Topic: Imperium KillerHawk KF1 Variant  (Read 1149 times)

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Offline QobnuH

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Imperium KillerHawk KF1 Variant
« on: August 24, 2004, 06:06:27 pm »



The recently released Killerhawk with mesh adjustments to allow the impulse engines to be moved back to the tail position as requested by Klingon Fanatic. New textures added by KF.


D/L       http://www.stcd.sgnonline.com/downloads/uploads/rbckf.zip

Offline Klingon Fanatic

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Re: Imperium KillerHawk KF1 Variant
« Reply #1 on: August 24, 2004, 06:21:50 pm »
 ;D Thanks for getting this hosted QobnuH!

Keep you eyes on this fellow folks, he's got more great stuff in the pipe.

KF
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Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline Reverend

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Re: Imperium KillerHawk KF1 Variant
« Reply #2 on: August 25, 2004, 01:24:01 am »
;D Thanks for getting this hosted QobnuH!

Keep you eyes on this fellow folks, he's got more great stuff in the pipe.

KF
just cant sem to go wrong with this ship.... always liked this class a lot...

placement of the impulse assembly is a pretty good idea, and its a fine job here of doing it

Offline Starforce2

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Re: Imperium KillerHawk KF1 Variant
« Reply #3 on: August 25, 2004, 08:14:55 am »
+1 karma for u ;D