taking a creative writing class to refresh my skills just to post some of the stories online.  Some were funny.   Others could make useful modules or encounters for a time strapped DM.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."