Topic: Lightmap  (Read 1129 times)

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Offline Starforce2

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Lightmap
« on: September 08, 2004, 02:11:33 am »
I have a shipyard that needs to be lit.  It's pretty simple, and consists of only 1 256 texture. It's cardassian.

Offline Starforce2

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Re: Lightmap
« Reply #1 on: September 08, 2004, 06:15:15 am »
it already is, someone just made it all white except the blacked out windows.

Offline Red_Green

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Re: Lightmap
« Reply #2 on: September 08, 2004, 06:40:52 am »
it already is, someone just made it all white except the blacked out windows.

What is it your asking for?  Your  description is vague. Do you need the lightmap fixed or a mesh built? Sounds like that light map is backwards. All you need do is select the white area, make it a color like blue by filling in. Reason is because if you made it black, your entire map would be black and your windows will be gone. Then do an invert select, and max the brightness for the windows making them white. Hit invert select again and fill in the blue with black.

If your asking something else then just disregard all that  :D



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Offline atheorhaven

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Re: Lightmap
« Reply #3 on: September 08, 2004, 07:43:49 am »
it already is, someone just made it all white except the blacked out windows.

What is it your asking for?  Your  description is vague. Do you need the lightmap fixed or a mesh built? Sounds like that light map is backwards. All you need do is select the white area, make it a color like blue by filling in. Reason is because if you made it black, your entire map would be black and your windows will be gone. Then do an invert select, and max the brightness for the windows making them white. Hit invert select again and fill in the blue with black.

If your asking something else then just disregard all that  :D

Or simply do a negative image, invert color, invert image, whatever the terminology is in the program he uses to make the black white and the white black.  :)  Would probably only take a minute to correct literally..
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Offline Starforce2

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Re: Lightmap
« Reply #4 on: September 08, 2004, 06:27:57 pm »
I can't reverse it. The windows on the texture are black, so lighting them would have no efect. the only thing needing light are some orange light pannels and stuff.