Topic: Franklin class "Minnow" getting it's rework finally  (Read 3015 times)

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anduril

  • Guest
Franklin class "Minnow" getting it's rework finally
« on: March 06, 2003, 07:58:26 am »
She'll come out in Starfleet colors this time.

Mesh was reworked around the bridge, secondary was given a proper scallop and a clamshell and the warps got some new detail and channels cut in.




 

Swordsman

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #1 on: March 06, 2003, 08:49:45 am »
Wow. That's a pretty cool little ship there, dude. Is it gonna go up on your site or somewhere else?

And say, what ever happened to the USS Phoenix. I'm still lusting.

Rhaz

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #2 on: March 06, 2003, 10:07:29 am »
Thank-you anduril!

I love this ship!  (Currently it's my FF when I'm in TOS mode)  

I can't wait to see it updated!

 
 

anduril

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #3 on: March 06, 2003, 12:21:25 pm »
It will become avail as will the others I will redo or have redone over time.

With the demise, yet again, of multiple servers it has been decided that The Galactic Fringe needs to move to it's own more permanent location.   Which should be in the fairly near future.

James Formo

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #4 on: March 06, 2003, 12:51:23 pm »
Nice design there

Lord Schtupp

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #5 on: March 06, 2003, 02:46:38 pm »
yessir great things are afoot....

 

Pataflafla

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #6 on: March 06, 2003, 05:45:51 pm »
Wow!! Those textures look awesome!! Nice work, Anduril.  

Bernard Guignard

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #7 on: March 06, 2003, 06:04:14 pm »
Hi Anduril
    Nice to see some of your work gracing the boards again. Looking forward to downloading this new minnow.
Take care and be well    

anduril

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #8 on: March 07, 2003, 02:22:37 pm »
Just a quick size comparison.  I think I'm going to go with this size.  May have to shrink the bridge module a bit tho.



 

Bernard Guignard

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #9 on: March 07, 2003, 04:32:44 pm »
HI anduril
    Personaly I think the Bridge looks just fine the way it is. Got to give them a little walking space in that ship . Looking forward to seeing the final rendition and downloading her. Your doing a great job on her Well I've got to go
take care and have a great weekend  

E_Look

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #10 on: March 07, 2003, 05:15:45 pm »
I guess I'll just sit right back and and wait for the finish of this tiny ship to make its first fateful trip from Anduril's I/O ports.  I hope it'll sail more than three hours in SFC1, so that I can make its mate a mighty spacer man, with its skipper, too.  I suppose you don't need to be a BPV millionaire or his wife to buy it, though you might need to be a professor to fly it.   And garnish it with ginger and marjoram.  

Lord Schtupp

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #11 on: March 07, 2003, 08:31:05 pm »
 
Quote:

Just a quick size comparison. I think I'm going to go with this size. May have to shrink the bridge module a bit tho.  




Aye maybe a wee bit laddie, but at its present size it lends the ship appropriate scale, i.e. makes ship hull look smaller in relation. I wouldnt change it very much, maybe 5% or so max.


Howdy E_look  

E_Look

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #12 on: March 07, 2003, 09:04:27 pm »
*** no hijack intended***

Quote:

... Howdy E_look ...  




What?  No comment on my post?  You don't like my post?  You have no proof it's not likeable!  You're just trying to force a posting style change!  Why else would you not comment?  Huh?  Huh?  So there!    

Lord Schtupp

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #13 on: March 07, 2003, 10:25:08 pm »
lol - as the french say: touché my friend, touché....

anduril

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #14 on: March 08, 2003, 09:41:05 am »
I like the beat and give it a 84.  But I don't think I can dance to it.

But since you took the time to be creative on the reply I can take the time and put it out in sfc1 format too.
Does sfc1 understand .bmps?

Major A Payne

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #15 on: March 08, 2003, 11:45:22 am »
As a fan of small, compact designs I do like this. Although I'm not that much of a fan of TMP/TOS designs, I reckon this would make a great model to do one of those "Well this is how a TNG version would look, followed by a future refit"

E_Look

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #16 on: March 08, 2003, 02:53:44 pm »
Why, much obliged!!

And, uh, is that a new site?

E_Look

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #17 on: March 08, 2003, 10:16:25 pm »
Oh, Anduril, as to the .BMP's I think SFC1 can handle them.  If not, I'll use MS Paint or something and convert them to .PCX's... or what format are the texture files in?

Again, really, a thousand thanks.  

James Formo

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #18 on: March 08, 2003, 11:15:41 pm »
Quote:

I like the beat and give it a 84.  But I don't think I can dance to it.

But since you took the time to be creative on the reply I can take the time and put it out in sfc1 format too.
Does sfc1 understand .bmps?  




I don't have SFC1, but what I heard is everything is the same except it does not support I-maps. So if you just remove the I-maps , not just the maps, but they need to be unassigned in the mod file as well. Then it should work.

anduril

  • Guest
Re: Franklin class "Minnow" getting it's rework finally
« Reply #19 on: March 09, 2003, 06:42:56 am »
It's kind of funny in a way.  Ghost and I must have put out nearly 300 ships for sfc1 but I never tried one in the game to see what format the textures can be in.  I always believed .bmps would work and since I've never received an email saying they didn't I'll just stick with that.  I was just curious.

Anyway, edited to add this.....

Those were the days...sorta...

« Last Edit: December 31, 1969, 06:00:00 pm by anduril »