Topic: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."  (Read 8911 times)

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Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #20 on: October 19, 2004, 11:45:21 pm »
21 days leftFrom Xbox365.com

Halo 2 Pre-Sells Top 1.5 Million:

There hasn't been this much anticipation for an otherworldly touchdown since Neil Armstrong first walked on the moon. With three weeks to go before the game hits store shelves, pre-orders for Halo 2 -- the highly anticipated Xbox exclusive from Microsoft Game Studios -- have eclipsed the 1.5 million mark in the United States. With phenomenal record-breaking video game pre-orders, "Halo 2" is poised to generate more revenue in 24 hours than day one sales of any full feature movie in entertainment history, including "Spider-man 2," "Harry Potter and the Prisoner of Azkaban" and "Matrix: Reloaded."

In the U.S., the anticipation builds to a fever pitch on Nov. 9 when thousands of shoppers line up to be among the first to get their hands on the action-packed thriller. The first copy of Halo 2 will be distributed at a Midnight Madness event at the largest Toys "R" Us in the world located in Times Square, New York. Toys "R" Us Times Square will open its doors at 12 midnight on November 9, and deliver the first retail copy of the game to a lucky fan.

"The original 'Halo' is still a top ten title three years after it hit shelves, and the buzz for the sequel is off the charts," said John Barbour, president, Toys "R" Us, U.S. "We can think of no more appropriate place to unveil 'Halo 2' than the site Xbox first launched--Toys "R" Us Times Square."

More than 6,500 U.S. participating retailers*- including Gamestop, EB Games, Best Buy, Gamecrazy, Game Rush, Circuit City, Kmart Super Center stores and FYE, will open their doors at 12:01 a.m. on Tuesday, Nov. 9 to allow for sales of Halo 2, Xbox consoles and Xbox Live Starter Kits.

The global launch of Halo 2 will also be marked by celebrations from November 9 through November 11 at more than 1,125 retail stores in cities around the world including London, Seoul, Toronto and Sydney. "Halo 2" will be translated into seven languages (Japanese, Korean, traditional Chinese, Spanish, French, German and Italian) and will be distributed in 27 countries.

"'Halo 2' is expected to be the biggest 24 hours for a video game title in retail history and is projected to bring in more revenue than any day one box office blockbuster movie in the United States," said Peter Moore, corporate vice president of worldwide publishing and marketing for Xbox. "We call it the Halo 2 effect. We've even heard rumors of fan anticipation of the 'Halo 2 flu' on November 9."

Halo 2, the follow up to the marquee Xbox title, Halo: Combat Evolved, was selected for the Toys "R" Us Joy List as one of the expected top sellers this holiday season. "Halo 2" utilizes Xbox Live to redefine online play, delivering superior online multiplayer capabilities, which allow gamers to engage with or against friends from around the world in an effort to save humankind.

Developed exclusively for Xbox by Bungie Studios, part of Microsoft Game Studios, the original "Halo" has sold more than 5 million copies worldwide and spawned a legion of powerful devotees who participate in competitions, tournaments and game nights.
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #21 on: October 21, 2004, 02:15:11 am »
  :P 19 days left  :P missed a day, so I'm off sorry.  Family matters.
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #22 on: October 21, 2004, 11:50:44 pm »
  ;D 18 Days  ;D
From Bungie.net

 
The Bungie Guide to Game Modes
A pre-launch guide to some of the game modes you'll be playing in November, and a good chance to get a little advantage over the opposition. First up, one of the newest, and most radically different game modes in the game.

 

Part One: Swords

You?ve read a lot about Swords by now, and we should probably explain what it is, and how you play it. For one thing, we feel pretty confident saying that Swords is quite unlike any other game mode, in that it is both frantic and stealthy at the same time. Swords can be found in the sub menu of the ?Slayer? rules.

Basically, each player is equipped to begin with a Covenant Energy Sword. The Energy Sword is a twin-bladed weapon, which can work using either the melee button for rapid, dangerous strikes, or when in range and locked-on, the player?s reticule will turn red, indicating that a powerful and deadly lunge-strike is available. Timing your press of the right trigger to coincide with the reticule turning red, is key to excellence in Swords.

