Topic: SkinMans Rom Bop.  (Read 865 times)

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Offline Red_Green

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SkinMans Rom Bop.
« on: September 22, 2004, 04:00:42 pm »
I changed the impulse to green from orange. As well as those panels on the underside.



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Offline Anthony Scott

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Re: SkinMans Rom Bop.
« Reply #1 on: September 22, 2004, 04:04:24 pm »
I like very much!


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Offline Red_Green

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Re: SkinMans Rom Bop.
« Reply #2 on: September 22, 2004, 09:56:29 pm »
May as well post this in this thraed. I am updating Dawn's Valdore for SFC3. I know its in game already but I noticed some stretching on the textures on the head and neck and a hole in the back. So I remapped some of those areas. Got about 90% of the problem areas, some are hard to get it without the 3ds file.
Then I gave it some custom damage maps. Now the glows still look to bright so gotta turn down the alpha on them. I also cloned the lower neck part and used that to add some flavor to the rear underside. This pic is up close to show some damage.

Oh and I tweaked the textures to  better match the other Roms from TNG. Simply stuff like hue adjustment, saturation, contrast and gamma correction.






The most creative person hides his sources the best!

"The universe hates you. Deal with it!"

Spoken by Harper in a 1st season episode of Andromeda.

"Pesimism is not a survival trait"

Offline E_Look

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Re: SkinMans Rom Bop.
« Reply #3 on: September 23, 2004, 09:42:11 pm »
Ooooh, now the ship in this last pic REALLY looks good!