Topic: Hidden Secrets of Squadron Commander  (Read 1438 times)

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Offline Herr Burt

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Hidden Secrets of Squadron Commander
« on: September 16, 2004, 01:06:53 am »
Things that might not be immediately noticeable

1) You can raise your DVs above starting value
2) Pay attention to asteroid hexes.   Note that those are where your econ points are.  (They are supposed to represent rich systems that have not been developed into fortified planets.)
3) PF's with an "m" in their name can make pretty fireworks.  16 bombs and four transporters fill in the role of mine racks.
4) Don't go nose to nose with a R-CEN.  His alpha WILL kill you.
5) Most leader PFs can carry two PFs.  Lyran leader PFs can carry three, which can be standard or Fi-Con with ZY drone fighters.  (As in SFB).
6) Scout PFs have a probe; no other PF does.  They also have built-in ECM, but I'm not convinced it does anything.

-Herr Burt

Happy Warmongering!

Offline Herr Burt

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Re: Hidden Secrets of Squadron Commander
« Reply #1 on: September 17, 2004, 12:52:11 am »
Small bump.  Not vital information, but just in case.

-Herr Burt
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Offline GDA-Agave

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Re: Hidden Secrets of Squadron Commander
« Reply #2 on: September 17, 2004, 08:27:42 am »
Question here Herr Burt-a-rooney,

If you take a bunch of hexes inside another's territory, does it affect the neighboring hexes?   Me and some other Bruces have destroyed, then taken all the hexes around the ISC homeworld.   This seems to have dropped the ISC homeworld hex down to a DV of 1, WITHOUT ANY OF US HITTING IT.  PROMISE.

Good you look into this, please?   You'll notice that several hexes around our approach line have dropped in DV as well.    Is this a bug?   I ask because I don't want to take advantage of any bugs.


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Offline Herr Burt

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Re: Hidden Secrets of Squadron Commander
« Reply #3 on: September 17, 2004, 11:49:14 am »
Question here Herr Burt-a-rooney,

If you take a bunch of hexes inside another's territory, does it affect the neighboring hexes?   Me and some other Bruces have destroyed, then taken all the hexes around the ISC homeworld.   This seems to have dropped the ISC homeworld hex down to a DV of 1, WITHOUT ANY OF US HITTING IT.  PROMISE.

Good you look into this, please?   You'll notice that several hexes around our approach line have dropped in DV as well.    Is this a bug?   I ask because I don't want to take advantage of any bugs.


Agave

This is the normal result of destroying bases.  When you place a base, you raise the DV of hexes around it.  When you destroy a base, you also decrease the DV of the hexes around it.  I'm guessing you destroyed all the bases around the ISC provincial capital?

This shouldn't be an issue so long as you don't attack the planet hex.  Please remember that in the captial hexes themselves you are not allowed to take missions.  I'd advise the Julin quartet and his frog armada to run a few DV boosting missions in the capital when farming for the points to create new tender bases, so that if the bases get destroyed again the capital doesn't fall due to "low civilian morale".

NOTE:  I hadn't considered the possibilty of a captial falling because of repeated base loss, but I should have.  It is sort of neat in that it might model civilian morale, but I'm going to have to think a bit about it.  I may outlaw it, and manually return capitals to their rightful owners if they fall.  These capitals should have dirct wormhole links to their native soil, so the home empire sending in sudden reinforcements to maintain a toehold in the Colonial Zone is not beyond the realm of possibility.

And again, I remind everyone:  I edited the map so that you can raise your DVs above starting level.  You might want to pay attention to this when you start placing bases, and reinforce where needed, so you don't lose any adjacent territory if you lose bases.

Now lets see some frogs log on to send you luggage packing packing yourselves back home.

-Herr Burt 
Happy Warmongering!

Offline Julin Eurthyr

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Re: Hidden Secrets of Squadron Commander
« Reply #4 on: September 17, 2004, 08:47:42 pm »
snip...
I'd advise the Julin quartet and his frog armada
...snip...
Now lets see some frogs log on to send you luggage packing packing yourselves back home.

-Herr Burt 

1. I'm (all 4 of me) busy getting made over as a Klingon in anticipation of the KCW.  Espionage and all that... I haven't been on at all.  From the sounds of it, my logging in might make the first ISC player this server.

2. The armada's still Blade's, he's the chief Froggy over here...  Though I've noticed he's taking more and more breaks between servers, he always shows up when the ball drops for SFC2Net.  I wonder if he's even heard of the Squad. Cmdr. server... ???

3. The last part's the only sane thing you've said all post.  :D  Good thing you're a neutral admin as Herr Burt, cause I'm sure if your "true-Bruce alter-ego" posted that there would be a mutiny the size of Kroma over there... ;)  (What would possess you to make that comment?  Dr. Nyet giving you enough anti-luggage indoctrination that it's starting to sink in and cure your alcohol-induced maladies?  You considering turning back into the fine Romulan sneak you really are and escape from the evils of Brucedom?  Do you need soime help with that training? ;))

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