Unlike the Campaign mode, Swords in multiplayer last forever, and never lose their deadly lock-on ability. Soon, the ground will be littered with corpses and dropped Swords. The player will also note that they are equipped with grenades ? these will prove to be a deciding factor in the game, and has the bonus effect of lifting the oppressive and frightening silence with a few staccato explosions every now and then.

Swords works best on small maps with a few players, or medium size maps with lots. Large maps are just too, well, large. Lockout, Ivory Tower and Midship are probably best, but large groups could enjoy games on Zanzibar, Ascension and even Colossus. One on one matches work brilliantly on Lockout and Midship, but everything else can get lonely.

 



 

I'm gonna give you such a stabbing!

 

Motion tracker is by default active, since it actually adds to the tension, but some players may deactivate that feature in the quick options. We prefer to keep it on. Not knowing if a player is above or below you adds a note of terror to a tense match of Swords.
Speaking of above and below, we should mention that the lunge isn?t just lateral. If you have a lock on a player above or below you, that killer-lunge will make you leap directly at anyone unfortunate enough to be in the way. You may think you?re safe on a ledge looking down, but a locked-on Sword-wielding player can lunge a lot higher than he can normally jump. The vertical game becomes vital for success.

There are tons of tricks you can use to succeed. Camping can work, but many?s the player who?s been caught squatting behind a crate, forgetting, apparently that he has a huge, meter long glowing sword sticking out. Some players prefer a fishing expedition ? lure an opponent towards you, and then retreat, but remain facing the sucker. The nanosecond he?s in range, hit that right trigger. Naturally, he can do the same, so keep your wits about you.

Waiting in a gap between structures, say, on Lockout or Ivory Tower, can also prove fruitful. As a player makes the leap across the gap, you can lock, lunge and strike. He?ll never know what hit him.

We like to increase our controller sensitivity for this game mode, since rapid turns, and quick vertical looks are essential. Some players may prefer to retain the smooth predictability of a lower setting, but we want speed, always. This is especially important as you track vertically, or need to spin around quickly.

If you're playing on a small map with a large number of players, be aware that there is ALWAYS someone behind you. If you just made a kill, it's prudent to immediately spin around, since the fight probably attracted the attention of another Swordsman.

 



 

You can change the default Swords options easily.

 

Your spawn point can make the difference between life and death. If there are only a few players, they will tend to spawn quite safely, at some distance from the nearest player. However, as a map becomes crowded, spawn points can become more hazardous, although if you're facing in the right direction, it is possible to spawn conveniently behind someone, without of course alerting his motion tracker.

That exact phenomenon makes kill-stealing (basically swooping in on weak, injured players) especially effective in Swords. It's low and dirty, but it works. Watch a melee battle and attack the victor in his moment of triumph. You can also lob grenades at two circling opponents to create confusion and occasionally get a nifty double-kill.


If you end up in a tight corner and find yourself thrashing the right trigger frantically, you're gonna get killed. You won't be able to achieve a lock in a panic and the right trigger attack is too slow. Switch to the melee button immediately if things are getting stabby! This is easier said than done, but with practice, it'll come naturally.

If you're dodging, dodge left or right. A locked-on player can miss if you sidestep at just the right time. Be careful too, when lunging, since foolish dives forward can take you over the edge of a precipice. And you don't want to yell some stabby smack-talk seconds before the Guardians kill you...

FRANKIE TIP: Lie. Seriously. On System Link games, and now on Xbox Live, try saying things like, "I can't believe I just fell to my death!" And then make with the stabbing. You'd be surprised how effective it is. Just ask Shishka or Sketch?.

GODS!! I'm in the mood!  :2gun: :2gun:  Oh Yeah!!!
 

Offline AlienLXIX

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #23 on: October 22, 2004, 03:37:14 am »
  ;D 18 Days  ;D
::snip::

GODS!! I'm in the mood!  :2gun: :2gun:  Oh Yeah!!!

How sad is that dear?  YOU are in the mood for a game but not your own wife!  SOB SOB!  It seems I am doomed to be a Halo Widow!
Aloha,
AlienLXIX


:whip: I am a freak and no one can stop me!  MUAHAHAHAHAHA!  I've got a Ferret to spank!

I am not a bigot, I just hate people on an individual basis.

The things that will destroy America are prosperity-at-any-price, peace-at-any-price, safety-first instead of duty-first, the love of soft living, and the get-rich-quick theory of life. - President Teddy Roosevelt

Offline Captain Krenn

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #24 on: October 22, 2004, 10:22:38 am »
Finally made it to the store and resevered a copy. 

