Topic: Do Maulers Just Draw Power From Batteries?  (Read 4351 times)

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Offline GDA-S'Cipio

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Re: Do Maulers Just Draw Power From Batteries?
« Reply #20 on: September 13, 2004, 01:51:20 pm »
  Ok more on these batteries.When it says 5 does that mean 5 batteries or 5 units or points of power?

That's all one and the same thing.  Each battery holds one point of power.  When you turn them on, they can be drawn from when you ask your ship to spend more power than you have.  When you slow down and have more power than you are using, some of this excess power starts trickle-charging your batteries so that they will be ready to use again later.

Of course, the real use of batteries in SFB was to suddenly overload your photons, suddenly charge your empty disruptors, or suddenly finish that plasma you had on rolling delay.  Or to instantly break that tractor you weren't expecting.  They aren't good for any of that in SFC.

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Offline Age

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Re: Do Maulers Just Draw Power From Batteries?
« Reply #21 on: September 13, 2004, 02:38:37 pm »
I experimented with using batterries after firing my phasers...ECM drops when you dont want it to.

The usual way to avoid this was to move your capacitor down...not always desireable vs drones or fighters...
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What about dealing with plasma

I was able yto keep my ECm high after firing using the battery proided it had a decent charge. 

Problem is that its not easy to set in battle at speeds greater than 8 or so and lots of actions other than 1 v 1

also I was told not long ago that excess energy helps speed up repair?  This does not seem logical...what's the word in this?
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I notice this as well it seems the more power you have thae faster the repair takes place 



 

Offline Max Power

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Re: Do Maulers Just Draw Power From Batteries?
« Reply #22 on: September 13, 2004, 09:08:29 pm »
The lack of working reserve power totally changes the game. Normal pen and paper tactics for hydrans is to keep the fusions unarmed until in a position to use them, and then instantly charge them from the batteries and totally ruin some fool's day. Romulans also get hit hard as their ships have a large reserve power bank in relation to other races. Also, races that get more than one point of power for each battery, such as the andys, won't even work.