This probrobly belongs in another forum, but I am either too proud or too ashamed to post such there.... but.. (if you guys feel it doesnt belong, say so, and Ill delete it noooo problem)....
I have already invested some money into a concept of using similar functions, feel, and playbility of SFC, but making it into a harmonious, consistent, continuous space format.. no hex map, just a drop down ''hex coordinate'' for those desiring so. You could dock with bases, planets, operate your shuttle independently, and even run a little character around here and there. Various other features I shouldn't speak of, but I promise it'd be at least entertaining. I wished to see the tactical combat simulation of SFC combined with the universe of Star Trek, minus the MMORPG group carrot-on-a-stick tactics.
I feel that one could combine a standard 'single player' game's settings with a select few of the characteristics of many online games into a harmonious, enjoyable adventure for all.
Unfortunately, someone else beat me to the punch, and is creating a game that will be Star Wars Galaxies but Star Trek stuff instead. Despite what little has been said, it says enough. That someone else also made games that had nothing to do with Trek beforehand, so that gives them the "experience" that makes them 'feasible' and 'trustworthy'. In other words, they come from established companies, companies that can make stuff that makes money. Which is cheating in my book.
The whole point of saying all this is that were I in a magical world, I would think that there could be two versions of such a thing... if the money to pay back the script writers, programmers, graphic artists, so on, that I had to charge to play, then I figure I could just do this.... the "box game" would come with said (and unsaid) items/features. IF you wanted to play with/against everyone else, then...
See, I figure the ever-popular MMORPGs are going to run out a lot of customers out of the video game market, only that you HAVE to pay to even look at it. Suppose Reverend's game sucks? Well, you bought the box, you can trade it at Game Exchange or sell it on Ebay... but at least you don't have to put your bank account at risk to just have the opportunity to see if my stuff sucks or not.
Suppose its nifty, and you want to fight them 9th Fleet wackos? Well, a nominal fee could apply... of course, then there is Bioware... they dont pay to play their games online... hmmm...
Then, there's the modability issue, which would make such a project unacceptable without its implementation.