<goes back to watching count down clock>

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #25 on: October 23, 2004, 01:39:12 am »
  ;D 18 Days  ;D
::snip::

GODS!! I'm in the mood!  :2gun: :2gun:  Oh Yeah!!!

How sad is that dear?  YOU are in the mood for a game but not your own wife!  SOB SOB!  It seems I am doomed to be a Halo Widow!
You were an SFC widow before being converted in the "Church of EAW" now I guess you're going to have to go to the temple of death and carnage of HALO 2 in
17 days
Finally made it to the store and resevered a copy. 

<goes back to watching count down clock>

Just look above bro. Just look above  ;D
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #26 on: October 24, 2004, 01:22:35 am »
  :ufo: 17 days and still going  :ufo:
 

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #27 on: October 24, 2004, 02:47:27 am »
Alien, just figure out how to get what you want without blocking the screen and without interfering with the twitching fingers on the game pad.


Oh, and if I had an Xbox I'd be tempted badly by this one...as it is...well I might have to borrow certain people's machines.
He who can master the data controls the world.

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #28 on: October 24, 2004, 05:20:27 pm »
Alien, just figure out how to get what you want without blocking the screen and without interfering with the twitching fingers on the game pad.


Oh, and if I had an Xbox I'd be tempted badly by this one...as it is...well I might have to borrow certain people's machines.
Ahh she used to do that when she was a former SFC widow! LOL!
Well I don't think you might be able to borrow a console to play the game when it comes out in
16 daysbut, you'll probably talk them into leting you do the multiplayer thing.  I cannot wait to do this on XBL.
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #29 on: October 25, 2004, 09:57:36 pm »
***EDIT***
 :o OOPs  :o I guess I haven't missed another day
Just seen the new H2 commecail on G4
15 days
« Last Edit: October 26, 2004, 06:37:09 pm by ferretlxix »
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #30 on: October 26, 2004, 06:32:10 pm »
I just got this download form another site.
You're going to love it if you are a Halo buff.
 

Offline Sirgod

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #31 on: October 26, 2004, 06:38:04 pm »
LOL, That's way too Funny. Good song also.

Stephen

Man It Just hit me, Is that Dennise Leary singing that?
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #32 on: October 26, 2004, 06:39:47 pm »
The clock now goes to
14 daysYES! Two WHOLE weeks to go!!
Well this might keep your intrests up
HALO2 Site
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #33 on: October 26, 2004, 07:12:13 pm »
LOL, That's way too Funny. Good song also.

Stephen

Man It Just hit me, Is that Dennise Leary singing that?
I thought you would like it.  Yuppers the track was taken from the original tune and added to a home made Halo vid.
 

Offline Captain Krenn

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #34 on: October 27, 2004, 11:25:18 am »
K this was weird

My cousin just had a birthday and has been wanting an Xbox so he could play Halo ever since he saw mine.

I went to Best Buy, Compusa, and every Walmart in a 20 mile radius of my home and they had NO XBOXES. 

Called around and no one had any.

DId all those people wanting to play Halo 2 go out and grab a new xbox or something?


Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #35 on: October 28, 2004, 02:39:30 am »
K this was weird

My cousin just had a birthday and has been wanting an Xbox so he could play Halo ever since he saw mine.

I went to Best Buy, Compusa, and every Walmart in a 20 mile radius of my home and they had NO XBOXES. 

Called around and no one had any.

DId all those people wanting to play Halo 2 go out and grab a new xbox or something?


WOW! I didn't think that would've been the case but, you never know.
After seeing the last commercail my drool machine kicked into full speed!
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #36 on: October 28, 2004, 02:40:31 am »
Before I forget.
13 days
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #37 on: October 29, 2004, 03:25:49 am »
12 days
From xbox365.com
Making the Video Game: Halo 2
MTV: Music Television today announced that ?Making the Video Game: Halo 2? will premiere on MTV on Friday, November 5th at 11:00pm ET/PT, and MTV2 on Saturday, November 6th at 9:00pm ET. The special will give viewers an unprecedented inside look at the most anticipated video game of 2004.

?Making the Video Game: Halo 2? will go behind the scenes to discover the secrets, the storylines, and the graphics that will keep every last obsessive Halo fan glued to their TV. The special will also include interviews with the game developers, celebrity Halo fans, and the bands involved in the new soundtrack including Incubus and Hoobastank. Both the game and soundtrack hit stores on November 9th.

?The MTV audience is the gaming audience,? said John Shea, EVP, Sponsorship Development and Integrated Marketing, MTV, VH1, and CMT. ?Halo 2 is destined to be one of the biggest video games of the season and we?re excited to give fans a behind the scenes look.?
 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #38 on: October 29, 2004, 08:41:50 pm »
11 daysFrom Bumgie



 
The Ins and Outs of Dual Wielding
One of the biggest gameplay differences between Halo and Halo 2 is dual-wielding. Here's a brief look at how it works, its pros and cons and the subtleties you might not even have considered.


Dual Wielding Basics

Dual Wielding sounds simple enough. Why use one gun when you can use two? Master Chief has two hands, after all. And there' lots of guns just laying around! Well, it's not as simple as that, but we think we've got a pretty cool system in place, one that adds fun, depth and strategy to the single and multiplayer game types.


Dual Needlers work best at close to mid range, since the tracking grows less accurate with distance.

 

At its simplest level, Dual Wielding simply allows the player to press Y to pick up and use a second weapon. But naturally, things aren't always as simple as they seem. First up, this is the list of weapons you CAN dual wield ? all of which are guns the Chief ordinarily uses in a one-handed grip (Covenant Energy Sword is the single exception to this rule):

Covenant Plasma Pistol
Covenant Plasma Rifle
Covenant Needler
Covenant Weapon (unrevealed)
Human Pistol
Human SMG

Now, that's a relatively short list, but remember you can wield any combination of two, and in your left or right hand. Which adds up to a total of 36 possible variations of dual wielding. Left and right-handedness is more important than it sounds. We found for example that right-handed players prefer to use their right hand for their principle or favorite weapon, even when using two.

This means of course, that you CANNOT wield two Battle Rifles, two Sniper Rifles or two Rocket Launchers. That said, the double rate of fire on two allegedly weaker weapons can often match or exceed the power of a single rifle/launcher.

Controlling Dual Wielding is incredibly simple, but adjusting to its rhythm and nuance takes a little time. Eventually it becomes instinctual. In fact, Halo 2 aficionados claim that they get a little discombobulated when they go back to the original Halo.

 



Try mixing and matching lots of combos to see what works best for your play style.

 

When holding a Dual Wieldable gun, simply walk over a second gun and press Y to pick up and dual wield the second weapon. It will, by default appear in your left hand, but you can swap (while dual wielding) another weapon you find into your right hand by pressing X. If you happen to be standing over a dual wieldable weapon, but don't want dual wield that weapon, you can tap Y to drop the one in your left hand, or press the B button to melee punch AND drop the left-hand weapon at the same time. This combination of efficiency, speed and punchaliciousness makes using melee the preferred way to toss a second weapon. Tricky to explain, but easy to use.

You'll notice when holding two guns that the user interface changes slightly, displaying the left-hand weapon ammo or charge on the top left of the screen, and the right-hand weapon ammo or charge on the top right hand side. Couldn't be simpler. Pressing X while dual-wielding will reload both weapons, unless, for example, the other weapon is a plasma pistol and being overcharged at the time. This nuance proves incredibly useful, since it allows you to reload and prepare for your next target at the same time. Pressing reload will automatically reload only a weapon with a (partial or fully) depleted clip. A weapon with a full clip will, for obvious reasons, not reload.

Picking the correct combination of weapons is key, and to be honest there are very few bad combos. Some however, are more effective than others. And some have very unique properties. We want you to experiment, but here's a few pointers to get you started:

Plasma Pistol and Human Pistol: Use the plasma overcharge (hold then release the trigger) to deplete an opponent's shield, then squeeze off a single headshot to kill the shield-challenged enemy. Accurate shooting is required.

Twin Needlers: The needles will penetrate shields and flesh, and should seven or so enter an opponent's body, they will explode ? and in MP games with standard rules, that will kill instantly. Press and hold both triggers simultaneously to do it.

Twin SMGs: Great against nearby opponents. Especially effective against drones in Campaign, since the "walk" (the constant lift caused by kinetic energy from the guns) can actually work to the player's advantage, when fighting Drones, for example. And two SMGs can be excellent for close-quarters assaults on multiplayer opponents.

SMG and Human Pistol: Surprisingly effective at close quarters and at distance. Use the pistol for long-range headshots, while constantly depleting their shields and health with a spray of SMG fire. Remember also that one pistol shot will detonate a fusion core.


Now, one of the techniques employed by players in the original Halo was switching. That is, using the properties of one gun, the plasma pistol for example, and then quickly switching to another to finish the job. That's still possible in Halo 2, and sometimes necessary. Try using the plasma pistol overcharge and then quickly switching to the battle rifle when human pistol is unavailable.

So there you have it, a quick guide with some easy answers, but the real fun will come when you start experimenting yourself. Try everything. You may even find a combo useful in circumstances we never imagined.

Oh and as for the unrevealed Covenant weapon, it's neat, but nothing to get your knickers in a twist over.


 

Offline Ferretlxix_XC

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Re: Ferret's Bar and Grill"OHHHHH Yeha, X Box Live Subscribers get set..."
« Reply #39 on: October 30, 2004, 07:09:35 pm »
move [T minus ten days]

From bungie: weekly update (one more left to go):

Red Vs. Blue came in today. They're great. They're great in a way that works independently of Halo and Halo things. As a matter of fact, it troubles me sorely that they could up and leave us any time, and make their amusing pastiches of human foibles on some other game. Seriously. They're smart and talented enough to make Red Vs. Blue work on any game with pro and ant agonists. Conceivably, Red Vs. Blue could be done with Pac-Man and Blinky. Obviously it would be called Yellow Vs. Blue, but I digress.

They came in for a preview of what they can expect for future generations of the series. Think about that. They now have access to emblems, custom colored armor and even Covenant models. All the new levels and features might give them something to think about ? like an explanation for the fan in Zanzibar?

Now, I can't pretend to know what they're going to do. All this new stuff might inspire them, or they might simply look for ways to hide it all. But what I do know, is that while they were positioning characters, working through script ideas and planning the next episode of the series, Cam, our marketing manager, blundered into their game and started sniping them. We somehow don't expect that footage to make it in there.

Mat Noguchi is bored. Which is roughly equivalent to a wasp being angry, or a pitbull being bitey in terms of its overall effect on a household. He wanders over here, on the hour, every hour, to announce that he has nothing to do. Normally Mat is in charge of tools for the game, which means he's up to his elbows in audio, engine and graphics code. Mat, as it turns out has a mind exactly like his desk ? filled to the brim with everything he comes across. One unexpected bonus on that front is his knowledge of cool Halo 2 secrets. He showed us something on Old Mombassa that made us pee, just a little bit.

Mat, to sate his thirst for distraction from the boredom of an empty office, is going to be answering your questions either today, or early next week. That should be interesting.

Brian and I are still working on marketing and PR support. All those print ads, TV campaigns and magazine articles need information, and we're the gatekeepers for a lot of that. Which means that every time we check our email, somebody wants a 600 word description of something. Or a render. Or our blood plasma. And we give, generously.

We're also working on a heavy content schedule for the launch of the game. When a bunch of our online stat and clan features go live, we're expecting heavy traffic to the site and we want to be prepared. There are some neat features in stats ? including one (and this could change before launch, guys) that lets you see what emblem you were wearing when your individual stats were recorded. Cool and useful.

Piracy and spoilers continue somewhat abated. Most players are either hiding from spoilers or doing their best to avoid accidentally seeing stuff they don't want to. We've had a couple of readers point out that they think the TV spot is full of spoilers, but we can assure you, it's not. There's a lot of teasers in there, but nothing to ruin a plot twist or surprise. It was carefully vetted and edited with that in mind, so feel free to go through it frame by frame if you like.

Halloween is coming, so our office is decked out all spooky by Amanda and Alta, the only two real adults in the studio. Now, as some of you may know, I'm foreign, so while we had Halloween in Scotland, it was a very minor business and there was no trick or treating. Not when I was a nipper, anyway. So when the children of Seattle get to my door and I hand out hot steaming morsels of fun-size Haggis, eat it up and you'll grow up to be pale and angry, just like me.

So, in this, the penultimate update before the game launches, we appreciate the spookier side of Mister Chief, and happy birthday to Shishka.